No Mercy (Allies) vs Alsch (Axis) G40 A+2


  • Okay come on now. 3/14 at 3? :x

    Attack loses 10 Inf
    Defense loses 11 Inf

    R2

    Attack (3 Inf, 5 Art, 8 Arm, 5 Fig, 5 Tac, 1 Strat)
    DiceRolls: 8@2 13@3 6@4; Total Hits: 168@2: (3, 2, 3, 1, 1, 2, 1, 4)13@3: (3, 1, 6, 6, 6, 6, 2, 2, 4, 2, 5, 2, 6)6@4: (6, 4, 1, 4, 1, 3)

    Defense (8 Inf, 1 Arm, 7 Fig)
    DiceRolls: 8@2 1@3 7@4; Total Hits: 88@2: (4, 5, 4, 6, 1, 5, 3, 2)1@3: (5)7@4: (5, 3, 3, 2, 3, 2, 2)


  • Would have been nice last round  :roll:

    UK twlo 13 Inf, 5 Art.
    AA gun destroyed.
    37 IPCs plundered.
    Major IC downgraded.

    Non-combat

    2 Fig UK to SZ 109
    1 Strat UK to Wgr
    3 Fig, 5 Tac UK to Hol
    1 Inf Gre to SZ 97
    2 Inf Gre to Bul
    3 Inf Pol to Hun
    3 Mech Ger to Hun
    2 Inf, 1 Art Hol to Wgr

    Place
    8 Inf, 2 Art Ger
    7 Inf Wgr

    Collect

    49 + 15 NO + 37 plundered = 101 IPCs

    No Mercy vs Alsch 03aG.AAM

  • 2007 AAR League

    I guess that battle was best to be expected, all the equipment survived but it never hurts to clear the front-line units and if you wait another turn it’s potentially more painful.

    Russia Round 3 ($37)
    Purchase: 7 Inf (21), 1 Mech (4), 2 Arm (12)

    Combat: None
    NCM:

    6 Inf from Yen to Tim
    12 Inf,1 AA from Yak to Yen
    8 Inf, 2 Art from Nuk to EPL
    All Inf, Art, 1 AA from Bel to EPL
    2 Inf from Nod to Fin
    2 fgts, 1 Tac from moscow to Nod
    1 Inf to Bel from Nod
    5 Inf from Smo to Bel
    2 arm, 1 mech from Moscow to Bel

    Placement:
    3 Inf on Nod
    3 Inf on Suk
    1 Inf on Vad
    1 Mech, 2 Arm on Moscow

    Russia collects: $37

    No Mercy vs Alsch 03bR.AAM


  • J3

    Attempting to salvage last turn’s debacle…

    44 IPCs

    1 mIC (12)
    4 SS (24)
    1 DD (8)

    save 0


  • 2 Strat Kwa to Ind (strat bomb)

    1 Inf Hop to She
    2 Fig, 1 Tac Kwa to She
    1 Mech Anh to She

    3 Inf, 1 Art Anh to Kwe
    2 Fig Kwa to Kwe

    3 Inf Hun to Yun
    3 Fig, 3 Tac Kwa to Yun


  • India bombing

    2 aa guns

    DiceRolls: 2@1; Total Hits: 22@1: (1, 1)

    Shensi

    Attack (1 Inf, 1 Mech, 2 Fig, 1 Tac)
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 6)2@3: (3, 1)1@4: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Kweichow

    Attack (3 Inf, 1 Art, 2 Fig)
    DiceRolls: 2@1 2@2 2@3; Total Hits: 22@1: (4, 3)2@2: (2, 2)2@3: (4, 6)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)

    Yunnan

    Attack (3 Inf, 3 Fig, 3 Tac)
    DiceRolls: 3@1 3@3 3@4; Total Hits: 33@1: (3, 5, 4)3@3: (6, 6, 4)3@4: (3, 1, 2)

    Defense (3 Inf)
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)


  • Jesus.
    Both bombers shot down over India.

    She twlo 1 Inf
    Kwe twol
    Yun twlo 1 Inf

    Non-coms

    1 AA gun Anh to Kwe
    2 Inf Hun to Kwe
    2 Fig Kwe to Kwa
    3 Fig, 3 Tac Yun to Kwa
    1 Inf, 2 Art Hon to Kwa
    2 Fig, 1 Tac She to Hop
    4 Inf Jeh to Anh
    1 BB, 1 CV SZ 30 to SZ 33
    1 TT SZ 21 to SZ 35, take 2 Inf Gua to Phi
    1 DD SZ 22 to SZ 35
    1 DD, 6 SS, 1 TT SZ 6 to SZ 35, take
    1 Inf, 1 Arm Jap to Phi

    Place
    1 mIC Hon
    4 SS, 1 DD SZ 6

    Collect
    39 + 5 NO - 1 = 43 IPCs

    Man am I regretting those J2 moves…  :lol:

    No Mercy vs Alsch 03cJ.AAM

  • 2007 AAR League

    I had to give back the horseshoe today; you should be OK now.
    Japan seems to be in Plan C mode now I think; luckily for you I’m still a newbie and haven’t played 1 complete game yet but I just started 3-4 online here.

