Axisplaya(Axis) vs NoMercy (Allies) G40\. A+2

  • 10

    Actually, Rd3 is the best. It’s my 1st time i try a Rd4 Sealion…So i have about no idea where i’m going here… :lol:

  • 10

    NCM

    1bmb sz91 » Sco
    1fgt sz91 » Mor
    2fgt sz109 » sz111
    1fgt, 3tac sz109 » Sco
    11inf, 3art, 8tnk Wger and Nor » tr sz113 and sz111 » sz111 » Sco
    dd, CA sz113 » sz111
    3mec  wfr »  Wger
    3inf, 1art Sgr » Wger
    9inf, 4art Ger » Wger
    5inf Rom » Hun
    1inf sz96 » Tob

    Place units:
    5art,  1fgt Wger
    5inf Ger
    1ss sz113

    I realise i forgot to put a marker in Sco on G2, so i wrongly collected 51 IPC instead of 53.
    I will now add these 2 forgotten IPC to my income as if they have been saved if you’re ok with that.

    So, collect : 53 + 2 " saved " = 55 IPC

    Axisp_vs_NoMercy_G40_3aGer.AAM

  • 2007 AAR League

    You can purchase your units differently if you want; extra 2$ can buy you some good equipment you might need?

  • 10

    No, it’s ok, i will stick with that.

  • 10

    Well, sorry…i changed my mind… :roll:

    Can you replace an Art by a tnk on russia turn, and update the IPC chart (i have 53 in hand, not 55).

    Thx

  • 2007 AAR League

    Russia Round 3: ($35)
    Purchase:

    7 Inf (21) , 2 Mech (8) , 1 arm (6)
    Combats: None

    Non-Combats:

    12 Inf, 1 AA from yak to Yen
    6 Inf from Yen to Tim
    4 Mech from Mos to Nov
    2 Inf from Nod to Bel
    1 Inf from Nod to Kar
    5 Inf from smo to Bel
    1 Inf frm Bal to Bel
    1 Inf from Vad to Sam

    Placement:
    3 Inf on Nod
    3 Inf on Suk
    1 Inf on Vad
    2 Mech on Vad
    1 arm on moscow

    Russia collects $32

    go ahead and fix Germany on your Japanese turn :)

    Axisp_vs_NoMercy_G40_3bRus.AAM

  • 10

    Ok, i’m not going to take advantage of it, but technically, France isn’t at war with Japan, so i could go straigth to India and bypass the sz37 french dd…. You have to DOW japan with France on F1 or F2 if you want the french dd to be able to blocade Japan.

    Since i’m pretty sure you would have done it if you had known, i will consider the sz37 french dd as an ennemy warship.

  • 2007 AAR League

    Thanks for the information, I am definitively still learning a lot from you.
    Yes…that is very nice of you!

    I already learnt for next game to better blockade as well, I don’t know why I moved the Australian DD to SZ 44 and not SZ 35 for example.

  • 10

    Japan 3

    Buy:

    2AC (32)
    1dd (8 )
    2mec (8 )
    save 1

    CM

    Yak
    10inf, 1art, 1mec Bury walk in

    She
    1inf Hop walk in

    Sze
    1inf Kwe walk in

    Kan
    1inf Sui walk in

    Shn
    1inf Yun walk in

    Fic
    1art Yun walk in

    Jav
    1inf Kwa » tr sz36 » sz42 » Jav walk in

    sz41 (1tr)
    1fgt Kwa

    Phi (2inf)
    1inf, 1art Jap » tr sz6 » sz35 » Phi
    1CA, 1BB sz 36 » sz35 Bombard
    2bmb Kwa

    sz43 (1dd)
    1ss sz36
    1fgt, 1tac Kwa

    Bor
    1inf Kwa » 1tr sz36 » sz43 » Bor walk in

    sz44 (1dd)
    1ss sz36
    1fgt, 1tac Kwa

    Cel
    1inf Kwa » 1tr sz36 » sz44 » Cel walk in

    sz37 (1dd)
    1BB sz36
    1fgt, 1tac Kwa

    Mal (1inf)
    1inf, 1art Kwa » tr sz36 » sz37 » Mal
    1fgt, 1tac Kwa

    Hon (2inf)
    2inf, 1art, 2fgt  Kwa
    3tac Man

    CM MAP

    Axisp_vs_NoMercy_G40_3cJap.AAM

  • 10

    Phi

    Bombard

    DiceRolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5)

