TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - GermansCombat Hit Differential Summary :
This could be the worst start ever. Sorry man that’s just cruel and unnecessary - more salt in the wounds.
Man twlo 1inf
Noncombat
2ftr Man - sz61
2inf Bor via trn sz49 to sz37 - FIC
1ftr FIC - sz37
1ftr FIC - sz61
2ac sz62 - sz61
1bb, 1cru sz50 - sz61
build
1ic FIC
1ftr Jap
collect 32 + 10 + 9 saved = 51
Britain turn 2
Purchase
55 IPC
battleship
ac
3 infantry
3 artillery
save 1 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ)
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)
dice
revise that, I had the purchase wrong and I want to change it anyway:
Britain turn 2
Purchase
55 IPC
battleship
ac
fighter
3 infantry
save 2 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ) unload in Z7
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)
dice
FRA
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 2)1@4: (5)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (6)
FRA round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 6)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (2)
FRA taken with infantry, bomber
NWY
A - infantry, tank, 2 fighters, battleship
Rolls: 1@1 3@3 1@4; Total Hits: 21@1: (4)3@3: (2, 4, 3)1@4: (5)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (1, 6, 4)
NWY round 2
A - tank, 2 fighters
Rolls: 3@3; Total Hits: 23@3: (2, 1, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
NWY taken with tank, 2 fighters
BUR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (2, 5)
BUR round 2
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
BUR round 3
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
BUR round 4
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
BUR taken with fighter, not controlled
Noncombat Moves
destroyer from Z48 to Z51
2 fighters from NWY to Z5
ac from Z7 to Z5
destroyer from Z7 to Z13
bomber from FRA to GBR
2 infantry from RHO to CNG
infantry from WUS to WCA
2 infantry from PER to TRJ
fighter from BUR to TRJ
Mobilize
ac, battleship, fighter in Z7
3 infantry in GBR
Income
43 + 15 + 2 saved = 60
Italy 2
15 buys 1arm, 2inf, 1art
Combat
sz13 - 1ftr Ita
Ukr - 1inf Lib via trn sz15 to sz16, 1bb bombard
Fra - 2inf, 1art Ita
sz13
Rolls: 1@3; Total Hits: 01@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5)
sz13 rd2
Rolls: 1@3; Total Hits: 01@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
of course
Ukr
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
certainly
Fra
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
sz13 holds lost 1ftr
Ukr cleared not taken lost 1inf
Fra twlo 1inf
Noncombat
2cru sz14 - sz16
build
1arm, 2inf, 1art Ita
collect 10
America turn 2
Purchase
48 IPC
8 submarines
China gets 2 infantry
Combat Moves
Z62 (transport) v bomber (HAW)
China
KIA (empty) v infantry (HUP)
SUI (infantry) v infantry (NIN), fighter (CHI)
dice
SUI
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)