11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2


  • Chi twol

    NCM
    3inf art arm aa gun Aus load on 3trn sz40 => sz48
    cv sz40 => sz48
    ftr Chi => Bur
    inf 2arm FIC => Bur
    trn sz36 => sz62
    cv sz52 => sz62
    cv 3ftr dd cru sz52 => sz48
    cv 2ftr dd bb sz52 => sz46
    inf Sui => Nin
    inf Hup => Nin
    aa gun FIC => Bur

    Mobilize
    IC in Sum
    3arm in Man
    2arm in FIC
    inf art in Bur
    inf in Jap
    ftr in sz62

    Collect: 56

    OBG_vs._LL_game2_04cJ.AAM


  • Britain turn 4

    Purchase
    33 IPC

    1 fighter
    2 submarines
    3 infantry

    save 2 IPC

    Combat Moves
    SUD (empty) v tank (TRJ)
    NWE (infantry, artillery) v 2 infantry, artillery (GBR) unload in Z6, 2 fighters (Z6), *battleship support shot

    dice


  • NWE
    A - 2 infantry, artillery, 2 fighters, battleship
    DiceRolls: 1@1 2@2 2@3 1@4; Total Hits: 21@1: (2)2@2: (6, 6)2@3: (4, 1)1@4: (1)
    D - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)


  • NWE taken with 2 infantry, artillery, 2 fighters

    Noncombat Moves
    infantry, tank from PAN to BRA
    fighter from PER to TRJ
    2 infantry, 2 artillery, AA gun from IND to PER
    infantry from FIN to KAR
    2 fighters from NWE to Z6

    Mobilize
    3 infantry in GBR
    fighter, 2 submarines in Z6

    Income
    36 + 2 saved = 38

    OBG_vs._LL_game2_04dB.AAM


  • Bump, did you forget this one?


  • Sorry about the delay…it has been a long week at work and another commitment. I will be able to post daily once again.

    You forgot to place 2 subs in sz6. I will update the map.

    Ita4- Buy: cv, 2 inf, 2 art…save 0

    CM
    None

    NCM
    inf art Ita => Lib via trn sz16 to sz14
    2cru bb sz16 => sz14
    2inf 2art Ita => Blk
    arm Bul => Cze
    2 ftr Fra => sz14

    Mobilize
    2inf 2art in Ita
    cv in sz14

    Collect: 15

    OBG_vs._LL_game2_04eI.AAM


  • America turn 4

    Purchase
    49 IPC

    3 infantry
    4 fighters

    Combat Moves
    ALG (empty) v infantry, artillery (GBR)

    Noncombat Moves
    destroyer, ac from Z19 to Z12
    2 fighters from WUS to Z12
    3 bombers from GBR to EGY
    2 fighters from IND to EGY
    3 submarines from Z20 to Z18
    destroyer from Z6 to Z12
    3 submarines from Z39 to Z32
    4 fighters from WCA to GBR
    2 infantry, fighter from WUS to WCA
    infantry from WCA, tank from WUS to ECA

    Mobilize
    3 infantry, 4 fighters in WUS

    Income
    39 + 5 NO = 44

    OBG_vs._LL_game2_04fUSA.AAM


  • Ger5-Buy: sub, 2 dd, 2 arm, inf, art

    CM
    1. inf Ger => Nwy
    2. art Ger => Fin
    3. art Ger/3inf Fra/4ftr sz5 => Nwe 2inf art
    4. bmr Ger => Kar sbr

    Kar sbr
    damage
    DiceRolling 1d6:
    (3)

    Nwe
    A-3inf art 4ftr
    DiceRolls: 2@1 2@2 4@3; Total Hits: 22@1: (4, 2)2@2: (1, 2)4@3: (6, 6, 6, 5)
    D-2inf art
    DiceRolls: 3@2; Total Hits: 03@2: (6, 5, 3)


  • Kar IC damaged 3

    worthless fighters

    Nwe
    A-3inf art 4ftr
    DiceRolls: 2@1 2@2 4@3; Total Hits: 12@1: (6, 6)2@2: (6, 6)4@3: (5, 4, 3, 4)
    D-art
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Nwe lwol

    NCM
    4ftr Nwe => sz5
    bmr Kar => Ger
    inf Ger => Pol
    4inf aa gun Fra => Ger

    Mobilize
    sub 2dd in sz5
    inf art 2arm in Ger

    Collect: 35

    OBG_vs._LL_game2_05aG.AAM


  • Soviet turn 5

    Purchase
    34 IPC

    6 infantry
    artillery
    bomber

    Combat Moves
    POL (infantry) v infantry (EPL), artillery (BST)
    BUL (empty) v infantry (UKR)
    BRY (empty) v infantry (FAR)

    dice


  • POL
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • POL round 2
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (1, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • POL taken with infantry, artillery

    Noncombat Moves
    4 infantry, AA gun from UKR to BUL
    tank from CAU to BUL
    tank from IND to CAU
    4 tanks from BST to BUL
    4 infantry, artillery, AA gun from BST to KAR
    2 tanks from RUS to KAR
    2 infantry from RUS to CAU
    infantry from RUS to NOV
    2 infantry from STC to FAR

    Mobilize
    3 infantry, artillery in CAU
    3 infantry, bomber in RUS

    Income
    35

    OBG_vs._LL_game2_05bR.AAM


  • One more noncombat Move:

    3 infantry from CAU to UKR

    OBG_vs._LL_game2_05bR.AAM


  • Jap5-Buy: 7 arm, 3 inf, 3 art…save 0

    CM
    1. 2inf art arm sz48/2inf art Bur => Ind
    2. art Sol/inf Aus => Nze
    3. inf Iwo/inf Jap/3arm Man => Bry inf
    4. 3arm 2ftr Bur => Per 2inf 2art
    5. inf Chi/arm Sik => Nov inf

    Bry
    A-2inf 3arm
    DiceRolls: 2@1 3@3; Total Hits: 12@1: (2, 4)3@3: (6, 5, 3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Bry twol

    Per
    aa gun
    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)


  • Per
    A-3arm 2ftr
    DiceRolls: 5@3; Total Hits: 25@3: (4, 3, 5, 5, 1)
    D-2inf 2art
    DiceRolls: 4@2; Total Hits: 24@2: (5, 1, 2, 6)


  • Per
    A-arm 2ftr
    DiceRolls: 3@3; Total Hits: 33@3: (3, 3, 3)
    D-2art
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)


  • Per twol

    Nov
    A-inf arm
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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