TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Round 2
Volog;
A; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (3)
Yeah.
Japan purchases 13 Infantry, Mech Infantry, Transport, Destroyer, Fighter = 68 IPCs.
Combat. I should lose 2 total pieces at sea (11 pips defense total).
SZ25
a
Rolls: 1@2, 1@4; Total Hits: 01@2,: (4)1@4: (5)
d
Rolls: 1@1; Total Hits: 11@1: (1)
SZ22
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)
SZ34
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)
SZ46
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)
SZ43
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)
SZ44
a Hit
d
Rolls: 1@1; Total Hits: 01@1: (6)
SZ 54 Transport cleared.
Sham State
a Hit+
Rolls: 2@2, 2@3, 1@4; Total Hits: 42@2,: (6, 1)2@3,: (2, 2)1@4: (3)
d
Rolls: 3@2; Total Hits: 03@2: (4, 6, 3)
Burma
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)
Novosibirsk
a
Rolls: 1@2, 1@4; Total Hits: 11@2,: (3)1@4: (4)
d
Rolls: 1@2; Total Hits: 11@2: (1)
Well, you got what you should have for hits, but got them in strange places… SZ25? But I’ll take it.
Japan collects 63 IPCs.
USA $; 1 airbase, 3subs, 2dest, 1tran, 4inf, 2ftr = 88.
This is abummer, but I haves to do what I haves to do. I am bombing Greece with 6 escorts and 2 tact, do you send up any interceptors?
no
Although I really want to… :)
This is our first bombing run with escorts. I think with the scale of the game, it may be a bigger tool than we realize - especially with the air superiority you’re gaining with the US.
OK, here goes.
Greece; The skys are filled with planes, two tact bombers peel off aiming for the Athens airbase…
aa guns
Rolls: 2@1; Total Hits: 02@1: (2, 6)
Tsing; walk in.
Marianas & Palau; swim in.
SZ91;
A; sub
Rolls: 1@2; Total Hits: 01@2: (4)+Hit+
Rolls: 1@2, 3@3; Total Hits: 21@2,: (3)3@3: (5, 3, 2)
D; Hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (5)1@4: (2)
SZ92;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)
Amphibious Assault of Gibraltar hopefully to follow…
Greece airbase damage;
Rolls: 2@6; Total Hits: 22@6: (3, 5)
Round 2
SZ91; if sub hits your roll is @ 4 with no auto hit instead of @2, will take that roll though.
A; Sub
Rolls: 1@2; Total Hits: 11@2: (2)+Hit+
Rolls: 2@3; Total Hits: 12@3: (5, 3)
D; Hit+
Rolls: 1@2; Total Hits: 01@2: (4)
Gibraltar;
A; Hit+
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D;
Rolls: 3@2; Total Hits: 13@2: (2, 5, 3)
Round 2
Gibraltar
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)
Finally… he’s back!
How much damage can each Tac Bomber do under Alpha rules?
Airbase in morocco.
USA collects 63 + 25NO - 1CNV = 87.
China $; 1inf WOO HOO!
China collects 1.
UK $; bomb, 2art, 1mech, 5inf =39.
UKP $; inf, art, save1 = 8
Even, Yeni, Timg; blitzified. The ruskies provide the british all they gots to reoutfit those armor for more ruggid conditions then they were built for in Iraq…
Burma;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)
Rostov;
A;
Rolls: 2@2, 1@1; Total Hits: 02@2,: (3, 4)1@1: (2)
D;
Rolls: 1@2; Total Hits: 01@2: (5)
Volgo;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)
Tact bombers are straight d6.
Round 2
Rostov;
A;
Rolls: 2@2, 1@1; Total Hits: 02@2,: (5, 3)1@1: (3)
D;
Rolls: 1@2; Total Hits: 01@2: (5)
ROund 3
Rostov;
A;
Rolls: 2@2, 1@1; Total Hits: 22@2,: (1, 2)1@1: (3)
D;
Rolls: 1@2; Total Hits: 11@2: (1)
UK collects 41 + 5NO = 46.
UKP collects 6 + 1save = 7
Anzac $; inf, dest, sub, save3 =20.
Only combat is sub off aust. so no map.
SZ54;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (2)
Anzac collects 14 + 5NO + 3save = 22.
France will move if possible crz to SZ 91, ftr to gibraltar, inf to persia.
What a game. It is a complete toss up, I believe. We’re both playing much cleaner than in the past.
Italy purchases Fighter, Destroyer, 4 Infantry = 30 IPCs.
Combat
SZ94
a
Rolls: 1@2; Total Hits: 01@2: (6)
a Hit if sub missed
d
Rolls: 1@3; Total Hits: 01@3: (6)if sub missed
Rostov
a Hit+
Rolls: 3@2, 1@3; Total Hits: 03@2,: (6, 3, 5)1@3: (6)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Volgograd
a
Rolls: 2@1, 2@2; Total Hits: 02@1,: (5, 5)2@2: (3, 6)
d
Rolls: 2@2; Total Hits: 02@2: (4, 3)