NoMercy (Allies) vs The Definitive S (Axis) G40 A+2


  • Map….and to answer your question, yes I was thinking about taking the UK with two inf IF there were no more land units built there that turn.

    NoMercy vs TDS 3cJap.AAM

  • 2007 AAR League

    USA Round 3: (52)
    1 CV (16), 2 Tac (22), 1 DD (8), 1 SS (6)

    Combats: None
    NCM:

    SZ 10 fleet to SZ 26
    1 fgts from EUS to SZ 26
    1 tac from Hawaii to SZ 26

    Placement:
    1 CV, 1 DD, 1 SS in SZ 10
    2 Tac on EUS

    USA now automatically declares war on all axis at end of turn 3.

    USA collects: 52$ + 25$ NO = $77

  • 2007 AAR League

    China Round 3 (7)
    Purchase: 2 Inf (6) save 1

    SZE (1 Inf) vs 2 Inf from She
    Hop (1 Inf) vs 2 Inf from She
    Sui (2 Inf) vs 14 Inf from She

    SZE Attack:
    DiceRolls: 2@1; Total Hits: 12@1: (1, 5)
    SZE Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Hop Attack:
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    Hop Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Sui Attack:
    :aaa14@1:
    Sui Defense:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

  • 2007 AAR League

    SZE Taken WOL

    Hop Attack Round 2:
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)
    Hop Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Sui Attack: (didn’t work first round for attackers)
    DiceRolls: 14@1; Total Hits: 314@1: (5, 2, 4, 3, 1, 3, 4, 4, 5, 4, 1, 6, 1, 3)

  • 2007 AAR League

    Hop Attack Round 3:
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    Hop Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    Hop Attack Round 4:
    DiceRolls: 2@1; Total Hits: 12@1: (4, 1)
    Hop Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 2007 AAR League

    SZE, Hop, SUI all taken WOL

    NCM: None

    Placement: 1 Inf on She, 1 inf on TSI
    China collects: $7 + 1$ saved = $8

  • 2007 AAR League

    UK Europe (27)
    2 DD (16), 1 Inf (3), 2 mech (8)

    UK Pacific (17) (DOW on Japan)
    Purchase: 3 Inf (9), 2 Mech (8)

    Scotland (2 Inf) vs 3 Inf, 2 fgts from London
    SZ 96 (1 CA, 1 trn) vs 1 DD from SZ 91, 1 tac from Egypt
    ETh (empt) vs 1 Arm from Egypt
    Iraq (3 Inf, 2 art) vs 3 Inf from CPR, 2 fgts, 1 tac from INdia
    TJ (1 Inf) vs 1 Inf, 1 Art, 1 mech from Egypt.

    Scotland Attack:
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (4, 6, 3)2@3: (4, 1)
    Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)

    SZ 96 Attack:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
    Defense:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Iraq Attack:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 43@1: (3, 1, 6)2@3: (2, 1)1@4: (2)
    Defense:
    DiceRolls: 5@2; Total Hits: 35@2: (1, 6, 1, 3, 1)

    TJ attack:
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (4, 6)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 2007 AAR League

    Scotland Attack Round 2:
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (2, 2)2@3: (1, 5)
    Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ 96 - retreat 1 tac to Egypt
    Iraq retreat 2 fgts, 1 tac to CPR

    TJ attack Round 2:
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 5)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 2007 AAR League

    scot taken with 1 Inf, 2 fgts
    TJ - Taken WOL

    NCM:

    2 fgts from Scot to London
    2 Inf, 1 art from Alex to Egypt
    18 Inf, 1 AA, 1 art from India to Burma
    1 CA, 1 BB from SZ 39 to SZ 56
    1 trn from SZ 43 to SZ 44 (load 1 inf from Bor and unload 1 on Cel)

    Placement:
    2 DD in SZ 106
    1 Inf, 2 Mech in Saf
    3 Inf, 2 Mech on India

    UK Europe collects: $29
    UK Pacific collects: $19 + 5$ NO = $24

    NoMercy vs TDS 3gUKP.AAM

  • 2007 AAR League

    Anzac ($18)

    Purchase:  2 DD (16) save 2$
    DOW on Japan

    Combat: None
    NCM:

    1 trn from SZ 41 to SZ 45 (load 1 inf from sum and unload Dgu)

    Placement:
    2 DD in SZ 62

    Collect: $18 + $10 NO + $2 = $30

    NoMercy vs TDS 3hAnz.AAM


  • The USA doesnt automatically declare war on any of the Axis. At the start of the Collect income phase of its 3rd turn they may choose to go to war with any Axis. Also when declaring war with UK its counted as all of UK not just UK Europe or Pacific, as all the units are collectively UK.

    I3
    Purchase Units 29 IPCs
    1 ss @ 6
    3 inf @ 9
    2 art @ 8
    1 tank @6

    CM

    TRJ (1 inf, 1 m.inf, 1 art)
    1 inf, 1 art from IRQ
    3 fig, 1 tac from SITA

    EGY (4 inf, 1 art, 1 tac)
    1 art from NITA, 1 inf from SYR via 1 trns in sz 97
    2 inf from GRE via 1 trns in sz 99
    1 tank from LIB, 1 inf from GRE via 1 trns in sz 96
    1 CA from sz 96 – bombard
    1 BB, 1 CA from sz 99 – bombard

    RHO – walk in
    1 inf from CON


  • CC

    TRJ
    A
    DiceRolls: 2@2 3@3 1@4; Total Hits: 32@2: (5, 3)3@3: (3, 3, 3)1@4: (5)
    D
    DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 6)


  • TRJ twlo 1 inf

    EGY
    A - bombard
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (2)
    A
    DiceRolls: 3@1 2@2 1@3; Total Hits: 03@1: (6, 5, 3)2@2: (3, 3)1@3: (4)
    D
    DiceRolls: 5@2 1@3; Total Hits: 05@2: (6, 5, 3, 3, 6)1@3: (4)


  • EGY rnd 2
    A
    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (4, 3, 2)2@2: (3, 4)1@3: (3)
    D
    DiceRolls: 3@2 1@3; Total Hits: 13@2: (4, 4, 3)1@3: (3)


  • EGY rnd 3
    A
    DiceRolls: 2@1 2@2 1@3; Total Hits: 42@1: (3, 1)2@2: (1, 2)1@3: (2)
    D
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (1, 5)1@3: (5)


  • EGY twlo 2 inf

    NCM

    SYR
    3 fig, 1 tac from TRJ

    KEN
    2 inf, 1 art from TANG

    sz 98
    1 trns from sz 97
    2 DD from sz 99

    sz 92
    1 ss from sz 95

    NITA
    2 inf from SFR

    Mobilize Units
    1 ss in sz 95
    3 inf, 2 art 1 tank in NITA

    Collect Income
    25(territories)+12(NOs)-1(convoy)= 36 IPCs

    NoMercy vs TDS 3IIta.AAM


  • I also changed you UK income as you have $26 for UKE and $25 for UKP. Hope this is ok.

    G4
    Purchase Units 52 IPCs
    1 trns @ 7
    2 ss @ 12
    8 m.inf @ 32
    Save 1

    CM

    UK – SBR
    2 bmb SBR MIC
    1 tac SBR NB
    1 tac SBR AB

    -Need intercept orders-

    Sz 106
    2 ss from sz 123


  • CC

    sz 106
    A
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)
    D
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)


  • sz 106 rnd 2
    A
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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