I think a good idea for 1914 would be to require at least 1 infantry to be stationed in every territory by the end of a power’s turn (the infantry must be from the power controlling. If they don’t, they won’t get the IPCs from this territory. Not only does it potentially make the game more historically accurate (to symbolize the need to keep civilian populations under control during wartime), but it probably also makes the game more balanced, as the Allies will probably be more burdened with this (since they have substantially larger colonial possessions).
1941 House Rules
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A few things concern me about 1941 - low income, luck playing a big role, and the Axis advantage. Here are some house rules that will make the game more fun (at least for me).
IPC x2
IPCs will be x2 (not territories). The purchase capacity will remain the same, but now players have more money to purchase higher priced units.
Re-Roll Tokens
Each side will receive 2 re-roll tokens to re-roll a round of combat. This will be used especially in cases where the dice are really bad during a crucial battle.
Additional Bomber
Add 1 USSR Bomber in Russia for a +12 Allies bid.
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Should the Soviet-Japanese Non-aggression Pact be removed?
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5. Soviet-Japanese Non-aggression Pact
Neither the Soviet Union nor Japan may attack territories controlled by the other until Germany or Russia has been captured by an enemy power.
(Is this a rule now anyway?)No, it has been discarded.
http://www.axisandallies.org/forums/index.php?topic=27888.msg1294087#msg1294087

















