@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
BST all units killed, not taken
FIN
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
FIN taken with infantry, tank
UKR
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (1, 6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
UKR taken with artillery
Noncombat Moves
infantry from KAR to BEL
infantry from BEL to RUS
2 tanks from CAU to IND
infantry from NOV to RUS
infantry from EVE to NOV
6 infantry from BRY to STC
tank from RUS to CAU
submarine from Z6 to Z12
artillery from CAU to RUS
2 infantry, AA gun from CAU to PER
Mobilize
2 infantry, fighter in CAU
2 infantry, 3 artillery in RUS
Income
30 + 5 NO = 35
I should have 2trn in sz50 and 1trn in sz62. I guess I didnt move one down when i went after the Phi.
That is fine, no problem just put it in Z50.
Dont think it is going to matter too much. I am in big trouble.
@ExtraBilly:
Dont think it is going to matter too much. I am in big trouble.
Yeah, it would take perfect strategy and a near miracle to come back from that start.
Jap2
34 buys 1ftr, 1ic save 9
Combat
Nin - 3inf Sui
Fuk - 1inf, 1art Phi via trn sz50 to sz61, 1inf, 1arm Jap sz62 to sz61
Kwa - 1arm Phi via trn sz50 to sz61
Man - 1inf, 1art Jap via trn sz61 to sz62, 2ftr sz62
Bur - 2inf Sum via trn sz38 to sz37
Nin
Rolls: 3@1; Total Hits: 03@1: (5, 6, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
and it continues
Nin rd2
Rolls: 2@1; Total Hits: 02@1: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
Nin rd3
Rolls: 2@1; Total Hits: 02@1: (4, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
retreat 1inf
Man
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 3)2@3: (6, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
This could be the worst start ever. Sorry man that’s just cruel and unnecessary - more salt in the wounds.
Man twlo 1inf
Noncombat
2ftr Man - sz61
2inf Bor via trn sz49 to sz37 - FIC
1ftr FIC - sz37
1ftr FIC - sz61
2ac sz62 - sz61
1bb, 1cru sz50 - sz61
build
1ic FIC
1ftr Jap
collect 32 + 10 + 9 saved = 51
Britain turn 2
Purchase
55 IPC
battleship
ac
3 infantry
3 artillery
save 1 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ)
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)
dice
revise that, I had the purchase wrong and I want to change it anyway:
Britain turn 2
Purchase
55 IPC
battleship
ac
fighter
3 infantry
save 2 IPC
Combat Moves
BST (empty) v infantry (GBR)
NWY (3 infantry) v infantry, tank (GBR) unload in Z5, *support shot with battleship, 2 fighters (Z7)
FRA (artillery) v infantry, artillery (GBR), bomber (TRJ) unload in Z7
NWE (empty) v infantry (GBR) unload in Z7
BUR (2 infantry) v infantry, artillery (IND), fighter (TRJ)
CAR (empty) v artillery (Z45)
dice
FRA
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (2, 2)1@4: (5)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (6)
FRA round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 22@1: (1, 6)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (2)
FRA taken with infantry, bomber
NWY
A - infantry, tank, 2 fighters, battleship
Rolls: 1@1 3@3 1@4; Total Hits: 21@1: (4)3@3: (2, 4, 3)1@4: (5)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (1, 6, 4)
NWY round 2
A - tank, 2 fighters
Rolls: 3@3; Total Hits: 23@3: (2, 1, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
NWY taken with tank, 2 fighters
BUR
A - infantry, artillery, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (2, 5)