11L '41 DM (Axis) vs. LL (Allies + 6) Game 2

  • Mod

    Yun

    3 inf, 2 ftrs

    DiceRolls: 3@1 2@3; Total Hits: 03@1: (2, 3, 3)2@3: (5, 5)

    1 inf, 1 ftr

    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)

  • Mod

    Ahhhhh!  Now this I’m used to.  I get slaughtered here all the time.

    Yun

    1 inf, 2 ftrs

    DiceRolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 4)

    1 inf, 1 ftr

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5)

  • Mod

    2 ftrs retreat to fic.

    Sui

    3 inf

    DiceRolls: 3@1; Total Hits: 03@1: (2, 4, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • Mod

    Sui

    3 inf

    DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 6)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • Mod

    Fuk

    3 inf

    DiceRolls: 3@1; Total Hits: 03@1: (6, 6, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • Mod

    Fuk

    3 inf

    DiceRolls: 3@1; Total Hits: 03@1: (4, 2, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Fuk

    3 inf

    DiceRolls: 3@1; Total Hits: 13@1: (4, 1, 4)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • Mod

    Results

    bor, sum - taken
    sz 35, 56 - cleared, wol
    sz 53 - cleared with 2 ftrs
    sz 50 - cleared, wol
    phil - held with 1 inf
    kwa - taken with 1 arm, 1 ftr
    yun - held with 1 inf, 1 ftr - 2 ftrs retreat
    sui, fuk - taken, wol

    Non-Combat Move

    3 ftrs to fic
    2 ftr to sz 37
    1 ac to sz 37 from sz 61
    1 ac to sz 62 from sz 57
    1 ac to sz 60 from sz 57
    2 ftrs to sz 62 (sz 53)
    2 ftrs to sz 60 (sz 56)

    Placement

    1 dd, 1 trn in Sz 62

    Collect 28 + 5 (NO) + 2 saved = 35 total

    I always hate typing up and rolling J1. 
    I think I may be done attacking Yun on J1.  I’ve been getting creamed there lately.

    11L_DM_v_LL_01cJ.AAM


  • No fighters lost in J1 at least.

    Britain turn 1

    Purchase
    43 IPC

    transport
    2 ac
    destroyer

    Combat Moves
    Z5 (transport) v fighter (Z6)
    Z16 (transport) v fighter (EGY)
    LIB (4 infantry, artillery, tank) v 4 infantry, artillery, tank (EGY), bomber (GBR)

    dice

    LIB
    A - 4 infantry, artillery, tank, fighter, bomber
    DiceRolls: 3@1 2@2 2@3 1@4; Total Hits: 13@1: (6, 3, 6)2@2: (1, 5)2@3: (5, 5)1@4: (6)
    D - 4 infantry, artillery, tank


  • ouch

    D - 4 infantry, artillery, tank
    DiceRolls: 5@2 1@3; Total Hits: 35@2: (2, 3, 3, 6, 2)1@3: (1)


  • Double ouch

    Brits lose 3 infantry, Axis lose infantry

    LIB round 2
    A - infantry, artillery, tank, fighter, bomber
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (1, 4)2@3: (6, 2)1@4: (6)
    D - 3 infantry, artillery, tank
    DiceRolls: 4@2 1@3; Total Hits: 24@2: (1, 5, 3, 3)1@3: (2)


  • triple ouch

    Axis lose 2 infantry, Brits lose infantry, artillery

    LIB round 3
    A - tank, fighter, bomber
    DiceRolls: 2@3 1@4; Total Hits: 02@3: (4, 6)1@4: (5)
    D - infantry, artillery, tank
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (4, 1)1@3: (3)


  • quadruple and quintuple ouch.

    That went incredibly bad - Brits have one unit left, the Axis has THREE!

    I will wait for to declare what you have left before I choose my round 3 losses and continue or do Noncombat.

    Cheers.

  • Mod

    Wow, I don’t feel so bad about J’s turn now.

    Losses would have been:

    Ger inf, Ita inf, Rt, then Arm.


  • @DarthMaximus:

    Wow, I don’t feel so bad about J’s turn now.

    Losses would have been:

    Ger inf, Ita inf, Rt, then Arm.

    Yes, needless to say, that Britain 1 was worse than the Japan 1…  Italy will now get 2 NO’s instead of none.


  • Brit fighter survives in LIB, major loss of life that will sting for a long time to come.

    2 german infantry, italian infantry traded for Brits 4 infantry, artillery, tank, and bomber.  That’s the kind of battle that can lose a whole war.

    Noncombat Moves
    fighter from LIB to Z7
    infantry from TRJ to EGY
    3 infantry, artillery, AA gun from IND to PER
    infantry from BUR to IND
    2 infantry from SAF to RHO
    cruiser from Z12 to Z7
    transport from Z9 to Z7
    destroyer from Z9 to Z13
    tank from ECA to GBR
    fighter from Z5 to Z7
    fighter from GBR to Z7
    destroyer, transport from Z41 to Z45
    infantry from WCA to WUS

    Mobilize

    transport, destroyer, 2 ac in Z7

    Income

    34 + 5 NO = 39

    11L_DM_v_LL_01dB.AAM

  • Mod

    Italy Round 1

    Buy 2 inf, 1 rt

    Combat Move

    1)  Sz 13 - dd vs. ftr (ita)
    2)  Egy - 1 inf vs. 1 inf (lib), 1 inf, 1 rt (ita), 1 ca, 1 bb

  • Mod

    Sz 13

    ftr

    DiceRolls: 1@3; Total Hits: 11@3: (2)

    dd

    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • Mod

    Egy

    2 inf, 1 rt, ca, bb

    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (1)2@2: (6, 4)1@3: (5)1@4: (2)

    1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • Mod

    Results

    sz 13 - cleared, all units lost
    egy - taken, wol

    Non-Combat Move

    2 inf, 1 arm to bul from blk
    1 arm to bul from ita
    1 ca to sz 15 from sz 14

    Placement

    2 inf, 1 rt on Ita

    Collect 12 + 5 (NO) = 17 total

    11L_DM_v_LL_01eI.AAM

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