11L '41 DM (Axis) vs. Extra Billy (Allies + 8) +NO, No Tech


  • UK8
    41 buys 1bmb 4arm 3inf

    combat
    none

    noncombat
    3arm 1art 3inf Gbr - Fra via 4trn sz7
    1inf 1art Lib - Blk via 1trn sz12 to sz14
    1arm Egy - Alg
    1trn sz24 - sz17
    1inf Lib - Egy
    1dd sz12 - sz7

    build
    3inf 4arm 1bmb Gbr

    collect
    34 + 5 = 39

    11L_DM_v_EB_08dUK.AAM

  • Moderator

    Thanks for doing the map.  The only thing I noticed was a “4th” trn in Sz 38.  There should only be 3 there and 3 trns in Sz 34 (2 used for egy, and 1 for Trj).

    Italy is easy to do…

    Italy Round 8

    Buy 2 inf

    Combat Move

    Sz 14 trn vs. 1 ftr (ita)

    Results

    sz 14 - cleared, autokill

    Non-Combat Move

    1 ftr to ita

    Placement

    2 inf on Ita

    Collect 6

    11L_DM_v_EB_08eIta.AAM


  • US8
    58 buys 2bmb 4arm 4inf save 2

    combat
    Ger - 2bmb Gbr SBR

    aa gun
    DiceRolls: 2@1; Total Hits: 02@1: (3, 3)


  • damage
    DiceRolls: 2@6; Total Hits: 22@6: (1, 6)


  • 7 damage Ger

    noncombat
    2bmb Ger - Gbr
    6trn sz7 - sz9
    5inf 7arm Eus - Eca
    1arm Wca - Eca
    7inf 1art Alg - Fra via 4trn sz12 to sz7
    1ac 2ftr sz12 - sz7

    build
    4inf 4arm Eus

    collect
    39 + 15 + 2saved = 56

    11L_DM_v_EB_08fUS.AAM

  • Moderator

    This is bad for Ger

    Pay 4 damage

    Buy 2 inf

    Combat Move

    None

    Non-Com

    None

    Place 1 inf on Ger

    1 inf held in reserve (I put him on Spain)

    Collect 10

    My understanding is you can buy excess stuff, but can’t place until you have the slot available (with bombing or without)

    11L_DM_v_EB_09aG.AAM


  • Rus9
    55 buys 11arm

    combat
    Per - 2inf 3arm Cau, 1inf Kaz

    Per
    DiceRolls: 3@1 3@3; Total Hits: 23@1: (4, 2, 5)3@3: (2, 4, 2)
    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 6)


  • Per rd2
    DiceRolls: 3@1 3@3; Total Hits: 13@1: (6, 3, 4)3@3: (3, 4, 5)
    DiceRolls: 3@2; Total Hits: 13@2: (5, 2, 4)


  • Rolled 2 extra inf for the Japanese but the 1st die did not hit so I guess take that one? If not we can roll it again.

    noncombat
    23 arm 1aa Kaz - Cau
    1inf Nov - Kaz
    1ftr Bul - Cau
    8arm Mos - Epl
    2arm Kar - Pol
    1inf Pol - Cze
    1art Cze - Pol

    build
    2arm Kar
    4arm Cau
    5arm Mos

    collect
    40 + 15 = 55

    11L_DM_v_EB_09bR.AAM

  • Moderator

    Japan Round 9

    Buy 1 ftr, 12 inf, 4 arm

    Combat Move

    1)  Sud - mt vs. 1 inf (ind via trn)
    2)  Eaf - mt vs. 1 inf, 1 arm (ind via trn)
    3)  Per - 3 inf, 3 arm vs. 5 inf, 3 arm (ind) [2 inf via trn), ca, bb shot
    4)  Egy - 1 inf vs. 2 inf, 2 arm (trj)

  • Moderator

    Per

    5 inf, 3 arm, 1 ca, 1 bb

    DiceRolls: 5@1 4@3 1@4; Total Hits: 35@1: (3, 4, 1, 4, 2)4@3: (6, 1, 5, 1)1@4: (5)

