Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2

  • 2007 AAR League

    Anzac Round 5 ($10) purchase 1 trn (7) save $3

    Combats:

    SZ 34 (1 CA)
    vs 1 SS from SZ 34, 3 fgts from Caroline islands
    SZ 46 (1 CA) vs 2 SS from SZ 62
    Jav (Empt) vs 2 Inf from NSW via 1 trn in SZ 62

    SZ 34 attack (if sub hits ignore defense)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (4, 2, 4)
    Defense
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    SZ 46 (if subs hit ignore defense)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 2007 AAR League

    Killer subs apparently (It’s also hard to watch TV and play at the same-time…)

    SZ 34 & SZ 46 both cleared WOL
    jav Taken WOL

    NCM
    2 fgts from SZ 34 to SZ 20 and land on AC
    1 fgt from SZ 34 back to Caroline islands

    Placement: 1 Trn in SZ 62

    Anzac collects: $14 + $3 saved = $17

    Axisp_vs_NoMercy_G40_5hAnz.AAM

  • 2007 AAR League

    I felt like I had to make a strong allied move vs the Japanese that round…

    sure I could have waited 2-3 more turns and killed a few more destroyers and planes and pushed back to the coast but you would have been pumping ground units uncontrolled…

  • 10

    Italy 5

    Buy:
    1Mic (12)
    5inf (15)
    1dd (8)

    CM

    Bra
    1art Gib » 1tr sz92 » sz86 » Bra walk in

    Irq
    1tnk Egy » Trj Blitz Irq walk in

    Cpr
    1inf, 1art Egy » tr sz98 » sz 80 » Cpr walk in

    Sud
    1inf Egy walk in

    Ken
    1inf Tang walk in

    NCM

    2inf, 2art NIta » 2tr sz95 » sz92 » Gib
    1tr sz92 » sz95
    1dd sz92 » sz88
    1CA sz92 » sz91
    1ss, 2dd sz95 » sz91
    1fgt SIta » Gib
    1tac Mal » Gib
    1dd, 1AC sz98 » sz92

    Place units:
    1Mic Egy
    3inf Sfr
    2inf NIta
    1dd sz95

    Collect : 48 IPC

    Axisp_vs_NoMercy_G40_5hIt.AAM

  • 10

    Since French only inf absolutely cannot change my German moves, i will proceed now with G6

    You can move French before Russia.

    Germany 6

    Buy:
    5tnk (30)
    8inf (24)
    2mec (8)

    CM

    Fin
    2inf, 2art Nor walk in

    sz66 (2tr loaded with 3inf, 1art)
    1bmb Gib

    sz115 (1ss, 1BB)
    1dd, 1BB,  2fgt sz114
    2tac WGer

    Vyb
    1inf Pol » 1tr sz114 » sz115 » Vyb walk in

    Nov
    1inf Pol » 1tr sz114 » sz115 » Nov walk in

    Epl (1inf)
    2inf Pol
    1fgt, 1tac Wger

    Bal (1inf)
    2inf Epl
    1fgt, 1tac Wger

    sz115

    DiceRolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (1, 5)3@4: (6, 1, 5)

    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)

  • 10

    sz115 cwol, 1BB dented

    Epl

    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 2)1@3: (5)1@4: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Epl twol

    Bal

    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 4)1@3: (4)1@4: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    Bal twol

    NCM

    1bmb sz66 » Bra
    2tr sz113 » sz110 pick-up 2inf Wfr, 2art Uk » sz112 » Wger
    7tr, 1CA, 1AC sz114 » sz112
    2fgt sz115 » Wger
    2tac sz115 » Ger
    1fgt, 1tac Bal » Ger
    1fgt, 1tac Epl » Ger
    10tnk Ger » Hun
    1fgt Wger » Gib
    1inf Wfr » Hol

    Place units:
    3inf, 2mec, 5tnk Ger
    3inf Uk
    2inf Wger

    Collect : 53 + 20 NO = 73 IPC

    Axisp_vs_NoMercy_G40_6aGer.AAM

  • 2007 AAR League

    I seem to be making a lot of mistakes in my first game here, ah well; live and learn.

