@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
SZ54 cleared no loss
Non-combat:
2 fig, 2 tact SZ62 (orig. from SZ30) >> SZ54
8 fig, 6 tact SZ62 >> nsw
1 strat SZ62 >> que
1 fig eus >> wus
2 sub, 1 dest, 1 carrier SZ96 >> SZ97
6 inf, 2 art joh load 4x trans SZ30 >> SZ54 unload que
5 inf, 1 mech, 3 art, 1 tank load 5x trans SZ10 >> SZ30 unload joh
1 fig, 1 tact eus >> gib
1 strat mal >> wgr
6 inf sgr >> wgr
3 trans, 1 cru SZ110 >> SZ113
Mobilize:
3 tank den
2 strat wus
2 dest, 1 carrier SZ10
Collect 81 IPC (82 total)
UK 12
Buy (25/26)
2 trans
2 art
1 inf
SITA
3 inf, 2 art lib + 1 inf mal load 3x trans SZ96 >> SZ97 unload sita
2 fig, 2 tact SZ96
4 fig, 2 tact ger
2 strat uk
SITA
A 4 inf, 2 art, 6 fig, 4 tact, 2 strat
Rolls: 2@1 4@2 6@3 6@4; Total Hits: 102@1: (4, 2)4@2: (4, 2, 2, 1)6@3: (2, 4, 3, 5, 5, 4)6@4: (2, 4, 4, 1, 2, 5)
D 9 mech, 2 tank
Rolls: 9@2 2@3; Total Hits: 49@2: (3, 5, 1, 5, 6, 2, 5, 4, 1)2@3: (1, 4)
SITA r2
A 2 art, 6 fig, 4 tact, 2 strat
Rolls: 2@2 6@3 6@4; Total Hits: 62@2: (3, 1)6@3: (4, 4, 3, 6, 6, 6)6@4: (6, 4, 3, 2, 5, 3)
D 1 tank
Rolls: 1@3; Total Hits: 01@3: (5)
sita taken, 4 inf lost
Non-combat:
2 fig, 2 tact sita (orig. from SZ96) >> wgr
2 strat sita >> wgr
4 fig, 2 tact sita (orig. from ger) >> SZ97 (landing on both uk and us carriers)
1 fig ger >> wgr
2 inf den >> wgr
1 sub, 1 dest, 2 carrier SZ96 >> SZ97
1 dest SZ96 >> SZ99
2 sub SZ91 >> SZ95
2 fig nsw >> que
Mobilize:
2 trans SZ110
1 inf, 2 art uk
Collect 29 + 44 = 73 IPC (74 total)
ANZAC12
Buy (15/15)
2 sub
1 inf
Combat
SZ56
1 sub SZ62
1 sub SZ63
4 fig, 1 tact nsw
SZ56
2 sub sneaks
Rolls: 2@2; Total Hits: 02@2: (3, 3)
A 4 fig, 1 tact
Rolls: 4@3 1@4; Total Hits: 44@3: (1, 3, 3, 5)1@4: (1)
D 3 carrier, 2 tact
Rolls: 3@2 2@3; Total Hits: 33@2: (1, 3, 5)2@3: (1, 2)
Since your tacts may safely land in SZ42 (in the event of retreat) and the carriers have less hitting power, I damaged 2 carriers and sunk the other, leaving your tacts alive. If you wouldn’t have choosen that ool, you may reroll from this point on.
1 sub sneak
Rolls: 1@2; Total Hits: 11@2: (1)
A 2 fig, 1 tact
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 5)1@4: (1)
D 2 damaged carrier, 2 tact
Rolls: 2@2 2@3; Total Hits: 22@2: (1, 6)2@3: (6, 3)
SZ56 r3
A 1 fig, 1 tact
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
D 2 tact
Rolls: 2@3; Total Hits: 22@3: (3, 3)
SZ56 all ANZAC units killed, surviving Japanese tact lands in SZ42
Non-combat:
1 inf, 1 art haw load trans SZ26 >> SZ54 unload que
Mobilize:
2 sub SZ62
1 inf nsw
Collect 14 IPC
I12
Purchase Units 0 IPCs
None
CM
SITA (2 inf)
4 inf, 4 art from NITA
CC
SITA
A
Rolls: 8@2; Total Hits: 48@2: (2, 2, 4, 1, 1, 6, 6, 6)
D
Rolls: 2@2; Total Hits: 12@2: (6, 1)
SITA twlo 1 inf
NCM
SITA
1 AAGun from NITA
NITA
6 inf from SFR
WIND
1 inf from IRQ via 1 trns in sz 79
sz 79
1 BB, 1 AC, 1 CA from sz 71
2 tac from EGY
sz 77
sz 98 fleet with loaded trns
ETH
3 inf, 1 art from SUD
3 tanks, 1 m.inf from KEN
Mobilize Units
None
Collect Income
30(territories)+9(NOs)-9(convoys)= 30 IPCs
G13
Purchase Units
None
CM
None
NCM
NITA
1 AAGun from SFR
SITA
4 inf from NITA
SUD
2 inf from EGY
Mobilize Units
None
Collect Income
None
Wheatbeer vs The Definitive S - 13aG.AAM
Wheatbeer vs The Definitive S - 12gI.AAM
Italy’s Collect would only be 23. It only had the NO for Iraq left.
USSR 13
Buy (86/86)
3 art
8 mech
7 tank
KAR
1 mech nov
YEN
1 inf tim
2 fig rus
6 fig, 1 tact, 1 strat kaz
WFR (+ HOL)
1 tank wgr blitz through hol
SFR (+ FRA)
1 tank wgr blitz through fra
NITA
4 inf, 3 art wgr
1 art yugo
IRQ
1 inf cpr >> irq
SIK
3 inf, 1 art kaz
1 mech, 1 tank cau
3 mech vol
TUR
1 inf kaz
KAN (+TSI)
5 mech, 5 tank kaz blitz through tsi
wfr, fra, sfr, kan, tsi liberated
4 infantry spawned on FRA
kar, irq, tur taken no loss
YEN
A 1 inf, 8 fig, 1 tact, 1 strat
Rolls: 1@1 8@3 2@4; Total Hits: 81@1: (4)8@3: (1, 2, 1, 2, 6, 1, 4, 3)2@4: (4, 1)
D 3 mech
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
1 inf, 1 fig loss, yen cleared of enemy but not taken
NITA
A 4 inf, 4 art
Rolls: 8@2; Total Hits: 28@2: (6, 2, 3, 6, 3, 6, 2, 4)
D 6 inf
Rolls: 6@2; Total Hits: 36@2: (1, 2, 2, 3, 4, 4)
NITA r2
A 1 inf, 4 art
Rolls: 5@2; Total Hits: 05@2: (3, 5, 3, 3, 4)
D 4 inf
Rolls: 4@2; Total Hits: 14@2: (4, 2, 6, 3)