@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Witt (Carthage) vs Colt45554 (Rome) 270 BC
-
Have fun!
-
Test summary from TripleA, engine version: 1.8.0.9, time: 15:47:47
-
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
1 spearman and 1 swordman moved from Gades to SZ 14
2 biremes, 1 spearman and 1 swordman moved from SZ 14 to SZ 15
1 swordman moved from SZ 15 to Carthago Nova
1 spearman moved from SZ 15 to Carthago Nova
2 spearmen and 1 swordman moved from Hispatis to Salmantica
1 cavalry moved from Corduba to Salmantica
1 cavalry moved from Corduba to Salmantica
2 spearmen and 1 swordman moved from Corduba to Salmantica
1 spearman moved from Corduba to Carthago Nova
1 swordman moved from Corduba to Carthago Nova
1 swordman moved from Corduba to Carthago Nova
1 spearman moved from Corduba to Salmantica
1 spearman moved from Gades to Acci
1 swordman moved from Acci to Carthago Nova
1 spearman moved from Caralis to SZ 32
1 spearman moved from Caralis to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
3 cavalrys moved from Carthago to Thenae
1 spearman moved from Thapsus to Thenae
1 spearman moved from Thapsus to Thenae
1 spearman moved from Caralis to SZ 32
2 biremes, 5 spearmen and 1 trireme moved from SZ 32 to SZ 36
1 hoplite moved from Carthago to SZ 36
1 warelephant moved from Carthago to SZ 36
1 spearman moved from Carthago to SZ 36
1 hoplite, 6 spearmen and 1 warelephant moved from SZ 36 to LilybaeumPurchase Units - Carthage
Carthage buy 3 spearmen, 5 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat - Carthage
Battle in Thenae
Carthage attack with 3 cavalrys and 2 spearmen
Neutral defend with 1 archer and 2 spearmen
Carthage loses 0 PUs for violating Thenaes neutrality.
Carthage win, taking Thenae from Neutral with 3 cavalrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Carthage: 2 spearmen
Battle in Salmantica
Carthage attack with 2 cavalrys, 5 spearmen and 2 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage loses 0 PUs for violating Salmanticas neutrality.
Carthage win, taking Salmantica from Neutral with 2 cavalrys, 2 spearmen and 2 swordmen remaining. Battle score for attacker is 7
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 3 spearmenNon Combat Move - Carthage
Place Units - Carthage
2 triremes placed in SZ 36
2 spearmen and 5 swordmen placed in Carthago
1 spearman were produced but were not placedTurn Complete - Carthage
Carthage collect 57 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Carthage from 57 to 60
EDIT: Turning off Edit Mode -
I did not realise that I had made 11 units, so I credited myself the 3 IPCs back, per the A&A rules. If it saved me the unit fro next turn, I will reedit then, so all is correct.
Decided not to be aggressive and attack the Greeks in Sicily. I usually play aggressively! -
I will move in an hour or so. I saw you say your strategy vs dawg was gain naval superiority but you might have to fight me on that one :wink:
-
Just like those nasty Romans! The sea belongs to the great trading
nation, that is Carthage!
At work. (I own a small Italian restaurant.) not sure anyone is coming in tonight though.
I rarely play late evenings, as that is wife time. -
When I try to open map from 1.9 it takes me to 1.6 instead of your 1.8 and the 1.6 won’t open the download maps list so do you know where I can download your version(1.8, right?) from?
-
How annoying for you.
What are you using in your other game?
I could use the 1900 instead , if you are.
You could do my go, editing the results so they are the same, then do yours, otherwise.I am the worst at knowing how to resolve problems. I am a 48 year old , who never learnt about computers.
-
Yeah, i think using the 1.9.0.0.3307 that i use would be easiest if you’re able to do that. You could edit to reflect end of Carth 1 or just re-do turn, whatever you prefer
-
I can’t do until tomorrow morning. If you want to do my go, as I said, then yours; I can do Greece tomorrow. Leave the choice up to you.
