@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2
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:roll: Chi hwlo inf
inf retreats to Nin
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 2, 6)2@2: (5, 1)1@3: (3)
D-3inf art
Rolls: 4@2; Total Hits: 04@2: (3, 3, 6, 5) -
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (5, 1, 4)2@2: (4, 3)1@3: (1)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Aus twol
Wak
A-inf art 5ftr cru bb
Rolls: 2@2 6@3 1@4; Total Hits: 32@2: (1, 5)6@3: (3, 2, 4, 5, 4, 6)1@4: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Wak twlo inf
Ind
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Ind twol
I actually want to retreat the inf to Sik instead of Nin
NCM
ftr Chi => Nin
arm FIC => Nin
ftr Inf => Bur
arm FIC => Bur
5ftr Wak => sz52
2cv sz48 => sz52
cv 2dd sz62 => sz52
cv sz48 => sz40
inf aa gun Jap => FIC
inf Man => Sui
inf Fuk => HupMobilize
IC in Man
IC in Bur
2arm in FIC
dd in sz62Collect: 60
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I think there were 3 infantry and an artillery on AUS.
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Oh wait, I see. I was only looking at the second round. No worries. That time, my guys were asleep!
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Britain turn 3
Purchase
33 IPCsubmarine
transport
ac
2 infantryCombat Moves
TRJ (infantry) v 3 infantry, tank (PER)
IND (2 infantry) v 3 infantry, 2 artillery, fighter (PER)
SUD (tank) v 2 infantry (CNG), bomber (PER)
FIN (empty) v infantry (NWY)
NWE (empty) v infantry (GBR) unload in Z6dice
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SUD
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 4)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6) -
SUD round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 3)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3) -
SUD round 3
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
SUD to the death!
A - bomber
Rolls: 10@4; Total Hits: 810@4: (2, 5, 1, 4, 3, 3, 5, 1, 4, 4)
D - tank
Rolls: 10@3; Total Hits: 710@3: (3, 4, 2, 5, 2, 3, 1, 4, 3, 2) -
all units from both sides killed in SUD. There were some of your missing tank hits from BST, right!
IND
A - 3 infantry, 2 artillery, fighter
Rolls: 1@1 4@2 1@3; Total Hits: 51@1: (1)4@2: (2, 3, 2, 1)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
IND taken with 2 infantry, 2 artillery, fighter
TRJ
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 6, 3)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
hot/cold huh
TRJ round 2
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 3, 3)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
TRJ round 3
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
Crazy dice.
Noncombat Moves
destroyer from Z8 to Z6
infantry from PER to TRJ
AA gun from PER to IND
fighter from IND to PER
tank from WCA and infantry from Z56 to PANMobilize
2 infantry in GBR
submarine, transport, ac in Z6Income
33 -
all units from both sides killed in SUD. There were some of your missing tank hits from BST, right!
Not quite the fair trade I think :wink:
Ita3-Buy: 3 inf, 3 art…save 4
CM
1. inf art Ita with cru bb support/2arm Pol => Ukr 4inf
2. inf art ftr Fra/ftr Epl => Nwe infUkr
A-inf art 2arm cru bb
Rolls: 2@2 3@3 1@4; Total Hits: 22@2: (6, 3)3@3: (2, 5, 1)1@4: (6)
D-4inf
Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 4) -
stupid battleship…but what can youexpect from the Italians :|
Ukr
A-art 2arm
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (5, 6)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Ukr
A-art 2arm
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (6, 2)
D-2inf
Rolls: 2@2; Total Hits: 12@2: (5, 1)





