Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbeer vs TerrorBane G40 a2
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It’s mailed.
I wouldn’t feel too bad about the Gibraltar decision … I would have retaken it with either Italy or Germany.
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Haha well if you’d like to redo with one inf on gibraltar and one less tac bomber on morocco I’d be happy to :D
Would have given uk bonus taken away italy bonus so italys transport to morocco would have to go to gibraltar most likely would have survived morocco I imagine
buy
1 tk
10 inf
Combat
1 inf nod >> Bel
1 fg suk >> bel
attack
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (6)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)
1 inf 1 figher suk >> nuk
attack
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
Defend
Rolls: 1@1; Total Hits: 01@1: (2)
1 inf 1 fighter >> bes
attack
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
Defend
Rolls: 1@1; Total Hits: 11@1: (1) -
1 inf 1 fighter >> bel
attack
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
Defend
Rolls: 1@1; Total Hits: 01@1: (2) -
all my defense rolls are at 2 not 1, and a couple of those rolls were 2’s
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Actually, at this point, all of my defense rolls would have been hits.
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Ok count them all then? And no second round at bel? My bad its those consecutive numbers seems to screw us up… I copy and pasted them all so it happened each time. Well succesful again! Lol
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I usually prefer to play as rolled. But if it’s my mistake I defer to the opponent. For example, in my morocco attack, as rolled, I would have had 3 hits in round 1. But I rerolled since you asked.
If you wish to reroll for any typos, that’s ok too though.
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Yeah we will count all your hits… So first round you killed every infantry. And then I retreat where I didn’t hit or do you mean the second round as well?
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I doubt you’d have kept attacking in round 2 so you can ignore that.
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Ok
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I got your emailed map.
Do the fighters want to land in sukr?
And are the guys on yak and yen staying put?
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The fighters were landing in russia. The infantry in the east stay put
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ok doke, working on Japan now
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J4
Buy (52/52)
2 carrier
2 trans
1 subTIM
1 mech, 1 artYAK
6 inf, 2 art buryQUE
2 inf, 1 tank load 2x trans SZ35 >> SZ34 load 1 inf pau >> SZ54 unload que
1 inf, 1 art jav load 2x trans SZ42 >> SZ54 unload queSZ22
1 strat SZ22 -
tim, que walk in
SZ22 (US trans) cleared no loss
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YAK
A 6 inf, 2 art
Rolls: 2@1 4@2; Total Hits: 22@1: (6, 5)4@2: (5, 2, 4, 2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
yak taken no loss
Non-combat:
1 strat SZ22 >> car
1 dest, 1 cru, 2 bsh, 1 carrier, 2 fig SZ35 >> SZ54
2 dest, 1 cru, 3 carrier, 3 fig, 3 tact SZ42 >> SZ54
1 dest SZ44 >> SZ35
2 fig, 2 tact kor >> SZ6
2 fig, 1 tact kor >> jap
2 fig, 1 tact jap >> car
4 inf kor >> man
1 inf, 1 art sui >> cha
2 inf, 1 art hop >> anh
1 tank amu >> kor
1 tank bury >> kor
2 mech, 1 tank bury >> manMobilize:
2 trans, 1 sub, 2 carrier SZ6Collect 50 IPC
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map sent via email as well
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Purchase
1 carrier
1 tac
1 fighter
3 subs
1 transportCombat
All units on the east sea board including aa gun go to sz 91
(4 transports with 4 inf, 1 art, 1 tk 1 mech inf, 1 aa gun, 2 carriers 2 fighters 2 tac bombers, 2 destroyers, 6 subs, 1 cruiser)
all land units disembark on gibraltarscrambling orders?
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I will scramble all 3 planes on Gibraltar.





