None.
11L - Game 2 - RD (axis) v OBG (allies), 12 bid, NO, - tech
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Fra
A-2art
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D-4inf art 3arm ftr
Rolls: 5@2 3@3 1@4; Total Hits: 75@2: (5, 2, 2, 1, 2)3@3: (2, 1, 4)1@4: (4) -
Fra hwlo 3inf
sz13
A-dd 2ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (1, 2)
D-dd cru
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5) -
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Italy does not get the NO for the Mediterranean because of the UK destroyer in sz13. I will adjust IPC chart to 18 instead of 23.
US7-Buy: 4 inf, 5 art, ftr, bmr…save 0
CM
1.5inf 3art 2arm Eca/bb sz7/cru sz8 => Fra 8inf art 4arm ftr
2. bmr UK => Ger IC sbrGer IC
aa gun
Rolls: 1@1; Total Hits: 01@1: (5)
damage
Rolling 1d6:
(5)Fra
A-5inf 3art 2arm cru bb
Rolls: 2@1 6@2 3@3 1@4; Total Hits: 72@1: (4, 4)6@2: (3, 1, 6, 2, 2, 2)3@3: (4, 1, 3)1@4: (1)
D-8inf art 4arm ftr
Rolls: 9@2 4@3 1@4; Total Hits: 49@2: (4, 2, 5, 4, 4, 6, 5, 6, 3)4@3: (2, 3, 2, 5)1@4: (5) -
Assuming you Italians dead first with all infantry first to go
Ger IC damaged 5 more for a total of 6, 5 Italian inf and 2 German inf dead, 4 US inf dead
Fra
A-inf 3art 2arm
Rolls: 4@2 2@3; Total Hits: 24@2: (1, 3, 2, 3)2@3: (5, 4)
D-inf art 4arm ftr
Rolls: 2@2 4@3 1@4; Total Hits: 42@2: (1, 4)4@3: (2, 3, 2, 4)1@4: (5) -
US lose inf 3art, Ger loses inf art
Fra
A-2arm
Rolls: 2@3; Total Hits: 12@3: (1, 4)
D-4arm ftr
Rolls: 4@3 1@4; Total Hits: 34@3: (1, 6, 6, 3)1@4: (2) -
Fra hwlo 8inf art arm…3 Ger arm left with Jap ftr
NCM
bmr Ger => UK
5trn sz7 => sz1
dd cv ftr sz8 => sz7
ftr Eus => sz7
5inf 3art Eus => Eca
inf 2arm Wca => Eca
trn sz10 => sz20
cv sz19 => sz55Mobilize
4inf 5art ftr in Eus
bmr in WusCollect: 42
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keeping the arm not the ftr thx
G8
repair 3, 5 inf 1 rtl 1 arm-blk 1 inf 1 rtl 1 arm
egy 1 inf
ger 1 inf 2 rtla
Rolls: 4@2; Total Hits: 14@2: (3, 2, 5, 3)
d
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 2)1@3: (5) -
retreat to ger, blk hwlo 1 inf
ncm
alg-lib 1 inf
fra-ger 4 arm
fra-ita 1 aaplace
ger all20
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Hey RD, you have 1 too many inf in Ger. Started with 9, attacked with 1 from Ger and 1 from Egy. One was killed before retreating, making total 9 again. Then you placed 5 for total of 14.
Rus8-Buy: 4 repairs, 2 arm, 2 ftr, 6 inf, art…save 0
CM
1. 6inf 2art 8arm Pol/inf Cze/art arm Bul/2arm Epl/bmr Cau => Ger 14inf 3art 5arm bmrGer
aa gun
Rolls: 1@1; Total Hits: 01@1: (4) -
Ger
A-7inf 3art 11arm bmr
Rolls: 4@1 6@2 11@3 1@4; Total Hits: 104@1: (5, 3, 1, 3)6@2: (2, 1, 6, 3, 3, 4)11@3: (6, 2, 2, 1, 5, 5, 1, 2, 3, 3, 4)1@4: (6)
D-14inf 3art 5arm bmr
Rolls: 17@2 5@3 1@1; Total Hits: 517@2: (3, 5, 5, 6, 6, 4, 3, 4, 3, 1, 6, 3, 4, 2, 4, 4, 5)5@3: (6, 1, 4, 1, 3)1@1: (4) -
I am going to assume the bmr is one of the casualties due to defense value and this is an all out attack to the deatch of one of us.
Ger
A-2inf 3art 11arm bmr
Rolls: 5@2 11@3 1@4; Total Hits: 75@2: (5, 3, 5, 1, 5)11@3: (1, 4, 5, 6, 3, 1, 6, 6, 3, 1, 2)1@4: (6)
D-5inf 3art 5arm
Rolls: 8@2 5@3; Total Hits: 58@2: (3, 1, 4, 6, 3, 6, 4, 2)5@3: (6, 4, 2, 3, 1) -
Ger
A-11arm bmr
Rolls: 11@3 1@4; Total Hits: 611@3: (1, 5, 4, 4, 6, 2, 1, 3, 6, 3, 5)1@4: (1)
D-art 5arm
Rolls: 1@2 5@3; Total Hits: 41@2: (4)5@3: (5, 3, 2, 3, 1) -
Berlin twlo 7inf 3art 4arm…7arm left occupying Berlin…20 IPCs plundered for Moscow
NCM
bmr Ger => Cau
inf 2art Kaz => Cau
inf 2art 2arm Rus => Cau
inf Rus => Ura
2arm Cau => Rus
aa gun Cze => Blk
aa gun Pol => Bst
aa gun Kar => BelMobilize
inf arm 2ftr in Cau
5inf art in Rus
arm in KarCollect: 65 + 20 = 85
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well, that definitely broke your way hard. nice job, post your win
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Definitely had the dice break my way more often than not. Thanks for the game. See you in next year’s league.
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hey OBG, i know i let you have this one after getting decimated in Berlin…was getting a little A&A burn out…but if you’d humor me I’d like to play on for a bit. glutton for punishment…
J8
9 arm 4 inf 1 bmb-cau 7 inf 6 rtl 6 arm 2 ftr
z14 1 cru 1 bb
per 7 inf 1 rtl 7 arm
ind 4 arm
trj 1 ftr
yak 1 bmb
z34 2 ftr
z35 1 ftr-kaz 1 inf
cau 2 arm
nov 1 inf
sik 1 arm
eve 1 inf
ura 1 inf
eve 1 inf 1 rtl 1 armcau
aa
Rolls: 1@1 4@1; Total Hits: 01@1: (2)4@1: (5, 4, 4, 2) -
cau
a
Rolls: 6@1 2@2 16@3 2@4; Total Hits: 126@1: (3, 1, 3, 1, 6, 2)2@2: (5, 5)16@3: (2, 2, 6, 6, 6, 2, 4, 5, 3, 2, 4, 3, 1, 3, 1, 4)2@4: (6, 4)
d
Rolls: 13@2 6@3 2@4; Total Hits: 713@2: (5, 5, 1, 1, 6, 4, 1, 3, 4, 1, 5, 3, 6)6@3: (6, 4, 5, 6, 4, 1)2@4: (3, 3) -
a
Rolls: 1@2 15@3 1@4; Total Hits: 101@2: (2)15@3: (4, 2, 4, 6, 5, 5, 2, 2, 1, 5, 2, 3, 2, 4, 3)1@4: (1)
d
Rolls: 1@2 6@3 2@4; Total Hits: 41@2: (3)6@3: (1, 6, 6, 6, 1, 4)2@4: (4, 4)