    3 inf, 3 arm

    DiceRolls: 3@2 3@3; Total Hits: 23@2: (4, 3, 3)3@3: (1, 3, 4)

  • Moderator

    Per

    3 inf, 3 arm

    DiceRolls: 3@1 3@3; Total Hits: 23@1: (3, 6, 5)3@3: (2, 1, 5)

    3 arm

    DiceRolls: 3@3; Total Hits: 23@3: (1, 4, 3)

  • Moderator

    Per

    1 inf, 3 arm

    DiceRolls: 1@1 3@3; Total Hits: 01@1: (5)3@3: (6, 5, 4)

    1 arm

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • Moderator

    Per

    3 arm

    DiceRolls: 3@3; Total Hits: 23@3: (2, 5, 3)

    1 arm

    DiceRolls: 1@3; Total Hits: 01@3: (6)

  • Moderator

    Egy

    2 inf, 2 arm

    DiceRolls: 2@1 2@3; Total Hits: 02@1: (2, 3)2@3: (4, 6)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • Moderator

    Egy

    2 inf, 2 arm

    DiceRolls: 2@1 2@3; Total Hits: 32@1: (1, 2)2@3: (3, 3)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • Moderator

    Results

    sud - taken, walk-in
    eaf - taken, walk-in
    per - taken with 3 arm
    egy - taken, wol

    Non-Combat Move

    2 arm to trj from ind
    1 ac to sz 35 from sz 34
    1 ftr to sz 35 from sz 62
    5 inf to ind from bur
    6 inf to ind from sum
    4 inf to bur from fic
    4 inf to nin from sui
    2 inf to sui from man
    2 inf to fic from jap
    4 inf to man from jap

    Placement

    1 ftr in sz 62
    5 inf on Japan
    4 inf on Sum
    3 inf on Ind
    2 arm on Bur
    2 arm on Fic

    Collect 53 + 15 (NO) = 68 total

    11L_DM_v_EB_09cJ.AAM


  • UK9
    39 buys  2ftr 2dd save 3

    Combat
    Ger - 1inf 1art Blk, 1inf 1arm Nwe, 4arm 3inf Gbr via 4trn sz7 to sz5, 1bmb Gbr, 1bb 2cru 4ftr sz7, 8arm 5inf 1art Fra

    Ger
    AA gun
    DiceRolls: 4@1 1@1; Total Hits: 14@1: (1, 3, 3, 6)1@1: (4)


  • 1 ftr downed

    Ger
    Bombard
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 1)1@4: (1)
    att
    DiceRolls: 8@1 4@2 13@3 3@3 1@4; Total Hits: 108@1: (3, 1, 6, 4, 2, 2, 4, 3)4@2: (6, 1, 1, 6)13@3: (4, 1, 5, 6, 1, 4, 5, 1, 4, 4, 5, 3, 1)3@3: (6, 3, 5)1@4: (4)
    def
    DiceRolls: 14@2 8@3 4@4; Total Hits: 1114@2: (3, 6, 1, 4, 5, 5, 5, 6, 2, 2, 6, 3, 2, 6)8@3: (6, 3, 5, 6, 3, 2, 4, 3)4@4: (5, 1, 2, 2)


  • Fra rd2
    DiceRolls: 1@2 13@3 3@3 1@4; Total Hits: 131@2: (5)13@3: (3, 3, 2, 2, 4, 6, 1, 2, 1, 6, 3, 2, 1)3@3: (3, 1, 6)1@4: (2)
    DiceRolls: 2@2 8@3 4@4; Total Hits: 72@2: (6, 4)8@3: (4, 4, 3, 4, 6, 1, 6, 2)4@4: (3, 1, 2, 1)

Suggested Topics

  • 14
  • 23
  • 54
  • 47
  • 66
  • 99
  • 80
  • 303
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.9k

Users

40.6k

Topics

1.8m

Posts