Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAxisplaya(Axis) vs Jim/Stirling (allies) G40 A+2
-
NCM
ftr z46 car
flt z10 in mec wus z26
2ftr z 16 z26
tac cus haw
tt dd arm inf z101 eus z91
dd haw z 22place
ftr tt eus
tt dd 3ss -
made 70 +4 = 74 Ipc
-
China
Buy
2 Inf save 1
CBM
2 inf kan she
8inf 1 ftr suiShe
ATK
Rolls: 2@1; Total Hits: 02@1: (6, 3)def
Rolls: 1@2; Total Hits: 01@2: (5) -
She
ATK
Rolls: 2@1; Total Hits: 02@1: (2, 3)def
Rolls: 1@2; Total Hits: 01@2: (4) -
She
ATK
Rolls: 2@1; Total Hits: 12@1: (1, 4)def
Rolls: 1@2; Total Hits: 01@2: (6) -
SUI
ATK
Rolls: 8@1 1@3; Total Hits: 28@1: (1, 5, 2, 5, 5, 2, 5, 2)1@3: (2)def
Rolls: 6@2; Total Hits: 26@2: (2, 4, 6, 3, 5, 1) -
SUI
ATK
Rolls: 6@1 1@3; Total Hits: 26@1: (4, 1, 2, 2, 5, 4)1@3: (1)def
Rolls: 4@2; Total Hits: 14@2: (4, 4, 3, 2) -
SUI
ATK
Rolls: 5@1 1@3; Total Hits: 05@1: (4, 3, 2, 6, 4)1@3: (4)def
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
SUI
ATK
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 5, 1, 4)1@3: (1)def
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
-
I’ll do London, Stirling will do India.
-
just one small change us dd in z 22 to z46 instead jim can u make the change
cheers
-
OK.
I’ll do UK later.
-
UK
Buys
4 mec, 1 inf, 1 fht
CM
Trj to Irq
2 fht, 1 tac, 4 inf, 2 artSaf to Tan
2 mec, 1 bmb -
Battle of Tan
2 mec, 1 bmb vs 1 inf, 1 artatt
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 4)1@4: (1)def
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Tan 2
att
Rolls: 1@1 1@4; Total Hits: 11@1: (3)1@4: (2)def
Rolls: 1@2; Total Hits: 11@2: (1) -
Battle of Irq
4 inf, 2 art, 2 fht, 1 tac vs 1 infatt
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 22@1: (6, 4)4@2: (4, 2, 3, 2)2@3: (5, 4)1@4: (5)def
Rolls: 1@2; Total Hits: 01@2: (3) -
NCM
sz106 to sz104
1 DDsz106 to sz91
1 CAszsz86 to sz91
1 DDTrj to Cpr
1 mec, 1 tankTan to Cpr
1 bmbPlace
Cpr
3 mecSaf
1 mecLondon
1 inf, 1 fhtCollect
$29
-
Stirling, the 2 fht, 1 tac in Irq need to land. If you don’t need them, Cpr is a good spot to put them.
Map.
-
India
3 inf 2 mec
Ncm
Land
2 ftr tac irq cpr
Place
3 inf 2 mec Ind
Collect
6 ipc





