@surfer Scramble? You have 6 planes!
11L LuckyLindy (allies +9) vs ExtraBilly (axis) +NO -tech
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UKR taken with artillery
Noncombat Moves
infantry from KAR to BEL
infantry from BEL to RUS
2 tanks from CAU to IND
infantry from NOV to RUS
infantry from EVE to NOV
6 infantry from BRY to STC
tank from RUS to CAU
submarine from Z6 to Z12
artillery from CAU to RUS
2 infantry, AA gun from CAU to PERMobilize
2 infantry, fighter in CAU
2 infantry, 3 artillery in RUSIncome
30 + 5 NO = 35 -
I should have 2trn in sz50 and 1trn in sz62. I guess I didnt move one down when i went after the Phi.
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That is fine, no problem just put it in Z50.
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Dont think it is going to matter too much. I am in big trouble.
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@ExtraBilly:
Dont think it is going to matter too much. I am in big trouble.
Yeah, it would take perfect strategy and a near miracle to come back from that start.
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Jap2
34 buys 1ftr, 1ic save 9
Combat
Nin - 3inf Sui
Fuk - 1inf, 1art Phi via trn sz50 to sz61, 1inf, 1arm Jap sz62 to sz61
Kwa - 1arm Phi via trn sz50 to sz61
Man - 1inf, 1art Jap via trn sz61 to sz62, 2ftr sz62
Bur - 2inf Sum via trn sz38 to sz37Nin
Rolls: 3@1; Total Hits: 03@1: (5, 6, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
and it continues
Nin rd2
Rolls: 2@1; Total Hits: 02@1: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (6) -
Nin rd3
Rolls: 2@1; Total Hits: 02@1: (4, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
retreat 1inf
Man
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 3)2@3: (6, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
This could be the worst start ever. Sorry man that’s just cruel and unnecessary - more salt in the wounds.
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Man twlo 1inf
Noncombat
2ftr Man - sz61
2inf Bor via trn sz49 to sz37 - FIC
1ftr FIC - sz37
1ftr FIC - sz61
2ac sz62 - sz61
1bb, 1cru sz50 - sz61build
1ic FIC
1ftr Japcollect 32 + 10 + 9 saved = 51
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Britain turn 2
Purchase
55 IPCbattleship
ac
3 infantry
3 artillerysave 1 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ)
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)dice
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revise that, I had the purchase wrong and I want to change it anyway:
Britain turn 2
Purchase
55 IPCbattleship
ac
fighter
3 infantrysave 2 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ) unload in Z7
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)dice
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FRA
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 2)1@4: (5)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (6) -
FRA round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 6)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (2) -
FRA taken with infantry, bomber
NWY
A - infantry, tank, 2 fighters, battleship
Rolls: 1@1 3@3 1@4; Total Hits: 21@1: (4)3@3: (2, 4, 3)1@4: (5)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (1, 6, 4) -
NWY round 2
A - tank, 2 fighters
Rolls: 3@3; Total Hits: 23@3: (2, 1, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
NWY taken with tank, 2 fighters
BUR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
BUR round 2
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
BUR round 3
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)





