@surfer Scramble? You have 6 planes!
11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2
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:-o I have never seen anything like that. Sorry OBG that was terrible.
BST taken with 7 tanks. :|
KAR
A - 3 infantry, 2 artillery
Rolls: 1@1 4@2; Total Hits: 41@1: (1)4@2: (1, 4, 1, 2)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1) -
KAR taken with 2 infantry, 2 artillery
EUK
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (3, 1, 2, 1, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
EUK taken with 5 infantry
UKR
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (1, 4, 1, 2, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
UKR taken with 4 infantry
Noncombat Moves
6 infantry from STC to YAK
infantry from NOV to CHI
submarine from Z12 to Z6
3 infantry, AA gun from ARC to KAR
AA gun from CAU to UKR
AA gun from RUS to CAUMobilize
3 infantry, tank in CAU
4 tanks in RUSIncome
28 + 5 NO = 33 -
:-o I have never seen anything like that. Sorry OBG that was terrible.
Actually I have seen worse once…in my first game against Boldfresh, I had 10 armor in Bst and he attacked with a lesser force from UK to knock down my forces. First roll = 0 hits, second roll almost as bad…lost it with a significant force left and preventing retaking and cost me the game.
Jap3-Buy: 2 IC, 2 arm, dd…save 0
CM
1. inf Bry => Stc
2. inf Bry => Far
3. 2inf Sik/2inf Nin/ftr sz62 => Chi 3 inf
4. 4inf art arm Ngu => Aus 3inf art from sz40
5. art Man/inf Jap/cru bb 4ftr sz48/ftr sz62 => Wak inf
6. 2inf Bur/ftr sz48 => Ind infChi
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 6, 4, 3)1@3: (5)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3) -
more bad dice
Chi
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 6)1@3: (3)
D-3inf
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1) -
:roll: Chi hwlo inf
inf retreats to Nin
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 2, 6)2@2: (5, 1)1@3: (3)
D-3inf art
Rolls: 4@2; Total Hits: 04@2: (3, 3, 6, 5) -
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (5, 1, 4)2@2: (4, 3)1@3: (1)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Aus twol
Wak
A-inf art 5ftr cru bb
Rolls: 2@2 6@3 1@4; Total Hits: 32@2: (1, 5)6@3: (3, 2, 4, 5, 4, 6)1@4: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Wak twlo inf
Ind
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 3)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Ind twol
I actually want to retreat the inf to Sik instead of Nin
NCM
ftr Chi => Nin
arm FIC => Nin
ftr Inf => Bur
arm FIC => Bur
5ftr Wak => sz52
2cv sz48 => sz52
cv 2dd sz62 => sz52
cv sz48 => sz40
inf aa gun Jap => FIC
inf Man => Sui
inf Fuk => HupMobilize
IC in Man
IC in Bur
2arm in FIC
dd in sz62Collect: 60
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I think there were 3 infantry and an artillery on AUS.
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Oh wait, I see. I was only looking at the second round. No worries. That time, my guys were asleep!
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Britain turn 3
Purchase
33 IPCsubmarine
transport
ac
2 infantryCombat Moves
TRJ (infantry) v 3 infantry, tank (PER)
IND (2 infantry) v 3 infantry, 2 artillery, fighter (PER)
SUD (tank) v 2 infantry (CNG), bomber (PER)
FIN (empty) v infantry (NWY)
NWE (empty) v infantry (GBR) unload in Z6dice
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SUD
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 4)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6) -
SUD round 2
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 02@1: (5, 3)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (3) -
SUD round 3
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2) -
SUD to the death!
A - bomber
Rolls: 10@4; Total Hits: 810@4: (2, 5, 1, 4, 3, 3, 5, 1, 4, 4)
D - tank
Rolls: 10@3; Total Hits: 710@3: (3, 4, 2, 5, 2, 3, 1, 4, 3, 2) -
all units from both sides killed in SUD. There were some of your missing tank hits from BST, right!
IND
A - 3 infantry, 2 artillery, fighter
Rolls: 1@1 4@2 1@3; Total Hits: 51@1: (1)4@2: (2, 3, 2, 1)1@3: (3)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
IND taken with 2 infantry, 2 artillery, fighter
TRJ
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 6, 3)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)





