@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
That’s right, 1 bad early round for me and it’s all over in the pacific. Happy to get my share of good luck for once. Still, it did cost me a lot. and i don’t have anymore the capacity to rebuild as fast as you.
NCM
All air sz20 » Kwa
2tr sz35 with 1inf, 1art Phi » sz36 » Kwa
3mec Anh » Kwa
3mec Man » Anh
3mec Sha » Anh
AAgun Yak » Yen
Place units:
2fgt Jap
3dd sz36
3mec Man
3mec Sha
Collect : 57 IPC
USA Round 6 ($79)
7 SS ($42) , 1 AC (16), 1 fgts (10), 1 tac (11) save 0$
I can’t send a DD against the SZ 20 fleet without you using a Kami attack correct?
I think my sub by itself is ok but a DD you can target in this case even though it’s not a Amphi assult?
Do damaged units have to stay at the naval base right away or they can repair and move on the same turn?
And Can ships move through SZ 99 to SZ 100?
You right about the kamis. if you send the dd, i can use them.
My boats will be repaired at the begining of my next japan turn, before any CM.
You can’t go to sz 100, otherwise, you have to DOW all neutrals, then when you have taken Turkey, you can pass. But DOW on any true neutral will turn them all into Axis friendly neutrals…and believe me, you don’t want to do that… :-D
AH well, Like I said, I made a lot of mistakes this game (considering it’s my first, I learnt a lot).
And to think I was protecting the southern flank like Suk as well more because this whole time I thought the italians might go in :-D
USA Combat:
SZ 20 (2 dmg BB, 2 dmg CV) vs 1 SS from SZ 6
It’s a Nuclear sub (early experiment) meant to sneak and self-destruct on a un-suspecting Navy
Attack:
Rolls: 1@2; Total Hits: 11@2: (2)
Well at least he rammed one un-suspecting boat.
Let me know your casualty before the remaining 3 sink him.
i, of course, lose an AC.
SZ 20 Defense
Rolls: 1@2 2@4; Total Hits: 21@2: (6)2@4: (4, 3)
I was tempted to try and take “Sha” this turn and slow down a bit of production, trns are more valuable then to waste on a hope and slow down attack though.
NCM
1 DD from SZ 22 to SZ 33
2 trn, 1 AC from SZ 17 to SZ 33 (load 1 Inf, 2 art from Iwo Jima + 1 inf Mar and unload on Car)
1 SS from SZ 26 to SZ 6
7 DD, 1 SS from SZ 26 to SZ 33
5 SS from SZ 10 to SZ 26
Placement:
1 AC, 1 fgt, 1 tac in SZ 101
4 SS in SZ 101
3 SS in SZ 10
USA collects: $51 + $25 (NO) = $76
China ($5) purchase 1 Inf save $2
Combat:
SZe (empty) , kew (empty) 1 Inf each from She
NCM:
fgt remains in Kan
Place 1 inf on Hop
China collects: $8 + $2 saved + $6 NO = $16
UK Pacific ($7)
Purchase 1 Mech ($4), 1 Inf ($3)
Combat:
Fic (empty) vs 1 Inf from Yun
Sia (empty) vs 1 Inf from Burma
Mal (empty) vs 1 Inf from Burma
NCM
2 inf from Win to India
11 Inf, 1 Art, 1 AA from Yun to Burma
Placement:
1 Mech, 1 Inf on India
UK Pacific collects: $13
Anzac Round 6 ($17)
Purchase: 1 SS ($6), 1 Tac ($11)
Combats:
SZ 20 (1 dmg AC, 2 dmg BB) vs 1 SS from SZ 34
SZ 20 attack
Rolls: 1@2; Total Hits: 01@2: (5)
Off to defense I guess…
Rolls: 1@2 2@4; Total Hits: 21@2: (3)2@4: (3, 1)
NCM
1 SS, 1 trn SZ 42 to SZ 39 (load 2 inf and unload 2 inf from Jav to India)
DGU (empty) vs 1 Inf, 1 Art from NSW from 1 trn in SZ 62
1 SS from SZ 46 to SZ 42
1 SS from SZ 46 to SZ 45
Placement:
1 SS in SZ 62
1 Tac on NSW
Anzac collects: $14 + $10 (NO) = $24
Italy 6
Buy:
1mec (4)
2tnk (12)
5inf (15)
2dd (16)
save 1
CM
Eth
1inf Sud walk in
Syr
2inf NIta » tr sz95 » sz99 » Syr walk in
Npr
1tnk Irq walk in blitz and back
NCM
1inf, 1art Cpr » Irq
1inf Ken » Tang
1tr sz92 » sz95
1tr sz92 » sz93 pick up 2inf Srf » sz92 » Gib
1dd sz95 » sz91
1dd sz88 » sz91
1art Bra » 1tr sz86 » sz91 » Gib
1tr sz80 » sz81
1dd, 1AC sz92 » sz91
Place units:
1inf Srf
4inf NIta
2dd sz95
1mec, 2tnk Egy
Collect : 52 + 1 saved = 53 IPC
Ok, i’m gonna assume there is no french move. If not, you can play the french guy before Russia 7, it won’t change anything to G7 anyway.
Germany 7
Buy:
19inf (57)
4art (16)
CM
Kar
2inf, 2art Fin walk in
Nov (2inf, 1art)
1inf Vyb
2inf Bal
2fgt, 2tac Ger
Epl (2inf, 1art)
2inf Rom
1inf Pol
2tac Ger
Nov
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (3, 1, 1)2@3: (5, 4)2@4: (6, 5)
Rolls: 3@2; Total Hits: 03@2: (4, 5, 5)
Nov rd 2
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (4, 6, 3)2@3: (5, 1)2@4: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
Nov twlo 1inf
Epl
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 1, 4)2@3: (6, 6)
Rolls: 3@2; Total Hits: 03@2: (3, 4, 3)
Epl rd 2
Rolls: 3@1 2@3; Total Hits: 03@1: (3, 3, 3)2@3: (6, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
Epl rd 3
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 5, 6)2@3: (5, 1)
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6)
Epl rd 3 (mistake: rolled 3@2 instead of 2@2 for you last round, but doesn’t change anything)
Epl
Rolls: 3@1 2@3; Total Hits: 13@1: (2, 5, 4)2@3: (6, 1)
Rolls: 1@2; Total Hits: 11@2: (1)