like you said, let’s change it up!
11L - Game 2 - RD (axis) v OBG (allies), 12 bid, NO, - tech
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Ukr lwlo 2inf
Epl
A-4inf 4arm bmr
Rolls: 4@1 4@3 1@4; Total Hits: 64@1: (1, 3, 1, 4)4@3: (6, 2, 2, 3)1@4: (3)
D-2inf art 5arm -
oops…forgot to actually roll for the D
D-2inf art 5arm
Rolls: 3@2 5@3; Total Hits: 43@2: (1, 1, 5)5@3: (6, 6, 5, 2, 2) -
Epl
A-4arm bmr
Rolls: 4@3 1@4; Total Hits: 34@3: (5, 2, 4, 3)1@4: (2)
D-2arm
Rolls: 2@3; Total Hits: 22@3: (3, 2) -
Epl lwlo 4inf 2arm
NCM
bmr Epl => Cau
inf Nov => Kaz
inf Chi => Kaz
2inf Eve => Yak
2inf Eve => Nov
aa gun Cau => Ukr
2inf art aa gun Rus => Cau
4inf Cau => Ukr
inf art Nwy => FinMobilize
6inf in Rus
4arm in CauCollect: 36
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J3
2 arm 1 trn 1 dd 1 ftr 1 bmb 1 saved-stc mt
bry twol
-far mt
bry 1 arm blitz twol
-chi 2 inf
sik 1 inf
nin 1 inf
yun 2 ftr
-ind mt
bur 2 inf twol
-wak 1 inf
jpn 2 inf 1 rtl
iwo 1 inf
z62 1 ftr
z48 1 cru
-haw 1 inf
ngu 3 inf 1 rtl
z48 1 bb 3 ftrwak
a
Rolls: 2@1 2@2 2@3; Total Hits: 12@1: (6, 1)2@2: (3, 5)2@3: (6, 6)
d
Rolls: 1@2; Total Hits: 01@2: (4)haw
a
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 52@1: (3, 1)2@2: (6, 2)3@3: (2, 3, 5)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (5)chi
a
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 5)2@3: (6, 2)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
wak, haw twol
chi
a
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 5)2@3: (6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
a
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 5)2@3: (6, 2)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
shoot i forgot to list the z56 autokill w the fighter i saved in z48, sorry
chi twol
z56 cwolncm
haw-z53 3 ftr
z56-z53 1 ftr
wak-z52 1 ftr
sui-z52 1 ftr
fic-bur 2 arm
hup-sik 1 inf
fuk-hup 1 inf
kia-hup 2 inf
z48-z38 1 ac
z48-z53 2 ac
chi-sik 2 ftr
z62-z52 1 ac
yun-z38 1 ftr
nin-sik 1 infplace
sum 1 ftr 1 trn 1 dd
fic 2 arm
jpn 1 bmb61
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shoot i forgot to list the z56 autokill w the fighter i saved in z48, sorry
There were only 3ftrs in sz48 and they all went to Hawaii…I think you mean the one from sz62…and no-brainers like that are fine with me
UK3-Buy: 3 inf, 2 art, 2 trn…save 0
CM
1. inf UK => Pol mt
2. inf Cng/inf Eaf => Sud mt
3. inf art UK => Bst mt
4. 2inf art arm ftr UK/ftr sz7 => Kar art arm
5. cv ftr dd 2cru sz7 => sz5 sub
6. inf 2art arm Trj => Egy 2inf bmrKar
A-2inf art arm 2ftr
Rolls: 1@1 2@2 3@3; Total Hits: 21@1: (3)2@2: (2, 3)3@3: (4, 1, 6)
D-art arm
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6) -
Kar lwlo inf
sz5
A-cv dd ftr 2cru
Rolls: 1@1 1@2 3@3; Total Hits: 41@1: (1)1@2: (2)3@3: (2, 4, 2)
D-sub
Rolls: 1@1; Total Hits: 01@1: (4) -
sz5 cwol
Egy
A-inf 2art arm
Rolls: 3@2 1@3; Total Hits: 33@2: (1, 2, 1)1@3: (5)
D-bmr 2inf
Rolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 1) -
Egy lwlo 2inf
NCM
ftr Kar => sz5
ftr Kar => Fin
inf Per => Trj
sub sz51 => sz56Mobilize
3inf 2art in UK
2trn in sz3Collect: 36
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I3
1 inf 1 rtl 1 ftr-trj 1 inf 1 bmb
ita 1 inf
blk 1 arm
z15 1 cru 1 bba
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (4, 1)1@4: (3) -
d
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (5) -
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US3-Buy: 6 inf, 6 arm…save 1
CM
1. inf Alg => Lib
2. bmr UK => Ger sbrGer
aa gun
Rolls: 1@1; Total Hits: 01@1: (2)
damage
Rolling 1d6:
(6) -
Ger IC damaged 6
NCM
bmr Ger => UK
bmr Wus => UK
2ftr sz55 => Wus
2ftr sz12 => Wus
fleet sz55 => sz19
inf 2art Alg load trn sz12 => Eca unload sz9
fleet sz12 => sz9
3art aa gun Eus => Eca
3trn sz10 => sz9Mobilize
5inf 5arm in Wus
inf arm in EusCollect: 44 + 1 saved = 45
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G4
2 repair 7 inf 1 rtl 4 arm-pol 1 inf
ger 11 inf 2 rtl
cze 5 infa
Rolls: 14@1 4@2; Total Hits: 414@1: (4, 3, 5, 3, 1, 1, 5, 1, 6, 3, 4, 4, 6, 5)4@2: (5, 2, 3, 4)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
pol twol
ncm
fra-ger 5 inf 1 ftr
nwe-ger 1 inf
ita-fra 3 inf
ita-trj 2 infplace
fra 6 inf
ger 1 inf 1 rtl 4 arm30
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Just realized I totally forgot to noncom the US ftr out of Mad to Feq…that is the problem with doing things at work and at home





