'11 L souL (Axis) v. Ol'Blood&Guts (Allies +10)


  • Ger IC damaged 5

    NCM
    2inf 2art Eus => Eca
    aa gun Eus => Eca
    2bmr Ger => UK
    fleet sz56 => sz20
    2inf Wca => Wus

    Mobilize
    cv 2dd in sz10
    2bmr in Eus

    Collect: 48 + 1 = 49

    souLvOBG_game2_02fUS.AAM


  • Ger3:
    Purchase:
    5 dmg ger, 2 ftr 6 inf art arm

    combat:
    inf art epl, bmb ger -> bel
    arm lib -> egy -> lib
    3 inf fin, 2 inf arm bst, 2 arm epl, 2 ftr fra -> kar
    2 bmb fra -> gbr *sbr

    gbr
    aaDiceRolls: 2@1; Total Hits: 02@1: (4, 4)


  • dmg
    DiceRolling 2d6:
    (2, 3)

    kar
    aDiceRolls: 5@1 5@3; Total Hits: 35@1: (3, 4, 2, 4, 2)5@3: (1, 5, 1, 6, 1)
    dDiceRolls: 4@2; Total Hits: 04@2: (5, 6, 4, 5)


  • kar2
    aDiceRolls: 5@1 5@3; Total Hits: 45@1: (6, 3, 1, 3, 4)5@3: (6, 2, 6, 3, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • kar twol

    bst
    aDiceRolls: 2@2 1@4; Total Hits: 32@2: (2, 2)1@4: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • ncm:
    2 bmb gbr, bmb bel -> ger
    2 ftr kar -> fin
    inf pol -> epl
    3 inf art pol, arm ger -> bul
    2 inf ger -> fra
    4 inf art ger -> pol
    sub 5 -> 3
    sub 2 -> 6

    mobilize:
    2 ftr 6 inf art arm ger

    collect:
    38+15=53, has 53

    souLvOBG_game2_03aG.AAM


  • Rus3-Buy: 4 inf, 4 art, arm…save 0

    CM
    1. 2inf art Ukr => Epl inf
    2. 2inf Arc/inf Euk/4arm Rus/5arm Ukr => Bel inf art

    Epl
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (1, 3)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Epl lwol

    Bel
    A-3inf 9arm
    DiceRolls: 3@1 9@3; Total Hits: 43@1: (2, 6, 5)9@3: (3, 6, 5, 1, 5, 6, 5, 2, 1)
    D-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)


  • Bel lwlo inf

    NCM
    7inf Stc => Yak
    inf Nov => Chi
    6inf Ukr => Euk
    4inf Cau => Euk
    aa gun Rus => Bel

    Mobilize
    4art in Cau
    4inf arm in Rus

    Collect: 32

    souLvOBG_game2_03bR.AAM


  • Jpn3:
    Purchase:
    ic dd 2 trn inf 2 art ftr

    combat:
    trn 48 load inf, 3 trn 39 load 3 inf art aa aus -> 35 unload ind
    bb ca 48 -> 35 support ind
    2 trn 50 load 2 inf art -> 53 unload
    2 ftr 50 -> haw
    trn 62 load art jpn -> 59 load inf -> 52 unload
    2 ftr 50 -> wak
    trn 62 load 2 inf jpn -> 57 unload
    2 ftr 62 -> mid
    2 inf arm sik, inf nin, 2 ftr 34 -> chi
    inf sud -> feq

    haw
    aDiceRolls: 1@1 2@2 2@3; Total Hits: 11@1: (3)2@2: (4, 5)2@3: (4, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • mid
    aDiceRolls: 2@2 2@3; Total Hits: 22@2: (5, 5)2@3: (3, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • mid twlo inf

    wak
    aDiceRolls: 2@1 2@3; Total Hits: 22@1: (4, 1)2@3: (5, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • ind
    aDiceRolls: 3@1 2@2 1@3 1@4; Total Hits: 23@1: (5, 4, 3)2@2: (3, 5)1@3: (2)1@4: (4)
    dDiceRolls: 3@2; Total Hits: 13@2: (5, 2, 4)


  • ind2
    aDiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 6)2@2: (2, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • ind twlo inf

    chi
    aDiceRolls: 3@1 3@3; Total Hits: 13@1: (4, 6, 5)3@3: (5, 2, 5)
    dDiceRolls: 4@2 1@4; Total Hits: 14@2: (4, 6, 3, 3)1@4: (4)


  • I’m assuming chinese first.

    chi2
    aDiceRolls: 2@1 3@3; Total Hits: 12@1: (5, 2)3@3: (3, 4, 6)
    dDiceRolls: 3@2 1@4; Total Hits: 33@2: (1, 2, 2)1@4: (5)


  • retreat

    2 ftr chi -> sik
    inf fuk -> hup
    2 inf kwa -> fuk
    cv 62, 2 ftr mid -> 57
    cv 50, 2 ftr wak -> 52
    cv 50, 2 ftr haw -> 53
    ca trn 34 -> 35

    mobilize:
    ic sum, 2 trn dd 62, inf 2 art ftr jpn

    collect:
    45+15=60, has 60

    souLvOBG_game2_03cJ.AAM


  • @souL:

    I’m assuming chinese first.

    Actually I would chose the Russians first since the Chinese go before them for a counter-attack…I will change the map.

    UK3-Buy: 5 repairs, 3 trn, 2 dd…save 1

    CM
    1. 2bmr Trj => Ita sbr
    2. bmr Ger => Kar sbr
    3. 4inf art Trj => Egy
    4. arm Trj => Egy => Sud

    Kar sbr
    damage
    DiceRolling 1d6:
    (3)

    Ita sbr
    aa gun
    DiceRolls: 2@1; Total Hits: 02@1: (4, 2)
    damage
    DiceRolling 2d6:
    (1, 4)


  • Kar IC damaged 3, Ita IC damaged 5

    NCM
    bmr Kar => UK
    2bmr Ita => UK
    2ftr UK => sz10
    aa gun Trj => Egy
    loaded trn sz21 => sz19

    Mobilize
    3trn 2dd in sz8

    Collect: 25 + 1 saved = 26

    souLvOBG_game2_03dUK.AAM


  • I always assume the Chinese first just because they have the handicap of not being able to leave china.  But yes, in this case it might make more sense.

    Ita3:
    Purchase:
    1 dmg, inf arm save 1

    combat:
    2 inf 2 arm ukr -> epl

    epl
    aDiceRolls: 2@1 2@3; Total Hits: 22@1: (3, 5)2@3: (1, 1)
    dDiceRolls: 3@2; Total Hits: 13@2: (5, 2, 3)

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