Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2

  • 2007 AAR League

    I’ll lose the bomber.

    SZ 37 Attack:
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
    Defense:
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    Iwo Jima (1 Inf)
    DiceRolls: 4@2; Total Hits: 34@2: (1, 2, 1, 6)
    Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 22 (1 DD)
    DiceRolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (3, 3)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    SZ 37 is not going well, remember the dice before you decide how to counter-attack  :-D
    I bet if you knew in advance you would have scrambled  :-D

    SZ 37 Attack:
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
    Defense
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 10

    @NoMercy:

    SZ 37 is not going well, remember the dice before you decide how to counter-attack  :-D
    I bet if you knew in advance you would have scrambled  :-D

    I sure would have !

    For once that a battle goes my way in this  game !

  • 2007 AAR League

    SZ 37 cleared with 1 fgt, 1 tac (I should have lost an additional plane there at least).

    Iwo Jima taken with 1 Inf, 2 Art
    SZ 22 Cleared WOL
    SZ 37 cleared with 1 fgts, 1 Tac

    NCM:

    4 DD, 3 CA, 3 AC, 2 BB from SZ 33 to SZ 20
    1 fgt, 1 tac from SZ 36 to SZ 20 and land on AC
    2 fgts from SZ 22 to SZ 20
    1 SS from SZ 6 to SZ 20
    1 SS from SZ 26 to SZ 6
    1 AC from SZ 31 to SZ 17
    7 DD, 2 SS from SZ 10 to SZ 26
    1 Inf, 1 AA from CUS to EUS
    2 trns in SZ 86 load 3 Inf, 1 art from Bra and move to SZ 66

    Placement:

    5 SS in SZ 10
    1 DD, 1 AC, 2 fgts in SZ 101

    USA collects: $53 + 1$ saved + $25 (NO) = $79

    Axisp_vs_NoMercy_G40_5dUsa.AAM

  • 2007 AAR League

    If you had scramble and we did around mutual destruction;

    I had a few follow-up moves to soften up Japan for a counter-Strike…

    Like attempt UK air attack on KWA to try to kill 1 bomber + maybe try a suicide run on the Philippines with Anzac.

    I know sometimes I think of a few crazy moves…not sure if you expected that last USA move at first but that is probably why you didn’t scramble.

  • 10

    @NoMercy:

    If you had scramble and we did around mutual destruction;

    Like attempt UK air attack on KWA to try to kill 1 bomber + maybe try a suicide run on the Philippines with Anzac.

    I saw this one and it’s the exact reason i didn’t scramble. I toyed with the idea of scrambling just the fgt and keep the tac for the defense of Kwa, but in the end, i didn’t like my odds in sz36 with only 3 planes against 7…

  • 2007 AAR League

    China Round 5 ($4)

    Purchase 1 Inf (3) save 1$

    Combat:

    She (2 Art, 1 Arm) vs 3 Inf, 1 fgt
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 3, 2)1@3: (2)
    Defense:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 5)1@3: (2)

  • 2007 AAR League

    Plan B I guess… (I wish I kept extra mobile Russia units at least in Kan now… grrrr)

    Round 2:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (3)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • 2007 AAR League

    She Taken with 1 fgt, 1 Inf

    NCM:
    1 fgt to Kan

    Placement: 1 Inf on She
    China collects $4 + 1$ saved = $5

    Axisp_vs_NoMercy_G40_5eChi.AAM

  • 2007 AAR League

    UK Pacific ($5)
    Purchase 1 Mech (4) save 1$

    Combat: (I never expected to be able to hit Hop so I may as well)

    Shm (empt) vs 2 Inf from Burma
    Yun (1 Inf, 1 art) vs 13 Inf, 1 Art from Burma
    Hop (3 tac) vs 2 fgts, 1 tac from Burma

    Yun Attack:
    DiceRolls: 12@1 2@2; Total Hits: 212@1: (3, 2, 1, 1, 5, 5, 3, 3, 4, 4, 2, 4)2@2: (5, 5)
    Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Hop attack:
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (6, 6)1@4: (2)
    Defense
    DiceRolls: 3@3; Total Hits: 23@3: (2, 2, 6)

  • 2007 AAR League

    was hoping for mutual in Hop…

    I’ll lose 1 fgt, 1 tac

    Hop Round 2
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    Defense
    DiceRolls: 2@3; Total Hits: 22@3: (1, 3)

  • 2007 AAR League

    Yun Taken with 12 Inf, 1 Art
    Shm Taken WOL
    Hop left in Jap hands with 1 tac, lose 2 fgt, 1 tac… (was going to use them for the USA defense instead of Anzac ah well…)

