11L LuckyLindy (allies +9) vs ExtraBilly (axis) +NO -tech


  • Dude.  That is so sick.  Boy am I glad I was not flying over an AA gun that round!

    HUP taken with 2 infantry, fighter

    Noncombat Moves

    China
    fighter from HUP to CHI

    destroyer, ac from Z44 to Z53
    fighter from Z44 and fighter from HAW to AUS
    fighter from WUS and fighter from EUS to Z53
    bomber from EUS to HAW
    bomber from WUS to AUS
    infantry from ALA to WCA
    infantry and AA gun from WUS to WCA
    infantry from CUS to WCA
    infantry and artillery from EUS to PAN
    transport and destroyer from Z10 to Z20

    Mobilize
    submarine, destroyer, ac, 2 fighters in Z56

    China
    infantry in CHI
    infantry in NIN

    Income
    38 + 10 NO = 48

    One thing is for sure, the dice can only get better for you from here.

    LL_v_EB_1fUSA.AAM


  • Hey EB, sorry, I spent 48 that turn when I only had 40.

    So what I would like to do is remove fighter, submarine (-16) and add destroyer (8) to spend a total of 40 instead of 48.

    This map reflects the change.

    LL_v_EB_1fUSA.AAM


  • Not sure the dice can save me now. This is looking like a short war.

    G2

    34 buys 1ftr 8inf

    Combat
    Nor - 3inf Fin
    Bul - 1inf, 1art Ukr, 1inf Pol
    Epl - 1inf Pol, 3inf, 1art, 4arm Bst, 3arm Ukr

    Nor
    DiceRolls: 3@1; Total Hits: 03@1: (3, 2, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Nor rd2
    DiceRolls: 3@1; Total Hits: 03@1: (5, 4, 2)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Nor rd3
    DiceRolls: 3@1; Total Hits: 03@1: (6, 6, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Nice roll for the Germans
    Nor rd4
    DiceRolls: 3@1; Total Hits: 13@1: (2, 1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Nor twol

    Bul
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Bul twol

    Epl
    DiceRolls: 3@1 2@2 7@3; Total Hits: 43@1: (1, 5, 2)2@2: (1, 5)7@3: (1, 6, 1, 4, 5, 5, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • Epl twol

    Noncombat
    2ftr Alg - Ger
    2inf, 1art, 1arm Alg - Lib
    4inf, 5arm Ger - Pol

    build
    8inf, 1ftr Ger

    collect 35 + 10 = 45

    LL_v_EB_2aGer.AAM


  • Soviet turn 2

    Purchase
    34 IPC

    4 infantry
    3 artillery
    fighter

    Combat Moves
    UKR (infantry) v infantry, artillery (CAU)
    MAN (empty) v infantry (BRY)
    FIN (infantry) v infantry, tank (KAR)
    BST (infantry) v infantry, artillery (KAR)

    dice


  • BST
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • BST to the death
    A - artillery
    DiceRolls: 10@2; Total Hits: 210@2: (1, 3, 5, 3, 2, 6, 5, 5, 4, 4)
    D - infantry
    DiceRolls: 10@2; Total Hits: 310@2: (2, 3, 2, 5, 6, 4, 4, 3, 3, 2)


  • BST all units killed, not taken

    FIN
    A - infantry, tank
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • FIN taken with infantry, tank

    UKR
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • UKR taken with artillery

    Noncombat Moves
    infantry from KAR to BEL
    infantry from BEL to RUS
    2 tanks from CAU to IND
    infantry from NOV to RUS
    infantry from EVE to NOV
    6 infantry from BRY to STC
    tank from RUS to CAU
    submarine from Z6 to Z12
    artillery from CAU to RUS
    2 infantry, AA gun from CAU to PER

    Mobilize

    2 infantry, fighter in CAU
    2 infantry, 3 artillery in RUS

    Income
    30 + 5 NO = 35

    LL_v_EB_2bRUS.AAM


  • I should have 2trn in sz50 and 1trn in sz62. I guess I didnt move one down when i went after the Phi.


  • That is fine, no problem just put it in Z50.


  • Dont think it is going to matter too much. I am in big trouble.


  • @ExtraBilly:

    Dont think it is going to matter too much. I am in big trouble.

    Yeah, it would take perfect strategy and a near miracle to come back from that start.


  • Jap2

    34 buys 1ftr, 1ic save 9

    Combat
    Nin - 3inf Sui
    Fuk - 1inf, 1art  Phi via trn sz50 to sz61, 1inf, 1arm Jap sz62 to sz61
    Kwa - 1arm Phi via trn sz50 to sz61
    Man - 1inf, 1art Jap via trn sz61 to sz62, 2ftr sz62
    Bur - 2inf Sum via trn sz38 to sz37

    Nin
    DiceRolls: 3@1; Total Hits: 03@1: (5, 6, 4)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

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