    Attack

    DiceRolls: 2@2 2@4; Total Hits: 22@2: (4, 6)2@4: (4, 2)

    Defense

    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

  • 10

    Phi twlo 1inf

    sz43

    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (3)1@4: (3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    sz43 cwol

    sz44

    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 10

    sz44 cwol

    sz37

    DiceRolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (5, 3)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 10

    sz 37 cleared with BB dented

    Mal

    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 4)1@3: (2)1@4: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 10

    Mal twol

    Hon

    DiceRolls: 1@1 2@2 3@3 2@4; Total Hits: 31@1: (6)2@2: (3, 6)3@3: (2, 4, 1)2@4: (5, 2)

    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • 10

    Hon twol

    NCM

    2fgt Hon » sz6
    1dd sz6 » sz16
    2fgt Man » sz6
    2fgt, 1tac Man » Jap
    AAgun Bury » Yak
    1inf Sak » Bury
    1mec Man » Anh
    1tnk Sib » Man
    3tac Hon » Kwa
    1dd sz36 » sz35
    1AC sz35 » sz37
    2dd, 1CA, 2AC sz36 » sz42
    1fgt sz41 » sz42
    1fgt, 1tac sz44 » sz42
    1fgt Mal » sz42
    1tac sz37 » Kwa
    1tac sz43 » Kwa
    1fgt sz43 » sz37
    1tac Mal » Sia
    2bmb Phi » Kwa
    1art Sui » She
    5inf, 1art Kwe » She

    If you don’t mind, i would like to cancel the move in Kan (1inf Sui walk in) and put this inf in She.
    (forgot your russian units in Tim and Novo).

    If you don’t agree, i will just put it back how it should have been on Italy 4.
    (Sorry).

    Place units:
    2mec Man
    1dd, 2AC sz6

    Collect : 63 + 1 saved = 64 IPC

    Axisp_vs_NoMercy_G40_3cJap.AAM

  • 2007 AAR League

    No worries; i’m ok with you switching it back.

    USA Round 3 (52):
    Purchase:
    1 Art, (4), 2 trns (14), 1 DD (8), 1 fgt (10), 1 AC (16)

    Well, The USA DOW on all Axis powers after that provoked attack from the Japanese…

    I’m heading off to bed now but I’ll do the attacks and combats tomorrow.
    Serves me right to move the India fleet and air-power away around turn 3 + the american fleet maybe better off around Australia.

  • 2007 AAR League

    USA Combats:

    Caroline Islands (2 Inf, AA)
    VS 2 Inf, 2 Art from Hawaii via 2 trns + 3 CA, 1 BB for bombards.
    Marshall island (empty) vs 2 Inf from Hawaii via 1 trn
    SZ 16 (1 DD) vs 1 SS (SZ 26), 1 Bmb (Hawaii)

    Caroline Bombards:
    DiceRolls: 3@3 1@4; Total Hits: 03@3: (5, 4, 5)1@4: (5)
    Attackers:
    DiceRolls: 4@2; Total Hits: 14@2: (2, 3, 6, 3)
    Defense:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    SZ 16:
    Attack
    DiceRolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (6)
    Defense:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 2007 AAR League

    Caroline attack RD2
    DiceRolls: 3@2; Total Hits: 13@2: (1, 4, 6)
    Defense:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 16 retreat (should have brought the fgt…)

  • 2007 AAR League

    Caroline Islands taking with 1 Inf, 2 Art (lost 1 Inf)
    SZ 16 retreat with 1 Bmb to Hawaii (lost 1 SS)
    Marshall Islands taken WOL

    NCM

    1 DD from SZ 26 to SZ 32
    Rest of SZ 26 fleet to SZ 33
    1 BB, 2 SS from SZ 10 to SZ 26
    2 SS from SZ 28 to SZ 26
    1 SS from SZ 101 to SZ 28

    Placement:
    1 AC, 1 Fgt, 1 DD in SZ 10
    2 Trns in SZ 101
    1 Art on EUS

    USA collects $75

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