af2f30a2-54d0-4e67-bcf1-8dd6e981ad8d-dawg-64-v-mike-g40-start-round-5-usa-9.tsvg
i would like you to see if you want to take different sips to tip up carriers for planes in sz42
Italy 3
Buy:
2tr (14)
1ss (6)
1dd (8 )
1inf (3)
1art (4)
CM
Rho
1inf, 1art Tang walk in
1inf Con
Egy (4inf, 1art)
1inf Alx
1inf Tob + 1inf Mal » 2tr sz96 » sz99 pick up 1art, 1tnk Gre » sz98 » Egy
CA sz96 » sz98 Bombard
1fgt, 1tac SIta
Egy
Bombard
Rolls: 1@3; Total Hits: 11@3: (3)
Attack
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 52@1: (1, 2)2@2: (3, 1)2@3: (1, 2)1@4: (4)
Defense
Rolls: 5@2; Total Hits: 25@2: (6, 3, 1, 1, 3)
Egy twlo 2inf
NCM
1fgt, 1tac Egy » sz98
1AC sz95 » sz98
1tnk Yugo » Gre
1tnk Mor » Alg
3inf, 1art Tob » Alx
1inf, 1art NIta » Yugo
2inf SIta » NIta
1dd sz96 » sz98
Place units:
1ss sz95
2tr, 1dd sz97
1inf, 1art NIta
Collect : 24 + 15 NO = 39 IPC
Forget about my last post….
I found a mistake in US turn: you took Marshall Islands to complete the 5 of 7 islands NO, but in fact, Marshall Island is not part of these 7 islands… It is Marianas that count for this NO…
So, either you got to Marianas (but there is about no way you are going to be able to defend your tr in there) either you keep your move like that, but then you don’t have the NO for the 5 of 7 Islands.
Lol…completely forget about this post also…lol, just forgot You had Guam…so no problem, you got your NO for 5 of 7 islands, and your move in Msh stands…
was tired… :lol:
France
Purchase Nothing.
Combat:
1 Inf from FEA to CNG
Results.
CNG taken WOL
NCM: Load 1 Inf into trn in SZ 81.
Lol…completely forget about this post also…lol, just forgot You had Guam…so no problem, you got your NO for 5 of 7 islands, and your move in Msh stands…
was tired…
If you think you were tired…
I think it was like 11:30 PM or something I must have totally forgot to reinforcement Egypt with my Sud forces…Wow…
2) Yeah I thought it was a different island as well but that still worked out weirdly enough, not happy about the Egypt mistake though, ah well… I hope that doesn’t cost me the game.
Umm, no scramble for SZ 110; it’s my assumption, bombard happens only once and they get to fight back anyway.
Forgot to make the swap 1art for 1tnk in Wger we talked about earlier. Doin’it now.
Germany 4
Buy with 53 (not 55): 10inf (30), 1mec (4), 3tnk (18), save 1
CM
UK (31inf, 1art, 4tnk, 6fgt)
2fgt sz111
1fgt Wger
15inf, 4art, 8tnk, 1fgt, 3tac, 1bmb Sco
All fleet sz111 » sz112 pick up 12inf, 9art, 1tnk Wger » sz110 » Uk
CA, BB bombard if no scramble.
fgt Mor » sz110
Lots of dices….
AAGUN fgt
Rolls: 4@1; Total Hits: 04@1: (6, 5, 4, 2)
AAGUN tac
Rolls: 3@1; Total Hits: 03@1: (3, 4, 4)
AAGUN bmb
Rolls: 1@1; Total Hits: 01@1: (5)
I really wish at least 2 planes had died, wishful thinking.
Very lucky ! Got all my planes !
Bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (4)
Attack
Rolls: 14@1 26@2 13@3 4@4; Total Hits: 2214@1: (1, 3, 5, 2, 1, 3, 4, 4, 6, 3, 1, 6, 1, 5)26@2: (5, 6, 3, 1, 2, 1, 5, 6, 5, 4, 6, 3, 5, 2, 1, 3, 6, 1, 6, 4, 2, 6, 1, 5, 4, 1)13@3: (2, 4, 6, 2, 3, 5, 1, 6, 6, 3, 6, 5, 3)4@4: (5, 2, 3, 1)
Defense
Rolls: 32@2 4@3 6@4; Total Hits: 1932@2: (1, 4, 1, 3, 4, 1, 2, 1, 3, 2, 2, 2, 5, 2, 3, 3, 2, 5, 6, 1, 6, 6, 6, 2, 5, 4, 5, 4, 6, 1, 4, 1)4@3: (5, 4, 4, 2)6@4: (5, 6, 3, 2, 1, 4)
Omg….19 hits for you !! That’s WAY above average ! almost 50% while 32 of your 42 units fire @2 !!
UK rd2
Rolls: 21@2 13@3 4@4; Total Hits: 1721@2: (2, 1, 5, 1, 5, 3, 4, 5, 3, 1, 6, 2, 5, 3, 3, 4, 2, 5, 5, 3, 2)13@3: (1, 2, 2, 6, 5, 2, 4, 1, 3, 6, 2, 4, 5)4@4: (2, 3, 2, 5)
Rolls: 9@2 4@3 6@4; Total Hits: 119@2: (1, 5, 6, 1, 6, 4, 3, 2, 2)4@3: (5, 6, 6, 1)6@4: (2, 1, 3, 3, 1, 1)
Another round where you shot better than the odds !
I thought i wouldn’t even have to loose some art !
Uk rd3
Rolls: 10@2 13@3 4@4; Total Hits: 1310@2: (6, 6, 1, 1, 4, 3, 1, 5, 6, 2)13@3: (1, 6, 6, 5, 1, 1, 6, 3, 5, 4, 3, 5, 5)4@4: (4, 4, 3, 4)
Rolls: 2@4; Total Hits: 12@4: (4, 5)
Uk twlo a lot of stuff.
