11L '41 DM (Axis) vs. LL (Allies + 6) Game 2


  • whew EUK taken with infantry, 2 fighters

    PER - what will this one bring??
    A - 2 infantry, 5 tanks
    DiceRolls: 2@1 5@3; Total Hits: 32@1: (1, 2)5@3: (5, 4, 2, 6, 2)
    D - infantry, tank
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)


  • now that i CAN accept  :-)

    Noncombat Moves
    2 infantry, AA gun from NOV to RUS
    2 fighters from EUK to RUS
    infantry from YAK to EVE
    AA gun from CAU to PER

    Mobilize
    4 infantry, tank, fighter in RUS

    Income
    22 + 5 NO + 1 saved = 28

    11L_DM_v_LL_07bR.AAM

  • Mod

    Japan Round 7

    Buy 2 ac, 2 ftrs, dd, 2 inf

    Combat Move

    1)  Kaz - mt vs. 1 inf (chi)
    2)  Yak - mt vs. 2 inf (sc, far)
    3)  Phil - 1 inf vs. 2 inf (1 fic, 1 sz 50), 2 ftrs (sz 50), 2 bb (sz 50)
    4)  Sz 48 - dd vs. 1 sub (sz 50), 4 ftrs (2 sz 50, 2 fic)
    5)  Sz 51 - dd vs. 1 sub, 1 dd (sz 50), 4 ftrs (sz 50)

  • Mod

    Phil

    2 inf, 2 ftrs, 2 bb

    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (2, 3)2@3: (4, 1)2@4: (3, 1)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • Mod

    Sz 48

    1 sub, 4 ftrs

    DiceRolls: 1@2 4@3; Total Hits: 11@2: (5)4@3: (6, 6, 2, 4)

    1 dd

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • Mod

    Sz 51

    1 sub, 1 dd, 4 ftrs

    DiceRolls: 1@2 1@2 4@3; Total Hits: 31@2: (2)1@2: (5)4@3: (5, 3, 3, 5)

    1 dd

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Results

    kaz - taken, walk-in
    yak - taken, walk-in
    phil - taken with 1 inf
    sz 48 - cleared, wol
    sz 51 - cleared, wol

    Non-Combat Move

    4 ftrs to sz 62 (51)
    1dd, 1 ac to sz 62 from sz 50
    6 ftrs to sz 50 (phil, sz 48)
    2 inf, 1 arm to bur from ind
    3 inf, 1 arm to bur from fic
    2 inf, 1 rt to chi from nin
    2 inf, 1 rt to chi from sik
    3 inf, 1 arm to man from jap via 2 trns
    8 subs to sz 50 from sz 62

    Placement

    2 ac, 2 ftrs, 1 dd in Sz 62
    2 inf on Fic

    Collect 47 + 15 (NO) = 62 total

    11L_DM_v_LL_07cJ.AAM


  • Britain turn 7

    Purchase
    37 IPC

    ac
    2 fighters
    infantry

    Combat Moves
    NWY (tank) v 5 infantry, 3 artillery (GBR) unloading Z3, *support shots with cruiser, battleship
    EGY (artillery) v infantry, artillery (SUD), bomber (GBR)
    EAF (tank) v infantry (CNG), artillery, tank (SUD)

    dice

    NWY
    A - 5 infantry, 3 artillery, cruiser, battleship
    DiceRolls: 2@1 6@2 1@3 1@4; Total Hits: 12@1: (6, 3)6@2: (3, 3, 3, 5, 2, 4)1@3: (6)1@4: (5)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • impressive.

    NWY taken with 4 infantry, 3 artillery

    EGY
    A - infantry, artillery, bomber
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (5, 3)1@4: (2)
    D - artillery
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • EGY taken with infantry, artillery

    EAF
    A - infantry, artillery, tank
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (1, 2)1@3: (3)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • EAF taken with artillery, tank

    Noncombat Moves
    ac from Z6 to Z2
    destroyer, ac from Z6 to Z3
    3 fighters from Z6 to RUS
    bomber from EGY to SUD
    infantry, tank from GBR to ALG
    AA gun from SUD to EGY

    Mobilize
    ac in Z2
    2 fighters, infantry in GBR

    Income
    31 + 10 NO = 41

    11L_DM_v_LL_07dB.AAM

  • Mod

    Italy Round 7

    Buy 4 inf

    Combat Move

    1)  Ukr - mt vs. 1 inf (bul)
    2)  Euk - 1 inf vs. 1 rt, 1 arm (bel)

  • Mod

    Euk

    1 rt, 1 arm

    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • Mod

    Results

    bul - taken, walk-in
    euk - taken, wol

    Non-Combat Move

    1 arm to epl from bel
    2 inf to epl from pol
    2 inf to pol from ger
    2 inf to ger from nwe
    2 inf to ger from fra
    2 inf to fra from ger
    1 ftr to ita from ger

    Placement

    4 inf on Ita

    Collect 14

    11L_DM_v_LL_07eI.AAM


  • America turn 7

    Purchase
    55 IPC

    ac
    4 fighters
    save 1 IPC

    Combat Moves
    Z51 (submarine, destroyer) v destroyer, 6 fighters (Z53)
    Z48 (submarine) v destroyer (Z53), 2 bombers (MID)
    RHO (empty) v tank (SAF) blitz to EAF
    MAD (empty) v infantry (SAF) unload Z33

    dice


  • going to change that buy and combat moves

    America turn 7

    Purchase
    55 IPC

    tank
    4 fighters
    save 10 IPC

    Combat Moves
    Z51 (submarine, destroyer) v destroyer, 5 fighters (Z53)
    Z48 (submarine) v destroyer, fighter (Z53), 2 bombers (MID)
    RHO (empty) v tank (SAF) blitz to EAF
    MAD (empty) v infantry (SAF) unload Z33

    dice


  • throw away those first two posts, this is what I’m going with  (for now)  :-)

    America turn 7

    Purchase
    55 IPC

    tank
    4 fighters
    save 10 IPC

    Combat Moves
    Z51 (submarine, destroyer) v destroyer, 4 fighters (Z53), bomber (MID)
    Z48 (submarine) v destroyer, 2 fighters (Z53), bomber (MID)
    RHO (empty) v tank (SAF) blitz to EAF
    MAD (empty) v infantry (SAF) unload Z33

    dice


  • yeah i’m changing that buy again.

    America turn 7

    Purchase
    55 IPC

    2 tanks
    4 fighters
    save 5 IPC

    Combat Moves
    Z51 (submarine, destroyer) v destroyer, 4 fighters (Z53), bomber (MID)
    Z48 (submarine) v destroyer, 2 fighters (Z53), bomber (MID)
    RHO (empty) v tank (SAF) blitz to EAF
    MAD (empty) v infantry (SAF) unload Z33

    dice


  • ok dice finally  :lol:

    Z48
    A - destroyer, 2 fighters, bomber
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (4, 1)1@4: (4)
    D - submarine
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • i KNEW that was going to happen, just had to make sure I at least hit him too.  unfortunately bringing in the extra aircraft is what led to the sub hitting…  :|

    Z51
    A - destroyer, 4 fighters, bomber
    DiceRolls: 1@2 4@3 1@4; Total Hits: 31@2: (2)4@3: (6, 3, 3, 6)1@4: (6)
    D - submarine, destroyer
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (6)

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