Scramble 3 fighters to 99.
11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2
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America turn 4
Purchase
49 IPC3 infantry
4 fightersCombat Moves
ALG (empty) v infantry, artillery (GBR)Noncombat Moves
destroyer, ac from Z19 to Z12
2 fighters from WUS to Z12
3 bombers from GBR to EGY
2 fighters from IND to EGY
3 submarines from Z20 to Z18
destroyer from Z6 to Z12
3 submarines from Z39 to Z32
4 fighters from WCA to GBR
2 infantry, fighter from WUS to WCA
infantry from WCA, tank from WUS to ECAMobilize
3 infantry, 4 fighters in WUSIncome
39 + 5 NO = 44 -
Ger5-Buy: sub, 2 dd, 2 arm, inf, art
CM
1. inf Ger => Nwy
2. art Ger => Fin
3. art Ger/3inf Fra/4ftr sz5 => Nwe 2inf art
4. bmr Ger => Kar sbrKar sbr
damage
Rolling 1d6:
(3)Nwe
A-3inf art 4ftr
Rolls: 2@1 2@2 4@3; Total Hits: 22@1: (4, 2)2@2: (1, 2)4@3: (6, 6, 6, 5)
D-2inf art
Rolls: 3@2; Total Hits: 03@2: (6, 5, 3) -
Kar IC damaged 3
worthless fighters
Nwe
A-3inf art 4ftr
Rolls: 2@1 2@2 4@3; Total Hits: 12@1: (6, 6)2@2: (6, 6)4@3: (5, 4, 3, 4)
D-art
Rolls: 1@2; Total Hits: 01@2: (6) -
Nwe lwol
NCM
4ftr Nwe => sz5
bmr Kar => Ger
inf Ger => Pol
4inf aa gun Fra => GerMobilize
sub 2dd in sz5
inf art 2arm in GerCollect: 35
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Soviet turn 5
Purchase
34 IPC6 infantry
artillery
bomberCombat Moves
POL (infantry) v infantry (EPL), artillery (BST)
BUL (empty) v infantry (UKR)
BRY (empty) v infantry (FAR)dice
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POL
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (6, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
POL round 2
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
POL taken with infantry, artillery
Noncombat Moves
4 infantry, AA gun from UKR to BUL
tank from CAU to BUL
tank from IND to CAU
4 tanks from BST to BUL
4 infantry, artillery, AA gun from BST to KAR
2 tanks from RUS to KAR
2 infantry from RUS to CAU
infantry from RUS to NOV
2 infantry from STC to FARMobilize
3 infantry, artillery in CAU
3 infantry, bomber in RUSIncome
35 -
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Jap5-Buy: 7 arm, 3 inf, 3 art…save 0
CM
1. 2inf art arm sz48/2inf art Bur => Ind
2. art Sol/inf Aus => Nze
3. inf Iwo/inf Jap/3arm Man => Bry inf
4. 3arm 2ftr Bur => Per 2inf 2art
5. inf Chi/arm Sik => Nov infBry
A-2inf 3arm
Rolls: 2@1 3@3; Total Hits: 12@1: (2, 4)3@3: (6, 5, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Bry twol
Per
aa gun
Rolls: 2@1; Total Hits: 02@1: (6, 2) -
Per
A-3arm 2ftr
Rolls: 5@3; Total Hits: 25@3: (4, 3, 5, 5, 1)
D-2inf 2art
Rolls: 4@2; Total Hits: 24@2: (5, 1, 2, 6) -
Per
A-arm 2ftr
Rolls: 3@3; Total Hits: 33@3: (3, 3, 3)
D-2art
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Per twol
Nov
A-inf arm
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Nov
A-inf arm
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Nov twlo inf
NCM
2inf Nin => Chi
2arm FIC => Sik
inf aa gun sz48 => Ind
2cv 2ftr dd cru sz48 => sz35
2ftr Per => sz35
dd cv bb 2ftr sz46 => sz52
dd cv ftr sz62 => sz52
ftr sz48 => sz52Mobilize
inf art in Jap
2inf 2art in Sum
2arm in Bur
2arm in FIC
3arm in ManCollect: 63
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Britain turn 5
Purchase
38 IPC2 infantry
fighter
battleshipsave 2 IPC
Combat Moves
NWY (infantry) v 2 infantry (GBR) unload Z6, fighter (Z6), *battleship support shot
FIN (artillery) v infantry (KAR), 2 fighters (Z6)dice
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NWY
A - 2 infantry, fighter, battleship
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (2, 1)1@3: (3)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
NWY taken with infantry, fighter
FIN
A - infantry, 2 fighters
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (4, 4)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (4) -
FIN round 2
A - infantry, 2 fighters
Rolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (5, 6)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (6)