I have 9art, 9tnk left and my planes.
NCM
1fgt Uk » sz110
Rest of Air units » Wger
AAgun Sco » Uk
3mec Wger » Hun
6inf, AAgun Ger » Hun
1inf Tob » Alx
Place units:
10inf Ger
1mec, 3tnk Wger
Collect : 49 Terr + 15 NO + 32 Uk + 1 saved = 97 IPC
Russia Turn 4: (32)
DOW on all remaining Axis.
Purchase:
6 Inf (18), 2 Mech (8), 1 Arm (6)
Combat:
Finland (empty) vs 1 Inf from Kar
Poland (empty) vs 1 inf from EPL
RMA (empty) vs 1 Inf from EPL
All 3 taken WOL
NCM:
4 Mech, 2 Arm from Nov to TSI
2 fgts, 1 Tac from Nod to TSI
2 MEch from Vad to TSI
6 Inf from Tim to Nov
12 Inf, 1 AA from Yen to Tim
1 Inf from Sam to Vad
3 Inf, 1 AA from Nod to Bel
1 AA from Moscow to Suk
1 Arm from Moscow to Suk
2 Arm, 2 Mech from Bel to Suk
16 Inf, 2 Art from EPL to Nuk
Russia collects: $38 + $6 NO’s = $44
Placement:
3 Inf Nod, 3 Inf Suk, 2 Mech & 1 arm on Vad
Hmm…Russia can only DOW at the collect income phase of it’s 4th turn i think. You can’t make any Combat move during turn 4 as long as i didn’t DOW you previously with Germany or Italy.
I was wondering about that, I read through the rules and it said may not declare war before turn 4 unless provoked declared war on.
So in Alpha 2 or in the rules it says cannot declare war at the start of turn 4?
I read through the rule book and it says may not declare war before turn 4 but nothing about during the start of turn 4.
I was wondering about that, I read through the rules and it said may not declare war before turn 4 unless provoked declared war on.
So in Alpha 2 or in the rules it says cannot declare war at the start of turn 4?
I read through the rule book and it says may not declare war before turn 4 but nothing about during the start of turn 4.
Ok, it appears you are completely right !
Right now, i must confess : i feel extremely stupid !! :oops: :oops: :oops:
I’ve played dozens of games, believing that Russia could only DOW Germany/Italy only on Collect income phase on turn 4 when Ger/Ita didn’t attack Russia previously…
It never happened before (in at least 30 games) that my oponent chose to attack me with Russia on turn 4…I just can’t believe it…how is that possible !!!
And myself with Russia…There has been a lot of times i would have loved to attack with Russia on turn 4 and thought i wasn’t allowed…
Geez…really feel dumb right now… Well, that’s what happen when you don’t own the Rulebook and take for granted what you’re being told the 1st time you play…
Ok, i’m still at work for now, but will post G5 within a few hours.
My rule-book was the downloadable PDF for Europe 1940.
I’ve already made a ton of mistakes this game which is expected being my first game, but I have used it as a spring-board to test start new games and try a few different things.
I was kind of worried you were right but a turn 5 attack would leave Russia out of position and never able to get any German Territories (more a Axis advantage)
I could have strafed and hurt your Hungarian stack…it was tempting to deprive the Germans of upfront units… just didn’t position myself correctly enough for it.
That and I keep forgetting to bring my AA guns around…I keep forgetting from Revised days to keep them with the Factories to protect them…
I must admit I am surprised to through the surprise Russia attack on Round 4 then for the first time on you.
At least I can take that with me from my first game.
I just got back from Hockey… I’m the goalie and we just won our first game of the tournament, a complete upset… 11-10 final score after 45 min of ball-hockey, not bad considering:
I must admit I am surprised to through the surprise Russia attack on Round 4 then for the first time on you.
I’m still in shock about that ! I just can’t believe i’ve been through dozens of games where my oponents never took advantage of my very poor German positioning due to my misknowing of the rules…i’m just totally puzzled about this…
- we never beat this team all year even in a single period…I guess that shows anything can happen
Very true !
Concerning our game, since 1st turn i’ve been noticing that your play was just excellent considering it’s your 1st game.
I’m ABSOLUTELY NOT considering this game as a “walk in the park”.
Was thinking you’re gonna be a VERY TOUGH opponent once you’ll have a dozen games under your belt…
Japan 4
Buy:
6inf (18)
1fgt (10)
3mec (12)
2Mic (24)
BB sz37 repaired.
CM
Yen
10inf, 1mec, 1art Yak walk in
Sik
1inf She walk in
Gua
1inf Cel » tr sz44 » sz21 Gua walk in
Sze (2inf)
5inf, 2art She
1bmb Kwa
Yun (1inf)
1art Kwe
1mec Anh
2tac Kwa
Shn (1inf, 1art)
1inf Kwa
1art Fic
1tac Sia
3tac, 1bmb Kwa
sz41 (1dd)
1ss sz43
2fgt sz37
3fgt, 1tac sz42
Sum (1inf)
1inf, 1art Mal » tr sz37 » sz41 » Sum
tr sz43 with 1inf Bor » sz 42 pick-up 1inf Jav » sz41 » Sum
Sze
Rolls: 3@1 4@2 1@4; Total Hits: 43@1: (6, 4, 1)4@2: (2, 6, 2, 5)1@4: (1)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Sze twlo 2inf
Yun
Rolls: 2@2 2@3; Total Hits: 42@2: (2, 1)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (3)
Yun twol
Shn
Rolls: 2@2 4@3 1@4; Total Hits: 52@2: (1, 3)4@3: (1, 2, 1, 2)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 5)