Wheatbeer vs TerrorBane G40 a2

  • 17

    nze taken, 1 inf lost

    pan, sam walk in

  • 17

    dang, I missed a CM that’s pretty obvious

    NTE (+WAU)

    1 tank sau blitz though wau

    (sorry about that)

  • 17

    In fact it was in my original J7 but I forgot to redo it in the alternate J7 because in my head continental Australia was already mopped up  :-P

  • 17

    just spent several minutes trying to figure out where Abattlemap was subtracting a point of convoy damage … SZ89 for Panama, lol

  • 17

    NCM:
    5 tact, 3 strat wak >> jap
    1 sub SZ37 >> SZ20
    1 sub SZ26 >> SZ1
    11 fig, 1 tact SZ10 >> SZ26
    2 carrier SZ6 >> SZ26
    1 tank sau >> nsw
    2 trans SZ26 >> SZ6
    2 inf load 1 trans SZ6 >> SZ26 unload haw
    1 inf, 1 art jap load trans SZ6 >> SZ19 unload man
    2 cru, 2 bsh SZ26 >> SZ6

    Mobilize:
    3 inf nsw
    2 sub SZ6
    4 inf, 4 art jap
    3 art kor

    Collect 79 IPC (+5 unused 84 total)

    terror vs wheat 8cJ new.AAM


  • Japan is a monster

    US
    Purchase (63/65)
    4 strat bombers (48)
    1 transport (7)
    1 destroyer (8$)
    Save 2
    Combat

    1 art morocco >> brazil activates 3 infantry

    Cma
    1 mech morocco >> cma
    1 battleship sz 89
    2 tac 2 fighters wus

    SZ 64
    1 fighter wus

    Sit (strat bomb raid)
    Strat bomber Libya >> sit
    Scramble fighter?

    SFR
    1 tk morcco walk in

    SZ 95
    3 subs (sz 91)
    Scramble 1 fighter?

    SZ 104
    1 destroyer 1 sub (sz 89)
    1 tac 1 fighter England

    Sz 109
    1 destroyer sz 91
    1 tac 1 fighter England

    SZ 123
    1 sub sz 108 clears transport


  • let me know your scramble orders around italy.

    CMA

    attack (includes bombardment)
    DiceRolls: 1@1 2@3 3@4; Total Hits: 31@1: (3)2@3: (3, 2)3@4: (6, 2, 5)

    defend
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • SZ 104
    1 destroyer 1 sub (sz 89)
    1 tac 1 fighter England

    attack (sub attacks first surprise strike)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Sz 109
    1 destroyer sz 91
    1 tac 1 fighter England
    attack
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (3)1@4: (4)
    defend
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • sz 104 still r1 destroyer and plane hits (sub was hit so it doesn’t fire back)

    attack
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (2)

    defend
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    sz 109 cleared
    sz 123 cleared
    sz 64 cleared


  • sz 104 cleared, no losses anywhere thus far… waiting on scramble orders

  • 17

    The subs cannot hit my fighter, so there’s no reason not to scramble.

    So definitely scramble in SZ95.

  • 17

    Oh, there’s an intercept option too.  I did not catch that.

    I would rather attempt to intercept the bomber than scramble in SZ95

  • 17

    Granted, Italy is doomed either way  :-D


  • You just caught me I was about to roll aa :D sorry yeah intercept


  • Ok watch closely because this is my first strategic bombing raid :D haha

    SIT
    Bomber fires at a
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    SZ 95
    attack
    DiceRolls: 3@2; Total Hits: 03@2: (5, 5, 5)
    defend
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • well i bet now that all those fives are rolled the interceptor will hit :P o crap o well

    interceptor fires
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    sz 95
    attack
    DiceRolls: 3@2; Total Hits: 13@2: (2, 3, 6)

    defend:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • strat bomber lost :( no begginers luck.

    sz 95 cleared.

    NCM on map

    Collect 70 - 14 convoy damage (barf) + 2 saved = 58
    China

    Purchase
    6 artillery (24 save 2)

    Combat
    Walkin tsi

    NCM deployment on map (deploy art to anh)
    Collect 26 + 2 = 28…

    haha so larry is thinking about letting china attack korea… I’m a fan… :D think its weird I can march up to your doorstep but only wave from across the street. but then again we’ll see how the game plays out

    terror vs wheat 8eCh new.AAM

  • 17

    China’s limitations do get annoying, but if it could run wild, Japan would have no choice but to take and hold it.  Korea is probably a reasonable addition, but then people would think twice about placing factories there.


  • UK europe
    purchase (38/41) save 3
    4 mech inf 1 tk (22)
    1 carrier (16)

    uk pacific 2 transports

    Combat
    1 destroyer india >> celebes clears out 2 transports

    SUK
    2 inf 1 tk 3 fighters 2 tacs

    attack
    DiceRolls: 2@1 4@3 2@4; Total Hits: 32@1: (6, 3)4@3: (2, 4, 3, 5)2@4: (3, 5)

    defend
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)

    yeah as it stands right now it just seems japan is so powerful… I don’t think I’ve knocked a single plane out of the air and you have all your kamikazee cards left… :D but maybe its just cause its early in the game


  • Suk taken no losses… terrible place to defend from.

    for clarification, if I board an allies transport can I unload that same turn if I don’t need the transport to move? like if I’m skipping across the lake/ocean…

    NCM on map
    place 2 mechs in iraq, 1 carrier in sz 80
    place 2 mech 1 tk cpr

    place 2 transport sz 39

    anzacs ncm on map also

    terror vs wheat 8gAnz new.AAM

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