11L '41 DM (Axis) vs. LL (Allies + 6) Game 2

  • Mod

    Nin

    2 inf, 1 ftr

    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (5)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • Mod

    Nin

    1 inf, 1 ftr

    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)

    1 inf

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • Mod

    retreat

  • Mod

    Results

    sik - taken, walk-in
    bry - taken, walk-in
    nin - held

    Non-Combat Move

    1 ftr retreats to sui
    1 ac, 1 ftr to sz 33 from sz 35
    1 ftr to ind from sz 35
    1 arm to ind from bur
    3 ftrs to ind from fic
    2 ftrs to ind from sz 50
    1 inf, 1 rt to sui from man
    1 inf to fic from fic (trn to sz 36)
    1 ca, 1 bb, 1 ac to sz 36 from sz 50
    2 trnt o sz 36 from sz 35
    3 inf, 1 arm to fic from jap
    2 inf (1 iwo, 1 jap) to man via trn
    1 ftr, 1 dd to sz 36 from sz 62

    Placement

    1 arm, 1 rt on Fic
    2 ftrs, 3 dd in Sz 62

    Collect 39 + 15 (NO) = 54 total

    11L_DM_v_LL_03cJ.AAM


  • Nice, that helps with the pain…  :wink:


  • Britain turn 3

    Purchase
    38 IPC

    battleship
    3 infantry
    artillery
    tank

    Combat Moves
    ALG (artillery) v 2 infantry, artillery, tank (GBR) using two Z7 transports unload in Z13
    Z13 (transport, 2 cruisers, battleship) v cruiser, 2 ac, 3 fighters (Z7)
    NWY (empty) v infantry (GBR) unload Z3
    RHO (tank) v 2 infantry (CNG)
    TRJ (infantry) v 4 infantry, artillery (PER)

    dice

    RHO
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • RHO round 2
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • Fine.  to the death in RHO
    A - infantry
    DiceRolls: 10@1; Total Hits: 210@1: (6, 2, 6, 1, 4, 5, 2, 2, 6, 1)
    D - tank
    DiceRolls: 10@3; Total Hits: 310@3: (6, 5, 3, 4, 2, 3, 6, 6, 6, 5)


  • another failure.  let’s hope the brits got it out of their system early.

    oops I really should have done Z13 first because it includes and amphibious assault, my bad

    Z13
    A - 2 ac, cruiser, 3 fighters
    DiceRolls: 2@1 4@3; Total Hits: 22@1: (4, 2)4@3: (2, 5, 4, 2)
    D - 2 cruisers, battleship
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 4)1@4: (4)


  • Brits lose ac, fighter. Italians lose cruiser, damage battleship.

    Z13 round 2
    A - ac, 2 fighters, cruiser
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (3)3@3: (3, 2, 6)
    D - cruiser, battleship
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)


  • Z13 taken with ac, fighter, cruiser

    ALG
    A - 2 infantry, artillery, tank
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (4)2@2: (6, 5)1@3: (6)
    D - artillery
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • ALG round 2
    A - infantry, artillery, tank
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
    D - artillery
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • ALG taken with artillery, tank, ouch

    TRJ
    A - 4 infantry, artillery
    DiceRolls: 3@1 2@2; Total Hits: 13@1: (2, 4, 3)2@2: (3, 2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Holy defense!!

    TRJ taken with 3 infantry, artillery

    Noncombat Moves
    AA gun from PER to TRJ
    transport from Z12 to Z2
    destroyer from Z6 to Z3
    destroyer, transport from Z56 to Z53
    infantry from WUS to HAW

    Mobilize
    battleship in Z3
    3 infantry, artillery, tank in GBR

    Income
    27

    11L_DM_v_LL_03dB.AAM

  • Mod

    Easy turn for Italy

    Btw, I think you forgot to place your units for UK.

    Italy Round 3

    Buy 1 ftr, 5 inf

    Combat Move

    None

    Non-Combat Move

    1 inf, 1 rt to ger from fra
    2 inf to fra from ita
    1 arm to pol from epl

    Placement

    5 inf, 1 ftr on Ita

    Collect 12

    11L_DM_v_LL_03eI.AAM


  • America turn 3

    Purchase
    48 IPC

    2 ac
    transport
    destroyer
    tank

    China gets 1 infantry

    Combat Moves
    China

    SIK (infantry) v infantry, fighter (CHI)

    dice

    SIK
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • SIK holds without loss

    USA Combat Moves

    sbr FRA with bomber (ECA)

    FRA AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • FRA bombing
    DiceRolls: 1@6; Total Hits: 11@6: (2)


  • 2 damage in FRA

    Noncombat Moves
    bomber from FRA to GBR
    transport from Z12 to Z10
    2 destroyers from Z12 to Z13
    4 destroyers, ac, fighter from Z56 to Z53
    fighter from EUS to Z53
    2 fighters from EUS to Z56
    infantry from ECA to EUS

    China

    fighter from SIK to CHI

    Mobilize
    infantry in CHI

    2 ac, transport, destroyer in Z56
    tank in EUS

    Income
    38 + 10 NO = 48

    11L_DM_v_LL_03fUSA.AAM

  • Mod

    Germany Round 4

    Pay 2 damage to Fra

    Buy 18 inf

    Combat Move

    1)  Con - mt vs. 1 arm (rho, blitz to feq)
    2)  Feq - mt vs. 1 arm (rho, blitz thru con)
    3)  Saf - mt vs. 1 rt (mad, trn to sz 27)
    4)  Arch - 1 inf vs. 2 inf (kar), 1 bom (ger)
    5)  Bel - 1 inf, 1 rt vs. 2 inf (bst), 1 arm (epl), 2 ftrs (ger)
    6)  Euk - 1 inf, 1 rt vs. 1 rt, 2 arm (epl)
    7)  Ukr - 1 inf, 1 arm vs. 1 rt, 2 arm (epl), 1 ftr (ger)

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