    Russia Round 6 ($32)

    Purchase: 5 Arm ($30) save 2$

    Combats:

    EPL (2 Inf) vs 2 Inf & 1 Art from Nuk, 1 fgts & 1 tac from Moscow
    Yen (empt) vs 1 Inf from Tim
    Hop (1 Tac) vs 4 mech from TSI
    Nod (1 Inf) vs 2 Inf (1 Kar, 1 Bel), 1 art (Bel), 1 fgt from Moscow

    hop Attack (4 Mech)
    DiceRolls: 4@1; Total Hits: 04@1: (2, 3, 5, 5)
    hop Defense (1 tac)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    EPL Attack (2 Inf, 1 Art, 1 fgts, 1 tac)
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (5)2@2: (4, 1)1@3: (5)1@4: (5)
    EPL Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    Nod Attack (2 Inf, 1 Art, 1 fgt)
    DiceRolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (1, 5)1@3: (3)
    Nod Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Stupid Hop :)

    Round 2
    hop Attack (3 Mech)
    DiceRolls: 3@1; Total Hits: 03@1: (3, 5, 4)
    Hop Defense (1 Tac)
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    EPL Attack (2 Inf, 1 Art, 1 fgts, 1 tac)
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (3)2@2: (6, 4)1@3: (6)1@4: (3)
    EPL Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    Round 3
    hop Attack (3 Mech)
    DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 2)
    Hop Defense (1 Tac)
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 2007 AAR League

    Hop Cleared with 2 Mech
    Yen Taken WOL
    EPL taken WOL
    Nod Taken WOL

    NCM
    6 Inf, 2 Art from Moscow to Smo
    3 Arm, 3 Mech from Nov to smo
    5 Inf from Vad to Cau
    1 fgt, 1 tac from EPL to Bel
    1 fgt from Nod to Bel
    3 Mech, 3 arm from BSk to BEl
    6 Inf,1 AA from Tim to Kan
    11 Inf from Tim to Nov
    1 AA from Nuk to Suk

    Placement:
    3 Arm on Suk
    2 Arm on Vad

    collect: $30 + $2 saved = $32

    I think Russia might be the only decent allied country I may have played this game.
    I’ll be interested what you do with Japan, you have options but need to be careful with them I think.

  • 2007 AAR League

  • 10

    @NoMercy:

    I think Russia might be the only decent allied country I may have played this game.
    I’ll be interested what you do with Japan, you have options but need to be careful with them I think.

    I agree. I have played Japan badly in this game. They’re clearly not suposed to go down so fast.
    And you have played well in the pacific.

  • 10

    Ok, i decided to go wild with this J6… It will probably not be a success, but at least it’ll be fun lol.

    So…

    J6

    Buy:
    6mec (24)
    3dd (24)
    2fgt (20)

    CM

    Yen (1inf)
    11inf, 1art, 1mec Yak

    sz20 (1ss, 5dd, 3CA, 3AC, 2BB, 5fgt, 1tac)
    2BB, 4AC, 7fgt, 1tac sz35
    2fgt Phi
    2fgt Jap
    1fgt, 1tac, 2bmb Kwa

    Yen

    DiceRolls: 11@1 2@2; Total Hits: 311@1: (5, 4, 2, 5, 3, 3, 6, 3, 1, 3, 1)2@2: (3, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 10

    Yen twol

    And now, the big one…

    sz 20

    Attack

    DiceRolls: 12@3 6@4; Total Hits: 912@3: (1, 3, 2, 5, 4, 5, 3, 6, 5, 1, 5, 5)6@4: (2, 1, 6, 3, 2, 6)

  • 10

    Need your OOL

    Map

    Axisp_vs_NoMercy_G40_6cJap.AAM

  • 2007 AAR League

    I actually expected that Pacific Fleet of mine to be toast… Just hope I can take yours down with it.
    It’s clearly an Attackers advantage; although I did take 3 Tac’s out of the question (you would have creamed my fleet with those but you will take heavy losses I assume); I was kind of hoping an extra fighter/tac from KWA would have scrambled and been lost as well  :lol:

    I have no idea with Japan, I’ve never played a game this far yet but it sounds like they can last a long time.

    My OOL for that round is:

    1 AC (2 hits), 2 BB (1 hit each), 1 SS, 4 DD (1 Anzac, 3 USA)

  • 10

    Ok

    Defense

    DiceRolls: 1@1 8@2 4@3 7@4; Total Hits: 81@1: (3)8@2: (5, 4, 3, 6, 1, 6, 4, 1)4@3: (5, 5, 1, 5)7@4: (3, 3, 3, 6, 6, 2, 3)

  • 2007 AAR League

    Was hoping for least 10 hits there  :-D

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