    NCM
    2 Inf from India to WIN
    1 Art from Burma to Yun
    1 DD from SZ 37 to SZ 20
    1 Arm from ken to Rho
    2 Inf from Saf to Rho

    Placement:
    1 Mech on India

    Collect: $6 + 1$ saved = $7

    Axisp_vs_NoMercy_G40_5gUKP.AAM

  • 2007 AAR League

    Anzac Round 5 ($10) purchase 1 trn (7) save $3

    Combats:

    SZ 34 (1 CA)
    vs 1 SS from SZ 34, 3 fgts from Caroline islands
    SZ 46 (1 CA) vs 2 SS from SZ 62
    Jav (Empt) vs 2 Inf from NSW via 1 trn in SZ 62

    SZ 34 attack (if sub hits ignore defense)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (4, 2, 4)
    Defense
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    SZ 46 (if subs hit ignore defense)
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 2007 AAR League

    Killer subs apparently (It’s also hard to watch TV and play at the same-time…)

    SZ 34 & SZ 46 both cleared WOL
    jav Taken WOL

    NCM
    2 fgts from SZ 34 to SZ 20 and land on AC
    1 fgt from SZ 34 back to Caroline islands

    Placement: 1 Trn in SZ 62

    Anzac collects: $14 + $3 saved = $17

    Axisp_vs_NoMercy_G40_5hAnz.AAM

  • 2007 AAR League

    I felt like I had to make a strong allied move vs the Japanese that round…

    sure I could have waited 2-3 more turns and killed a few more destroyers and planes and pushed back to the coast but you would have been pumping ground units uncontrolled…

  • 10

    Italy 5

    Buy:
    1Mic (12)
    5inf (15)
    1dd (8)

    CM

    Bra
    1art Gib » 1tr sz92 » sz86 » Bra walk in

    Irq
    1tnk Egy » Trj Blitz Irq walk in

    Cpr
    1inf, 1art Egy » tr sz98 » sz 80 » Cpr walk in

    Sud
    1inf Egy walk in

    Ken
    1inf Tang walk in

    NCM

    2inf, 2art NIta » 2tr sz95 » sz92 » Gib
    1tr sz92 » sz95
    1dd sz92 » sz88
    1CA sz92 » sz91
    1ss, 2dd sz95 » sz91
    1fgt SIta » Gib
    1tac Mal » Gib
    1dd, 1AC sz98 » sz92

    Place units:
    1Mic Egy
    3inf Sfr
    2inf NIta
    1dd sz95

    Collect : 48 IPC

    Axisp_vs_NoMercy_G40_5hIt.AAM

  • 10

    Since French only inf absolutely cannot change my German moves, i will proceed now with G6

    You can move French before Russia.

    Germany 6

    Buy:
    5tnk (30)
    8inf (24)
    2mec (8)

    CM

    Fin
    2inf, 2art Nor walk in

    sz66 (2tr loaded with 3inf, 1art)
    1bmb Gib

    sz115 (1ss, 1BB)
    1dd, 1BB,  2fgt sz114
    2tac WGer

    Vyb
    1inf Pol » 1tr sz114 » sz115 » Vyb walk in

    Nov
    1inf Pol » 1tr sz114 » sz115 » Nov walk in

    Epl (1inf)
    2inf Pol
    1fgt, 1tac Wger

    Bal (1inf)
    2inf Epl
    1fgt, 1tac Wger

    sz115

    DiceRolls: 1@2 2@3 3@4; Total Hits: 31@2: (2)2@3: (1, 5)3@4: (6, 1, 5)

    DiceRolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)

  • 10

    sz115 cwol, 1BB dented

    Epl

    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 2)1@3: (5)1@4: (1)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 10

    Epl twol

    Bal

    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 4)1@3: (4)1@4: (6)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    Bal twol

    NCM

    1bmb sz66 » Bra
    2tr sz113 » sz110 pick-up 2inf Wfr, 2art Uk » sz112 » Wger
    7tr, 1CA, 1AC sz114 » sz112
    2fgt sz115 » Wger
    2tac sz115 » Ger
    1fgt, 1tac Bal » Ger
    1fgt, 1tac Epl » Ger
    10tnk Ger » Hun
    1fgt Wger » Gib
    1inf Wfr » Hol

    Place units:
    3inf, 2mec, 5tnk Ger
    3inf Uk
    2inf Wger

    Collect : 53 + 20 NO = 73 IPC

    Axisp_vs_NoMercy_G40_6aGer.AAM

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