scramble option
11L '41 Ol' Blood&Guts (Axis) vs. ExtraBilly (Allies+9)
-
well, tried the same thing you did, but with poor results :cry:
sz14
A-ftr bmr
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)
D-cru
Rolls: 1@3; Total Hits: 11@3: (2) -
That stinkin’ cruiser definitely was worth its weight in gold
sz14 cwlo ftr
Fin
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 1, 2, 6)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Fin lwol
Euk
A-2inf art
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Euk
A-inf art
Rolls: 2@2; Total Hits: 22@2: (1, 1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Euk twlo inf
Bst
A-3inf art 7arm 2ftr
Rolls: 2@1 2@2 9@3; Total Hits: 72@1: (5, 6)2@2: (4, 6)9@3: (3, 1, 3, 5, 3, 2, 5, 2, 3)
D-4inf art arm
Rolls: 5@2 1@3; Total Hits: 15@2: (5, 6, 5, 5, 4)1@3: (1) -
Bst twlo inf…definitely made up for Gibraltar and sz14
NCM
ftr Fin => sz5
2ftr Bst => sz5
2inf Ger => Pol
2inf arm Alg => Lib
sub sz2 => sz6
sub sz6 => sz5
bmr sz14 => GerMobilize
2dd cv in sz5
2inf art arm in GerCollect: 53
-
No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though
US art instead of arm
China
1inf Yun - Sik
build 1inf Chi, 1inf NinRus2
34 buys 2arm, 4inf, 3art
Combat
Kar - 3inf, 1art Bel
Euk - 4inf 1arm Mos
Ukr - 9inf, 1arm Cau, 1arm Mos
Epl - 1inf Bel
Man - 1inf BryKar
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 3)2@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kar rd2
Rolls: 2@1 2@2; Total Hits: 12@1: (4, 5)2@2: (2, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Kar twol
Euk
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 5, 4)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Euk rd2
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 1, 6)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Euk twol
Ukr
Rolls: 9@1 2@3; Total Hits: 39@1: (4, 2, 3, 1, 5, 4, 6, 5, 1)2@3: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr twol
Epl twol
Man twolNoncombat
1ss sz6 - sz2
5inf Bty - Stc
1inf Nov - Mos
1inf Eve - Novbuild
2arm, 3inf, 3art Mos
1inf Caucollect 32 + 5 = 37
-
@ExtraBilly:
No need to apologize. As you can see I am making plenty of mistakes myself. I will try to be more accurate in the future. It is fun to play though
This is very true. I love playing the game.
Manchuria is originally a Chinese territory. So when it is liberated, it goes to China not the liberator…Russia’s IPC total is 3 less at 34.
Also, Russia’s IPC value is only 6 so you can only place 6 troops there…so 2 must go to Caucasus
I am headed to bed and will do Japan tomorrow afternoon…oh yeah, I placed the art in Eus on my map in progress
-
Sorry again. I will get the hang of this eventually. Please be patient.
-
@ExtraBilly:
Sorry again. I will get the hang of this eventually. Please be patient.
Dude I have raised 4 sons…oldest one (who is Sgt. Pavlov on here) will be a sophomore in college to the youngest going in the 6th grade…I know ALL about patience :-D
-
Jap2-Buy: IC, 2 dd, arm…save 0
CM
1. inf Bur => Ind
2. inf art Bur (trn sz37)/2inf Bor (trn sz49)/ftr sz37 => Aus 2inf
3. 2inf Fuk => Yun
4. 3inf Hup/ftr FIC => Sik inf
5. 2inf Sui/ftr FIC => Nin inf
6. inf art Jap (trn sz61)/ftr Kia/ftr sz60 => Man inf
7. inf Kwa & arm Fuk (trn sz61)/cru sz50/ftr sz60 => Phi 2 inf
8. 2ftr sz60/ftr sz37 => sz48 ddAus
aa gun
Rolls: 1@1; Total Hits: 01@1: (3) -
Aus
A-3inf art ftr
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (3, 2)2@2: (3, 4)1@3: (5)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Aus
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 6)1@3: (1)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Aus twlo 2inf
Sik
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 3, 5)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Sik twlo inf
Nin
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)





