Scramble sz110?
11L '41 Ol' Blood&Guts (Axis) vs. ExtraBilly (Allies+9)
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@ExtraBilly:
Italy doesn’t get the NO with the Gbr cruiser in sz14.
US1
40 2ac, 1dd, 1arm
Combat
China
noneSorry about the mix up on the Italian NO…brainfart…the troops you bought with the US add up to 41 and you only have 40. You could change the armor to an artillery and it would be 40…also, you forgot to do China. She gets 2 inf because of having 4 territories. So, if you want, you can do the noncoms and placement before Russia. I will go ahead with Germany since that will not effect my moves with them.
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You forgot to put the armor in Eus anyhow…so dont forget to change that and place it
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Ger2-Buy: cv, 2 dd, 2 inf, art, arm…save 0
CM
1. inf Fra/art Alg => Gib art
2. sub sz2 => sz12 autokill trn
3. bmr Alg/ftr Blk => sz14 cru
4. inf Ger => Kar
5. 4inf ftr Nwy => Fin inf
6. 2inf art Ukr => Euk inf
7. 3inf arm Pol/3arm Ukr/art 3arm Epl/2ftr sz5 => Bst 4inf art armGib
A-inf art
Rolls: 2@2; Total Hits: 02@2: (5, 5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Gib first to hit
A-art
Rolls: 10@2; Total Hits: 310@2: (6, 1, 4, 3, 6, 5, 4, 1, 2, 5)
D-art
Rolls: 10@2; Total Hits: 610@2: (1, 5, 2, 2, 2, 4, 4, 1, 2, 5) -
well, tried the same thing you did, but with poor results :cry:
sz14
A-ftr bmr
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
D-cru
Rolls: 1@3; Total Hits: 11@3: (2) -
That stinkin’ cruiser definitely was worth its weight in gold
sz14 cwlo ftr
Fin
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 1, 2, 6)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Fin lwol
Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Euk
A-inf art
Rolls: 2@2; Total Hits: 22@2: (1, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Euk twlo inf
Bst
A-3inf art 7arm 2ftr
Rolls: 2@1 2@2 9@3; Total Hits: 72@1: (5, 6)2@2: (4, 6)9@3: (3, 1, 3, 5, 3, 2, 5, 2, 3)
D-4inf art arm
Rolls: 5@2 1@3; Total Hits: 15@2: (5, 6, 5, 5, 4)1@3: (1) -
Bst twlo inf…definitely made up for Gibraltar and sz14
NCM
ftr Fin => sz5
2ftr Bst => sz5
2inf Ger => Pol
2inf arm Alg => Lib
sub sz2 => sz6
sub sz6 => sz5
bmr sz14 => GerMobilize
2dd cv in sz5
2inf art arm in GerCollect: 53
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No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though
US art instead of arm
China
1inf Yun - Sik
build 1inf Chi, 1inf NinRus2
34 buys 2arm, 4inf, 3art
Combat
Kar - 3inf, 1art Bel
Euk - 4inf 1arm Mos
Ukr - 9inf, 1arm Cau, 1arm Mos
Epl - 1inf Bel
Man - 1inf BryKar
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 3)2@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kar rd2
Rolls: 2@1 2@2; Total Hits: 12@1: (4, 5)2@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kar twol
Euk
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 5, 4)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Euk rd2
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 1, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Euk twol
Ukr
Rolls: 9@1 2@3; Total Hits: 39@1: (4, 2, 3, 1, 5, 4, 6, 5, 1)2@3: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr twol
Epl twol
Man twolNoncombat
1ss sz6 - sz2
5inf Bty - Stc
1inf Nov - Mos
1inf Eve - Novbuild
2arm, 3inf, 3art Mos
1inf Caucollect 32 + 5 = 37
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@ExtraBilly:
No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though
This is very true. I love playing the game.
Manchuria is originally a Chinese territory. So when it is liberated, it goes to China not the liberator…Russia’s IPC total is 3 less at 34.
Also, Russia’s IPC value is only 6 so you can only place 6 troops there…so 2 must go to Caucasus
I am headed to bed and will do Japan tomorrow afternoon…oh yeah, I placed the art in Eus on my map in progress
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Sorry again. I will get the hang of this eventually. Please be patient.
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@ExtraBilly:
Sorry again. I will get the hang of this eventually. Please be patient.
Dude I have raised 4 sons…oldest one (who is Sgt. Pavlov on here) will be a sophomore in college to the youngest going in the 6th grade…I know ALL about patience :-D
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Jap2-Buy: IC, 2 dd, arm…save 0
CM
1. inf Bur => Ind
2. inf art Bur (trn sz37)/2inf Bor (trn sz49)/ftr sz37 => Aus 2inf
3. 2inf Fuk => Yun
4. 3inf Hup/ftr FIC => Sik inf
5. 2inf Sui/ftr FIC => Nin inf
6. inf art Jap (trn sz61)/ftr Kia/ftr sz60 => Man inf
7. inf Kwa & arm Fuk (trn sz61)/cru sz50/ftr sz60 => Phi 2 inf
8. 2ftr sz60/ftr sz37 => sz48 ddAus
aa gun
Rolls: 1@1; Total Hits: 01@1: (3)