Sorry, I did not think to ask which you were using. -
Ok that’ll work. I’ll edit and then do Rome and have your Greece ready to go
-
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Thenae: 1 archer and 2 spearmen
EDIT: Changing ownership of Thenae from Neutral to Carthage
EDIT: Adding units owned by Carthage to Thenae: 3 cavalrys
EDIT: Removing units owned by Carthage from Thapsus: 2 spearmen
EDIT: Removing units owned by Neutral from Salmantica: 3 cavalrys and 1 swordman
EDIT: Changing ownership of Salmantica from Neutral to Carthage
EDIT: Adding units owned by Carthage to Salmantica: 2 cavalrys, 2 spearmen and 2 swordmen
EDIT: Removing units owned by Carthage from Corduba: 2 cavalrys
EDIT: Removing units owned by Carthage from Hispatis: 2 spearmen and 1 swordman
EDIT: Removing units owned by Carthage from Corduba: 3 spearmen and 1 swordman
EDIT: Removing units owned by Carthage from Gades: 1 spearman
EDIT: Adding units owned by Carthage to Acci: 1 spearman
EDIT: Removing units owned by Carthage from Corduba: 1 spearman and 2 swordmen
EDIT: Adding units owned by Carthage to Carthago Nova: 2 spearmen and 3 swordmen
EDIT: Removing units owned by Carthage from Gades: 1 spearman and 1 swordman
EDIT: Removing units owned by Carthage from SZ 14: 2 biremes
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Carthage to SZ 15: 2 biremes
EDIT: Adding units owned by Carthage to Lilybaeum: 1 hoplite, 6 spearmen and 1 warelephant
EDIT: Removing units owned by Carthage from Caralis: 3 spearmen
EDIT: Removing units owned by Carthage from Carthago: 1 hoplite, 3 spearmen and 1 warelephant
EDIT: Removing units owned by Carthage from Carthago: 3 cavalrys
EDIT: Adding units owned by Carthage to SZ 36: 2 triremes
EDIT: Adding units owned by Carthage to Carthago: 2 spearmen and 5 swordmen
EDIT: Removing units owned by Carthage from SZ 32: 2 biremes and 1 trireme
EDIT: Adding units owned by Carthage to SZ 36: 2 biremes and 1 trireme
EDIT: Turning off Edit ModePurchase Units - Carthage
Carthage buy nothing; Remaining resources: 53 PUs;Turn Complete - Carthage
Carthage collect 57 PUs; end with 110 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Carthage from 110 to 60
EDIT: Turning off Edit ModeTerritory Summary for Carthage :
Thenae : 1 flag, 3 cavalrys
Salmantica : 1 flag, 2 cavalrys, 2 spearmen and 2 swordmen
Thapsus : 1 spearman
Aleria : 2 spearmen
Carthago Nova : 5 spearmen and 5 swordmen
Carthago : 1 city, 3 spearmen and 5 swordmen
SZ 36 : 3 biremes and 4 triremes
Acci : 1 spearman and 1 swordman
Palma : 1 spearman
Lilybaeum : 1 hoplite, 14 spearmen and 2 warelephants
Melita : 1 spearman
SZ 15 : 2 biremesProduction/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 43 / 43
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
3 legionaires and 4 velitess moved from Arretium to Genua
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Genua
2 cavalrys moved from Roma to GenuaPurchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 3 cavalrys and 2 triremes; Remaining resources: 0 PUs;Combat - RomanRepublic
Battle in Genua
RomanRepublic attack with 1 ballista, 2 cavalrys, 5 legionaires and 7 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic loses 0 PUs for violating Genuas neutrality.
RomanRepublic win, taking Genua from Neutral with 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess remaining. Battle score for attacker is 21
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 1 velitesNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Ariminum
1 ballista, 4 legionaires and 5 velitess moved from Roma to Arretium
1 bireme moved from SZ 44 to SZ 35
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
2 biremes and 2 triremes moved from SZ 28 to SZ 34
3 legionaires and 4 velitess moved from Capua to SZ 34
3 legionaires and 4 velitess moved from SZ 34 to Messana
3 velitess moved from Messana to Syracuse
2 legionaires and 2 velitess moved from Croton to Capua
2 legionaires and 1 velites moved from Tarentum to CapuaPlace Units - RomanRepublic
1 bireme placed in SZ 25
2 triremes placed in SZ 28
3 cavalrys placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 47 PUs; end with 47 PUs totalTerritory Summary for RomanRepublic :
Arretium : 1 ballista, 4 legionaires and 5 velitess
Roma : 3 cavalrys and 1 city
Messana : 4 forts, 7 legionaires and 7 velitess
Syracuse : 3 velitess
Capua : 4 legionaires and 3 velitess
SZ 35 : 1 bireme
SZ 34 : 2 biremes and 2 triremes
SZ 28 : 2 triremes
SZ 25 : 1 bireme
Genua : 1 flag, 1 ballista, 2 cavalrys, 5 legionaires and 6 velitess
Ariminum : 1 cavalry, 2 legionaires and 3 velitessProduction/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
Hopefully I got everything right for Carthage. Edit if I missed stuff.
