I view the essays as para-historical entertainment from someone who contemplates the board waiting to find an opponent.
Welcome to the forum and try the game online. It’s much more interesting than writing and speculating about the game. :wink:
Another thought on Stalingradski’s operation barbarossa: How about instead of the aircraft carrier, just get 4 transports. This could be interpreted by UK as a sea lion signal so they buy infantry, in which case Germany can move 10 units per turn to Norway and invade USSR a turn sooner. If UK leaves London wide open without buying infantry, you could consider actually doing a sea lion on G2, if you took Normandy on G1 and put an airbase there G2 with 3 fighters to scramble in case UK attacks the fleet. This way barbarossa could get started when USSR is still weak but Sea lion is still plausible.
My only concern Vance is Britain’s ability to counterattack the German fleet - typically Germany will have a Battleship, Cruiser, and three aircraft on the West German Airbase to protect Transports purchased. The chance of a British counter is very high in that case. The Carrier locks down that fleet - the two hits to kill plus extra two aircraft seals it.
I like your attitude! Perhaps a Destroyer and 3 Transports? Even that might not be enough, though. If I were Britain I’d pounce on it, even if it resulted in mutual annhilation.
A tweak, following your line of thought - perhaps an extra Transport purchased on G2 - eight units per round to Norway, and a stronger threat against Britain…
…and more infantry+artillery can be transported from from 113 to 115 for the amphibious assault (and maybe back and forth 114 to 115 again if necessary, with shore bombardment each time). Imagine 5 transports dropping 10 units each time t. USSR would be in big trouble!
I like it. I play against a person who expects three Transports out of me… four or five, with the purchases made at the right time, might also allow me a shot at a sneaky Sealion…
And the ability to lift 8-10 Infantry/Artillery per round to Leningrad from G4 on would be tough for Russia to withstand.
Also, 5 transports may be the magic number because you can build 5 infantry and 5 artillery per turn at the major IC in Germany. Next turn they hop a boat to Leningrad. pretty slick
Mantlefan - I’d like to take a moment to apologize to you (somewhat publicly) for picking your posts out several times yesterday. My head has cooled down!
I was reacting to many, many people’s reactions to Alpha +.3, not just yours. After getting off the site for awhile, I realized that it isn’t that big a deal, and everyone is entitled to their opinions. We’re all passionate about the game, or we wouldn’t be here…
Again - I apologize - and I’ll go back to being friendly in my responses!