'11 L souL (Axis) v. Ol'Blood&Guts (Allies +10)


  • Kar
    A-9arm
    DiceRolls: 9@3; Total Hits: 69@3: (6, 1, 3, 3, 2, 3, 1, 6, 6)
    D-ftr
    DiceRolls: 1@4; Total Hits: 11@4: (4)


  • Kar lwlo 2inf 2arm

    NCM
    aa gun Bel => Kar
    4inf Rus => Bel
    aa gun Arc => Rus
    7inf Yak => Eve

    Mobilize
    4inf in Cau
    4arm in Rus

    Collect: 34

    souLvOBG_game2_04bR.AAM


  • I forgot one noncom…and it is the same one I always forget…sub sz4 => sz6

    souLvOBG_game2_04bR.AAM


  • Jpn4:
    Purchase:
    5 inf art 3 arm bmb 2 trn

    combat:
    trn 53 load inf -> 65 unload wca
    trn 53 load inf art, trn 57 load art, trn 52 load 2 inf, 2 trn 62 load 2 inf 2 art jpn -> 64 unload ala
    inf ind -> per
    inf feq -> sud
    trn 35 load inf art ind -> 34 unload sud
    bb 35 -> 34 support sud
    trn 35 load inf ind -> unload trj

    sud
    aDiceRolls: 1@1 2@2 1@4; Total Hits: 21@1: (1)2@2: (4, 6)1@4: (1)
    dDiceRolls: 1@3; Total Hits: 01@3: (5)


  • sud twol

    ncm:
    cv 2 ftr 53 -> 65
    cv 2 ftr 52, dd 62 -> 64
    cv 2 ftr 57 -> 62
    3 trn 35 -> 38
    2 inf fuk, ftr jpn -> hup

    mobilize:
    2 inf art arm sum, 3 inf 2 arm bmb jpn, 2 trn 62

    collect:
    49+15=64, has 64

    souLvOBG_game2_04cJ.AAM


  • UK4-Buy: 2 inf, 2 ftr…save 0

    CM
    1. inf art sz19 => Alg
    2. inf UK via trn sz8 => sz6 drop in Nwe
    3. inf UK via trn sz8 => sz6 drop in Nwy
    4. inf arm Eca => Wca inf
    5. 3bmr UK => Ger sbr

    Ger sbr
    aa gun
    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 4)
    damage
    DiceRolling 3d6:
    (1, 4, 5)


  • RAF bmr shot down, Ger IC damaged 6

    Wca
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Wca lwol

    NCM
    2ftr sz8 => sz10
    sub trn 2dd sz8 => sz6
    2sub sz8 => sz12
    2bmr Ger => UK
    2inf Rho => Cng

    Mobilize
    2inf in UK
    2ftr in sz8

    Collect: 26

    souLvOBG_game2_04dUK.AAM


  • Ita4:
    purchase:
    dmg, 2 inf art

    combat:
    2 inf fra, arm ita -> nwe

    nwe
    aDiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • retreat

    inf ita, inf arm nwe -> fra

    mobilize:
    2 inf art ita

    collect:
    10+5=15, has 15

    souLvOBG_game2_04eI.AAM


  • You forgot to place the troops in Italy. I will put them on my map.

    US4-Buy: 4 arm, 3 inf, 3 art…save 2

    CM
    1. 2inf 2art UK => Gib inf
    2. 7arm bmr Wus => Ala 5inf 4art
    3. 2bmr UK => Ger sbr

    Ger sbr
    aa gun
    DiceRolls: 2@1; Total Hits: 02@1: (2, 4)
    damage
    DiceRolling 2d6:
    (2, 6)


  • Ger IC damaged 8 more for a total of 14

    Gib
    A-2inf 2art
    DiceRolls: 4@2; Total Hits: 34@2: (4, 2, 2, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Gib lwlo inf

    Ala
    A-7arm bmr
    DiceRolls: 7@3 1@4; Total Hits: 57@3: (1, 2, 6, 2, 4, 1, 1)1@4: (5)
    D-5inf 4art
    DiceRolls: 9@2; Total Hits: 39@2: (6, 5, 2, 4, 2, 2, 6, 3, 6)


  • Ala
    A-4arm bmr
    DiceRolls: 4@3 1@4; Total Hits: 04@3: (5, 6, 5, 4)1@4: (5)
    D-4art
    DiceRolls: 4@2; Total Hits: 24@2: (3, 4, 2, 1)


  • Ala
    A-2arm bmr
    DiceRolls: 2@3 1@4; Total Hits: 12@3: (2, 5)1@4: (5)
    D-4art
    DiceRolls: 4@2; Total Hits: 24@2: (2, 4, 2, 5)


  • You know I can live with losing a game because of making a mistake…but these dice the last 2 US turns are stupid

    bmr retreats…Ala hwlo 5inf art

    NCM
    bmr Ala => Eca
    2bmr Ger => UK
    4inf Wus => Wca
    2cv loaded with 2 UK ftr sz8 => sz6
    2ftr 3dd sz8 => sz6
    2dd cv with 2 UK ftr sz10 => sz1

    Mobilize
    inf art in Eus
    2inf 2art 5arm in Wus

    Collect: 40

    Like the tactical mistake I just realize in not attacking those bmrs

    souLvOBG_game2_04fUS.AAM


  • Ger5:
    Purchase:
    14 dmg ger, ftr 7 inf art arm

    combat:
    2 bmb lib, 4 inf arm ftr bur, ftr blk, arm pol -> ukr
    5 inf art pol, 2 ftr fra, arm ger -> pol
    ftr fra -> 12
    2 inf fra, ftr ger -> nwe
    arm egy -> eaf

    epl
    aDiceRolls: 4@1 2@2 3@3; Total Hits: 34@1: (4, 3, 3, 2)2@2: (4, 2)3@3: (2, 2, 5)
    dDiceRolls: 5@2; Total Hits: 15@2: (6, 5, 4, 1, 6)


  • epl2
    aDiceInput ErrorThere was an error in your dice throw: “/>d” is not correct syntax.aaa 2@2:


  • epl2
    aDiceRolls: 3@1 2@2 3@3; Total Hits: 13@1: (4, 4, 4)2@2: (1, 3)3@3: (5, 6, 5)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 4)


  • epl3
    aDiceRolls: 3@1 2@2 3@3; Total Hits: 43@1: (3, 3, 1)2@2: (1, 5)3@3: (5, 2, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

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