-
You built more ships than me? The cheek!
And you lost obly one unit, attacking. I lost five.I Will look tomorrow thank you. Goodnight.
-
You are Greece. Sorry to be so silly. You get two goes in a row. I get Numidia, followed by Carthage.
-
Yep that went right over my head too :lol: i can play in 8 hours
-
We will play eventually!
Have a good day. -
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - GreekCityStates
6 hoplites and 3 slingerss moved from Sparta to Corinth
2 archers, 1 cavalry, 5 hoplites and 3 slingerss moved from Athens to CorinthPurchase Units - GreekCityStates
GreekCityStates buy 1 archer, 2 cavalrys and 3 hoplites; Remaining resources: 7 PUs;Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 2 archers, 1 cavalry, 11 hoplites and 6 slingerss
Macedonia defend with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates roll dice for 2 archers, 1 cavalry, 11 hoplites and 6 slingerss in Corinth, round 2 : 3/20 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen in Corinth, round 2 : 6/13 hits
6 slingerss owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 2 archers, 1 cavalry and 11 hoplites in Corinth, round 3 : 4/14 hits
Macedonia roll dice for 2 cavalrys, 5 hoplites, 1 peltasts and 2 swordmen in Corinth, round 3 : 4/10 hits
1 peltasts owned by the Macedonia, 1 hoplite owned by the GreekCityStates, 2 archers owned by the GreekCityStates, 2 cavalrys owned by the Macedonia, 1 swordman owned by the Macedonia and 1 cavalry owned by the GreekCityStates lost in Corinth
GreekCityStates roll dice for 10 hoplites in Corinth, round 4 : 3/10 hits
Macedonia roll dice for 5 hoplites and 1 swordman in Corinth, round 4 : 4/6 hits
2 hoplites owned by the Macedonia, 4 hoplites owned by the GreekCityStates and 1 swordman owned by the Macedonia lost in Corinth
GreekCityStates roll dice for 6 hoplites in Corinth, round 5 : 5/6 hits
Macedonia roll dice for 3 hoplites in Corinth, round 5 : 3/3 hits
3 hoplites owned by the Macedonia and 3 hoplites owned by the GreekCityStates lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 3 hoplites remaining. Battle score for attacker is -15
Casualties for Macedonia: 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
Casualties for GreekCityStates: 2 archers, 1 cavalry, 8 hoplites and 6 slingerssNon Combat Move - GreekCityStates
3 biremes and 2 triremes moved from SZ 67 to SZ 68
1 hoplite and 1 slingers moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to Athens
1 archer, 2 hoplites and 3 slingerss moved from Delphi to Athens
2 cavalrys and 5 hoplites moved from Syracuse to MessanaPlace Units - GreekCityStates
1 archer, 2 cavalrys and 3 hoplites placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 41 PUs; end with 48 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 archer, 2 cavalrys, 1 city and 3 hoplites
Corinth : 1 flag, 3 hoplites
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 1 archer, 3 hoplites and 4 slingerss
SZ 68 : 3 biremes and 2 triremes
Messana : 2 cavalrys and 5 hoplites
Syracuse : 4 slingerssProduction/PUs Summary :
Carthage : 57 / 60
RomanRepublic : 47 / 47
GreekCityStates : 41 / 48
Macedonia : 22 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
my first round at Corinth was very uninspired. Where’s the early war fever!? I’m tracking your playoff vs Pete… +35 bid! I’ll be really embarrassed now if i lose to gazza who jumped all the way down to 8. i would’ve hesitated to ask you to be against the Romans had
I known you are Italian haha. I remember the real Wittmann now. He was the most successful tanker of the war, right?





