if possible I would like to re-do my russian turn including buys. Or as a minimum I would like to have the buy stand and edit many NC moves. How do you feel about this?
11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2
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UKR taken with 4 infantry
Noncombat Moves
6 infantry from STC to YAK
infantry from NOV to CHI
submarine from Z12 to Z6
3 infantry, AA gun from ARC to KAR
AA gun from CAU to UKR
AA gun from RUS to CAUMobilize
3 infantry, tank in CAU
4 tanks in RUSIncome
28 + 5 NO = 33 -
:-o I have never seen anything like that. Sorry OBG that was terrible.
Actually I have seen worse once…in my first game against Boldfresh, I had 10 armor in Bst and he attacked with a lesser force from UK to knock down my forces. First roll = 0 hits, second roll almost as bad…lost it with a significant force left and preventing retaking and cost me the game.
Jap3-Buy: 2 IC, 2 arm, dd…save 0
CM
1. inf Bry => Stc
2. inf Bry => Far
3. 2inf Sik/2inf Nin/ftr sz62 => Chi 3 inf
4. 4inf art arm Ngu => Aus 3inf art from sz40
5. art Man/inf Jap/cru bb 4ftr sz48/ftr sz62 => Wak inf
6. 2inf Bur/ftr sz48 => Ind infChi
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 6, 4, 3)1@3: (5)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3) -
more bad dice
Chi
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 6)1@3: (3)
D-3inf
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1) -
:roll: Chi hwlo inf
inf retreats to Nin
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 2, 6)2@2: (5, 1)1@3: (3)
D-3inf art
Rolls: 4@2; Total Hits: 04@2: (3, 3, 6, 5) -
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (5, 1, 4)2@2: (4, 3)1@3: (1)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Aus twol
Wak
A-inf art 5ftr cru bb
Rolls: 2@2 6@3 1@4; Total Hits: 32@2: (1, 5)6@3: (3, 2, 4, 5, 4, 6)1@4: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Wak twlo inf
Ind
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Ind twol
I actually want to retreat the inf to Sik instead of Nin
NCM
ftr Chi => Nin
arm FIC => Nin
ftr Inf => Bur
arm FIC => Bur
5ftr Wak => sz52
2cv sz48 => sz52
cv 2dd sz62 => sz52
cv sz48 => sz40
inf aa gun Jap => FIC
inf Man => Sui
inf Fuk => HupMobilize
IC in Man
IC in Bur
2arm in FIC
dd in sz62Collect: 60
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I think there were 3 infantry and an artillery on AUS.
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Oh wait, I see. I was only looking at the second round. No worries. That time, my guys were asleep!
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Britain turn 3
Purchase
33 IPCsubmarine
transport
ac
2 infantryCombat Moves
TRJ (infantry) v 3 infantry, tank (PER)
IND (2 infantry) v 3 infantry, 2 artillery, fighter (PER)
SUD (tank) v 2 infantry (CNG), bomber (PER)
FIN (empty) v infantry (NWY)
NWE (empty) v infantry (GBR) unload in Z6dice
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SUD
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 4)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6) -
SUD round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 3)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3) -
SUD round 3
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
SUD to the death!
A - bomber
Rolls: 10@4; Total Hits: 810@4: (2, 5, 1, 4, 3, 3, 5, 1, 4, 4)
D - tank
Rolls: 10@3; Total Hits: 710@3: (3, 4, 2, 5, 2, 3, 1, 4, 3, 2) -
all units from both sides killed in SUD. There were some of your missing tank hits from BST, right!
IND
A - 3 infantry, 2 artillery, fighter
Rolls: 1@1 4@2 1@3; Total Hits: 51@1: (1)4@2: (2, 3, 2, 1)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
IND taken with 2 infantry, 2 artillery, fighter
TRJ
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 6, 3)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
hot/cold huh
TRJ round 2
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 3, 3)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
TRJ round 3
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5) -
Crazy dice.
Noncombat Moves
destroyer from Z8 to Z6
infantry from PER to TRJ
AA gun from PER to IND
fighter from IND to PER
tank from WCA and infantry from Z56 to PANMobilize
2 infantry in GBR
submarine, transport, ac in Z6Income
33





