Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsEM (Axis) vs AxisPlaya (Allies) G40_A2 +NO -Tech Game 3
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UK 8
Buy:
UK= 3inf (9), 1fgt (10), 2ss (12)
Ind= 5inf (15)CM
sz110 (1dd)
5fgt, 1tac UK
1dd, 2fgt sz91Sud (3inf, 1art, 3tnk)
2inf, 1art Eth
3mec, 2tnk Consz110
Rolls: 1@2 7@3 1@4; Total Hits: 41@2: (1)7@3: (6, 6, 5, 2, 5, 6, 3)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz110 cwol
Sud
Rolls: 4@1 2@2 2@3; Total Hits: 44@1: (1, 1, 1, 4)2@2: (2, 5)2@3: (6, 4)
Rolls: 4@2 3@3; Total Hits: 34@2: (2, 3, 5, 4)3@3: (2, 6, 3) -
lose 2inf, 1mec
Sud Rd2
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (2)2@2: (2, 6)2@3: (3, 4)
Rolls: 3@3; Total Hits: 33@3: (3, 3, 1) -
Sud rd3
Rolls: 2@3; Total Hits: 02@3: (6, 4)
Rolls: 1@3; Total Hits: 01@3: (5) -
Sud rd4
Rolls: 2@3; Total Hits: 12@3: (3, 5)
Rolls: 1@3; Total Hits: 11@3: (2) -
Sud taken with 1tnk
NCM per map
Place units:
1fgt UK
2ss sz110
3inf Saf
5inf IndCollect :
Uk=27 IPC
Ind=15 IPCI forgot to mention the blitz to Fea with a tank for the Sud battle. If you’re not ok with that, no problem, just remove the UK marker(and 1IPC on the chart) and put back the italian one on Italy 8.
Sorry. -
Anzac 8
Buy:
1tr (7)
1dd (8)
1inf (3)
save 2CM
Jav
1inf, 1art Car » tr sz33 » sz42 » Jav walk insz18 (1dd)
1ss sz34
2fgt sz 33sz18
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (1, 2)
Rolls: 1@2; Total Hits: 01@2: (6) -
sz18 cwol
NCM per map
Place units:
1tr, 1dd sz54
1inf NswCollect : 24 + 2 saved = 26 IPC
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I8
Purchase $33
1mIC
1AA
4artCM: None
NCM: Per Map
Place Units:
1mIC-Egypt
1AA, 2art-Irq
2art-CprCollect 19+11-3=27
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Revised map, forgot the mIC.
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G9
Purchase $47
1DD
13infCM:
1inf Fin>Archangel (mt) via 1tp sz112>sz127Nov (1inf)
2inf Wgr; 2inf Norway; 1inf Fin via 3tp sz112>sz127
1fgt Norway
1CA sz125>sz127 bombardmentKar (1inf)
2inf Fin
1tac sz112SZ114 (1BB)
2CV, 1SS, 1tac, 2BB SZ112Epl (1AA, 2art, 10tnk)
2inf, 1mech, 1art, 1tnk Bal
2inf, 2art Pol
2tnk Ger
1inf, 1tac Norway
2fgt, 1tac WgrDice…
Nov rd1
A: 5inf, 1fgt, 1CA
Rolls: 5@1 2@3; Total Hits: 05@1: (5, 3, 2, 4, 5)2@3: (4, 4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
These crappy attack dice are really getting on my nerves! :lol: :lol:
Nov rd2
A: 5inf, 1fgt
Rolls: 5@1 1@3; Total Hits: 15@1: (6, 3, 1, 4, 3)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Kar rd1
A: 2inf, 1tac
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
grrrr…
Kar rd2
A: 2inf, 1tac
Rolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ114 rd1
A: 2CV, 1SS, 1tac, 2BB
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (2)1@3: (6)2@4: (1, 1)
D: 1BB
Rolls: 1@4; Total Hits: 11@4: (3) -
EPL AA
3fgt, 2tac
Rolls: 3@1 2@1; Total Hits: 03@1: (3, 4, 5)2@1: (6, 6) -
EPL rd1
A: 4inf, 1mech, 3art, 3tnk, 3fgt, 2tac
Rolls: 2@1 6@2 6@3 2@4; Total Hits: 92@1: (1, 6)6@2: (2, 4, 3, 1, 1, 2)6@3: (6, 5, 3, 5, 6, 3)2@4: (4, 2)
D: 2art, 10tnk
Rolls: 2@2 10@3; Total Hits: 62@2: (1, 1)10@3: (4, 5, 3, 4, 4, 2, 4, 3, 4, 2) -
EPL rd2
A: 2art, 3tnk, 3fgt, 2tac
Rolls: 2@2 6@3 2@4; Total Hits: 62@2: (1, 5)6@3: (3, 4, 3, 3, 3, 2)2@4: (5, 5)
D: 3tnk
Rolls: 3@3; Total Hits: 23@3: (3, 5, 2)





