11L '41 Ol' Blood&Guts (Axis) vs. ExtraBilly (Allies+9)


  • well, tried the same thing you did, but with poor results  :cry:

    sz14
    A-ftr bmr
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
    D-cru
    DiceRolls: 1@3; Total Hits: 11@3: (2)


  • That stinkin’ cruiser definitely was worth its weight in gold

    sz14 cwlo ftr

    Fin
    A-4inf ftr
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (1, 1, 2, 6)1@3: (4)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Fin lwol

    Euk
    A-2inf art
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 6)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Euk
    A-inf art
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Euk twlo inf

    Bst
    A-3inf art 7arm 2ftr
    DiceRolls: 2@1 2@2 9@3; Total Hits: 72@1: (5, 6)2@2: (4, 6)9@3: (3, 1, 3, 5, 3, 2, 5, 2, 3)
    D-4inf art arm
    DiceRolls: 5@2 1@3; Total Hits: 15@2: (5, 6, 5, 5, 4)1@3: (1)


  • Bst twlo inf…definitely made up for Gibraltar and sz14

    NCM
    ftr Fin => sz5
    2ftr Bst => sz5
    2inf Ger => Pol
    2inf arm Alg => Lib
    sub sz2 => sz6
    sub sz6 => sz5
    bmr sz14 => Ger

    Mobilize
    2dd cv in sz5
    2inf art arm in Ger

    Collect: 53

    OBG_vs._EB_02aG.AAM


  • No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though

    US art instead of arm

    China
    1inf Yun - Sik
    build 1inf Chi, 1inf Nin

    Rus2

    34 buys 2arm, 4inf, 3art

    Combat
    Kar - 3inf, 1art Bel
    Euk - 4inf 1arm Mos
    Ukr - 9inf, 1arm Cau, 1arm Mos
    Epl - 1inf Bel
    Man - 1inf Bry

    Kar
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (4, 3)2@2: (5, 5)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Kar rd2
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (4, 5)2@2: (2, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Kar twol

    Euk
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 5, 4)1@3: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)


  • Euk rd2
    DiceRolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 1, 6)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Euk twol

    Ukr
    DiceRolls: 9@1 2@3; Total Hits: 39@1: (4, 2, 3, 1, 5, 4, 6, 5, 1)2@3: (6, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ukr twol

    Epl twol
    Man twol

    Noncombat
    1ss sz6 - sz2
    5inf Bty - Stc
    1inf Nov - Mos
    1inf Eve - Nov

    build
    2arm, 3inf, 3art Mos
    1inf Cau

    collect 32 + 5 = 37

    OBG_vs._EB_02bR.AAM


  • @ExtraBilly:

    No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though

    This is very true. I love playing the game.

    Manchuria is originally a Chinese territory. So when it is liberated, it goes to China not the liberator…Russia’s IPC total is 3 less at 34.

    Also, Russia’s IPC value is only 6 so you can only place 6 troops there…so 2 must go to Caucasus

    I am headed to bed and will do Japan tomorrow afternoon…oh yeah, I placed the art in Eus on my map in progress


  • Sorry again. I will get the hang of this eventually. Please be patient.

    OBG_vs._EB_02bR.AAM


  • @ExtraBilly:

    Sorry again. I will get the hang of this eventually. Please be patient.

    Dude I have raised 4 sons…oldest one (who is Sgt. Pavlov on here) will be a sophomore in college to the youngest going in the 6th grade…I know ALL about patience  :-D


  • Jap2-Buy: IC, 2 dd, arm…save 0

    CM
    1. inf Bur => Ind
    2. inf art Bur (trn sz37)/2inf Bor (trn sz49)/ftr sz37 => Aus 2inf
    3. 2inf Fuk => Yun
    4. 3inf Hup/ftr FIC => Sik inf
    5. 2inf Sui/ftr FIC => Nin inf
    6. inf art Jap (trn sz61)/ftr Kia/ftr sz60 => Man inf
    7. inf Kwa & arm Fuk (trn sz61)/cru sz50/ftr sz60 => Phi 2 inf
    8. 2ftr sz60/ftr sz37 => sz48 dd

    Aus
    aa gun
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • Aus
    A-3inf art ftr
    DiceRolls: 2@1 2@2 1@3; Total Hits: 02@1: (3, 2)2@2: (3, 4)1@3: (5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)


  • Aus
    A-2inf art ftr
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 6)1@3: (1)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • Aus twlo 2inf

    Sik
    A-3inf ftr
    DiceRolls: 3@1 1@3; Total Hits: 13@1: (6, 3, 5)1@3: (3)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Sik twlo inf

    Nin
    A-2inf ftr
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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