Good luck - and have fun!
11L 41' - souL (Axis) v. LuckyLindy (Allies +10)
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bur twlo inf.
ncm:
ftr 50, 2 ftr egy, 9 ftr bur -> 38
aa egy -> trj
2 inf sui -> man
3 inf sik -> yun
inf sui -> hup
7 inf art eve, arm far -> yakmobilize:
cv sub 38, inf aa sum, 3 inf man, 3 inf jpncollect:
43+15=58, has 58 -
Britain turn 8
Purchase
35 IPC6 infantry
tank
bomberCombat Moves
NWE (empty) v infantry (ALG) unload Z7
SUD (empty) v infantry (FEQ)
EAF (empty) v tank (CNG) blitz back to CNG
EGY (empty) v 7 infantry, artillery, 3 tanks (LIB), 6 tanks (ALG)
BUR (tank) v 3 bombers (IND)dice
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BUR
A - 3 bombers
Rolls: 3@4; Total Hits: 23@4: (2, 3, 5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
BUR taken with 2 bombers, not controlled
Noncombat Moves
2 bombers from BUR to LIB
all Z12 boats to Z7
fighter from GBR to Z7
destroyer from Z51 to Z62
infantry from SAF to CNGMobilize
6 infantry, artillery, bomber in GBRIncome
32 + 5 NO = 37 -
here’s the right map, with units mobilized in GBR.
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Ita8:
purchase:
6 infcombat:
art pol, 2 arm ita -> bul
inf art fra -> nwe
arm trj -> per -> kazkaz first hit wins
a
Rolls: 10@3; Total Hits: 510@3: (1, 5, 1, 6, 2, 5, 6, 3, 1, 5)
d
Rolls: 10@2; Total Hits: 310@2: (4, 3, 4, 1, 2, 1, 5, 4, 6, 6)bul
a
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (5, 4)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
kaz twol
bul
a
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (6, 1)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
bul twol
nwe
a
Rolls: 2@2; Total Hits: 02@2: (5, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
nwe, first hit wins
a
Rolls: 10@2; Total Hits: 210@2: (5, 4, 4, 3, 4, 2, 3, 6, 6, 1)
d
Rolls: 10@2; Total Hits: 210@2: (6, 5, 2, 3, 6, 4, 1, 6, 4, 5) -
ncm:
6 inf fra -> ger
10 inf art ita -> fra
2 inf trj -> permobilize:
6 inf itacollect:
12+0=12, has 12 -
America turn 8
Purchase
55 IPC2 transports
2 infantry
tank
3 fightersCombat Moves
MAN (7 infantry, artillery) v 2 infantry (WAK), 2 fighters (Z62), 8 fighters (Z51)
Z64 (transport) v bomber (WCA)dice
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MAN
A - 2 infantry, 10 fighters
Rolls: 2@1 10@3; Total Hits: 42@1: (5, 3)10@3: (6, 1, 5, 5, 3, 1, 4, 4, 1, 4)
D - 7 infantry, artillery
Rolls: 8@2; Total Hits: 38@2: (2, 1, 5, 4, 6, 6, 2, 4) -
ouch
USA loses infantry, 3 fighters
MAN round 2
A - infantry, 7 fighters
Rolls: 1@1 7@3; Total Hits: 21@1: (2)7@3: (5, 6, 6, 2, 1, 4, 5)
D - 3 infantry, artillery
Rolls: 4@2; Total Hits: 34@2: (2, 1, 1, 3) -
:?
USA loses 3 more fighters
MAN round 4
A - infantry, 4 fighters
Rolls: 1@1 4@3; Total Hits: 21@1: (6)4@3: (3, 1, 4, 5)
D - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
I see I took away one too many fighters after round 1 (took infantry, 3 fighters when it should have been infantry, 2 fighters)
If I rolled the fighter again in round 2, it wouldn’t matter since your second unit missed in round 3 anyway, so I’ll just leave the battle as rolled…
yikes, what were the chances of that?
I’d say about 4 or 5%. The risk was high to lose a bunch of fighters, but I decided it was a risk the Allies could afford at this point… we’ll see.
MAN taken with infantry, 4 fighters… wow.
Noncombat Moves
4 fighters from MAN to Z62
13 destroyers, 3 ac from Z51 to Z62
6 submarines from Z51 to Z60
bomber from Z64 to IWO
2 fighters from Z56 to Z62
ac from Z51 to Z56
infantry, tank from WUS to Z59Mobilize
2 ac, 3 fighters in Z56
2 infantry, tank in WUSIncome
40 + 15 NO = 55 -
I don’t have the heart to continue. Man was a linchpin as obvious to my resignation.
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I don’t have the heart to continue. Man was a linchpin as obvious to my resignation.
are you sure? you still have a lot of firepower!
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What I have is 2 major powers reeling and not being able to gain any ground :(
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Ok, I will post the result… GG.





