@SuperbattleshipYamato no scramble thanks
Kobu vs. JamesAleman G1940 Alpha+.2
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We’ll assume you aren’t expecting a miracle here.
Rolls: 2@4 2@3; Total Hits: 22@4: (6, 4)2@3: (2, 4)
Rolls: 1@4; Total Hits: 11@4: (4)
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Two planes hit. :cry:
I’ve wiped out the entire Indian fleet with that little trick. Consider yourself lucky.
German soldiers arrive in Egypt. There is much rejoicing.
Collect 55 + 15 NO = 70.
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I expected the air base, that is why I landed planes on it. 5 planes in Egypt was a clue :)
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I hoped to get 3 but oh well, If I didn’t go there, then Italy would not have to buy the base.
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USSR4
28 buys:
8 infantry, 1 artilleryCombat move:
Malaya 2 mech, 4 fighters 1 tactical vs 1 inf and 1 artillery
Rolls: 2@1 4@3 1@4; Total Hits: 12@1: (4, 5)4@3: (4, 4, 4, 6)1@4: (2)
vs
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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I might need to surrender to Japan! lol
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (1)4@3: (2, 3, 4, 1)1@4: (6)
vs
Rolls: 1@2; Total Hits: 11@2: (2)
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wow, Japan still refuses to miss. I wanted to deny the naval base :( I should have sent the whole USSR army!
I guess my air force was out of supplies being in undeveloped China for so long.
Place in Russia
Collect 21Note: France responds to Italy by moving into French East Africa since they left it open.
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Well, that ends the Asia campaign. Total cost to USSR assuming air force survives is 3 Mechanize infantry (paid for by Japanese DOW). Japan went sea first, so China is growing, it could be different if they went Asia first.
Order of loss in Yunnan: take off Russian tactical, then USSR fighters, then Chinese fighter (after I am out of infantry)
Order of loss in Indian Ocean: Anzac fighters before ships, if there is anything left after that, I’ll have to advise. -
Japan buys
2 car = 32
2 bmr = 24
1 sub = 6Spend 62.
SZ 38
Rolls: 1@4 1@3 1@2; Total Hits: 01@4: (5)1@3: (6)1@2: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
SZ 41
Rolls: 1@4 1@3 3@2; Total Hits: 31@4: (2)1@3: (3)3@2: (3, 6, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
Shan
Rolls: 2@3 1@1; Total Hits: 02@3: (4, 4)1@1: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
Kwangsi
Rolls: 2@2 1@1; Total Hits: 12@2: (3, 2)1@1: (2)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 44
Rolls: 1@4 1@3 1@2; Total Hits: 11@4: (2)1@3: (5)1@2: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
Philippines
Rolls: 4@2; Total Hits: 14@2: (4, 1, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 31
Rolls: 2@4 1@2; Total Hits: 22@4: (3, 1)1@2: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 25
Rolls: 2@4 2@3 1@2; Total Hits: 22@4: (6, 5)2@3: (2, 6)1@2: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
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Not much luck that round. The destroyer escapes and Shan goes unclaimed.
Philippines
Rolls: 4@2; Total Hits: 24@2: (1, 3, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
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At this point in time, Axis income is 176. Allies is 140. :mrgreen:
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At this point in time, Axis income is 176. Allies is 140. :mrgreen:
That is expected in the early game, we’ll see if that changes :)
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USA4
75 buys:
6 inf
1 carrier
1 artillery
3 transports
2 ddCombat Move:
Gibraltar:
1 cruiser, 3 inf, 2 art, 1 arm vs 2 inf
Rolls: 1@1 4@2 2@3; Total Hits: 31@1: (1)4@2: (6, 6, 5, 5)2@3: (2, 1)
vs
Rolls: 2@2; Total Hits: 12@2: (1, 5)
sz 31 and 25 both are 2 fighters 1 dd vs 1 dd.
25
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (4, 6)
vs
Rolls: 1@2; Total Hits: 01@2: (5)
31
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (4, 1)
vs
Rolls: 1@2; Total Hits: 01@2: (4)
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25
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (4, 6)
vs
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect 70
Place carrier, 3 transports, 1 inf in CUSA
Place 5 inf, 1 art, 2 DD in WUSAnotes: moved 2 subs to australia, bomber to WUSA, Atlantic fleet to Gibraltar.
Economy looks bad for now, I suspect it will beginning changing in the middle phase, now that the beginning phase is finished. If it doesn’t change, I’ll need to act fast.
I have a weird order of loss, if you decide to hit Gibraltar, I did not block as Italy was in range, and I don’t want to throw a carrier with planes and a destroyer just to block. So I will need to reply to a battle if you go, I think it is 15/17hits on 18/22hits if I calculated right. I’ll have to take Morocco to prevent 5 Italians from strafing with 5. Not sure if I want to do that. I’ll likely assign my hits in a weird way either way.
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China4
17 buys 3 infantry, 2 artillery
Combat move:
Kwangsi: 4 inf 2 art vs 2 inf 1 art
Rolls: 2@1 4@2; Total Hits: 02@1: (4, 4)4@2: (6, 4, 3, 6)
vs
Rolls: 3@2; Total Hits: 03@2: (6, 6, 4)
Kweichow 2 inf, 1 art, 1 fig vs 1 inf
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (2, 3)1@3: (6)
vs
Rolls: 1@2; Total Hits: 01@2: (4)
Suiyuyan 3inf 1 art vs 1 art
Rolls: 2@1 2@2; Total Hits: 22@1: (2, 5)2@2: (2, 2)
vs
Rolls: 1@2; Total Hits: 11@2: (2)
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Kwangsi: delayed for bad weather: 4 inf 2 art vs 2 inf 1 art
Rolls: 2@1 4@2; Total Hits: 12@1: (3, 3)4@2: (3, 5, 5, 1)
vs
Rolls: 3@2; Total Hits: 13@2: (6, 5, 2)
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5 on 2
Rolls: 1@1 4@2; Total Hits: 11@1: (4)4@2: (4, 3, 1, 6)
vs
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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4 on 1
Rolls: 4@2; Total Hits: 24@2: (1, 2, 6, 4)
vs
Rolls: 1@2; Total Hits: 01@2: (4)