    China Round 3 ($13)
    Purchase: 4 Inf ($12) save 1$

    Combat:

    She (1 Mech) vs 3 Inf from Sik
    Sui (1 Inf) vs 2 Inf from Kan , 1 fgts from sik

    She attack:
    DiceRolls: 3@1; Total Hits: 23@1: (1, 1, 4)
    She Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Sui attack:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)
    Sui defense
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 2007 AAR League

    Was tempted to use 2 Inf in “she” ah well

    She and Sui both Taken WOL

    NCM:
    1 fgts to Kan from Sui

    Placement: 4 Inf on Kan

    China collects: 6$ + 1$ saved = 7$.

  • 2007 AAR League

    Wow forgot to do USA 3 first, ah well here it goes, luckily they are separate and pretty well have no bearing on each other.

  • 2007 AAR League

    USA Round 3 ($70)

    Purchase:
    2 CV (32)
    2 fgts (20)
    3 SS (18)

    Combat:

    SZ 33 (1 dmg BB, 1 dmg CV) vs 1 fgt (Que), 1 DD (SZ 26)

    a little unfinished business here…
    SZ 33 attack:
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
    SZ 33 Defense
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (6)

  • 2007 AAR League

    SZ 33 Round 2
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    SZ 33 Defense
    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • 2007 AAR League

    I kept your BB if that’s ok?
    Ouch round 3…

    SZ 33
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    Defend
    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • 2007 AAR League

    SZ 33 (dmg BB left)

    NCM

    SZ 10 fleet to SZ 26 (load 2 Inf, 2 art and unload on Hawaii)
    dmg bb from SZ 29 to SZ 26

    Placement:
    2 CV, 2fgts, 3 SS into SZ 10

    USA collects $70

    No Mercy vs Alsch 03dU.AAM

  • 2007 AAR League

    UK Europe ($0) they’ll be back…some day…

    UK Pacific ($14)
    4 Inf (12) save $2

    Combats:

    SZ 98 (1 DD, 3 trns) vs 1 fgt, 1 tac from SZ 80
    Yun (2 Inf) vs 2 Inf, 2 fgt, 1 tac from Burma

    SZ 98 battle (I think I;ll trade 1 hit for 1 hit here…)
    DiceRolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
    SZ 98 defense:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Yun Attack:
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 6)2@3: (6, 1)1@4: (4)
    Defense
    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • 2007 AAR League

    SZ 98
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    Defense
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Er sorry to put this between your rolls but China goes after US.

  • 2007 AAR League

    That could have been ugly…

    SZ 98 Cleared with 1 Tac
    Yun (Each lose 2 Inf, still in Jap hands).

    Good defense there for you anyway.

    NCM:

    1 AC from SZ 80 to SZ 81
    1 trn from SZ 71 to SZ 80 (load 2 Inf from SAF and unload on CPR
    2 Inf from Ken to Eth
    1 trn from SZ 80 to SZ 39
    5 Inf, 1 AA, 1 art from Burma to India
    2 fgts, 1 tac from Yun to India
    1 DD from SZ 37 to SZ 34
    1 DD from SZ 110 to SZ 125
    1 trn from SZ 109 to SZ 123
    SZ 41 fleet to SZ 39

    Placement:
    4 Inf on India

    collect $14 + $2 saved = $16

    No Mercy vs Alsch 03gUKP.AAM

  • 2007 AAR League

    Yeah I know I did China first by accident

  • 2007 AAR League

    Anzac Round 3 ($18)

    2 DD (16) save 2$

    Combat:

    SZ 33 (1 dmg BB) vs 1 DD (SZ 62), 3 fgts (Que)
    Sol (1 Inf) vs 1 inf (NZ), 1 Art (Que) via 1 trn from SZ 62

    SZ 33 Attack:
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (5)3@3: (2, 4, 1)
    SZ 33 Defense
    DiceRolls: 1@4; Total Hits: 11@4: (1)

    Sol Attack
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

Suggested Topics

  • 61
  • 25
  • 57
  • 41
  • 102
  • 73
  • 253
  • 439
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

18.0k

Users

40.7k

Topics

1.8m

Posts