11L 41' - souL (Axis) v. LuckyLindy (Allies +10)


  • ftr -> 62.


  • Britain turn 2

    Purchase
    45 IPC

    4 infantry
    tank
    2 transports
    fighter

    save 4 IPC

    Combat Moves
    NWY (4 infantry) v 2 infantry, 2 artillery, bomber (GBR) using Z3 and Z7 transport offloading in Z3
    ALG (tank) v infantry, tank (GBR), with cruiser and battleship bombard support, fighter (z7)

    dice


  • NWY
    A - 2 infantry, 2 artillery, bomber
    DiceRolls: 4@2 1@4; Total Hits: 34@2: (1, 1, 5, 5)1@4: (2)
    D - 4 infantry
    DiceRolls: 4@2; Total Hits: 04@2: (3, 3, 5, 6)


  • NWY round 2
    A - 2 infantry, 2 artillery, bomber
    DiceRolls: 4@1 1@4; Total Hits: 04@1: (6, 6, 4, 5)1@4: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • hot/cold/hot/cold

    NWY round 3
    A - 2 infantry, 2 artillery, bomber
    DiceRolls: 4@1 1@4; Total Hits: 14@1: (5, 1, 4, 3)1@4: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • NWY taken with 2 infantry, 2 artillery, bomber

    ALG
    A - infantry, tank, fighter, cruiser, battleship
    DiceRolls: 1@1 3@3 1@4; Total Hits: 11@1: (6)3@3: (5, 1, 4)1@4: (5)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • ALG taken with infantry, tank, fighter

    Noncombat Moves
    artillery from IND to PER
    2 infantry from RHO to CNG
    destroyer, ac from Z7 to Z13
    fighter from ALG to Z13
    bomber from NWY to GBR
    destroyer, transport from Z45 to Z56
    infantry from WUS to WCA

    Mobilization
    4 infantry, tank, fighter in GBR
    2 transports in Z2

    Income
    30 + 4 saved = 34

    souLvLuckyLindy02dB.AAM


  • Ita2:
    purchase:
    inf art cv

    combat:
    inf ftr bul -> ukr
    arm trj -> sud
    trn 15 -> 32 unload mad

    ukr 1-3, first hit wins
    aDiceRolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)
    aDiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)
    aDiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • ukr 4-6
    aDiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)
    aDiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)
    aDiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • ncm:
    ftr ukr -> 14
    trn 14 load inf unload lib

    mobilize:
    inf art ita, cv 14

    collect:
    15+5=20, has 20

    souLvLuckyLindy02eI.AAM


  • America turn 2

    Purchase
    48 IPC

    6 destroyers

    Combat Moves
    LIB (infantry, fighter) v fighter (Z12), bomber (GBR), bomber (ECA)

    dice


  • LIB
    A - fighter, 2 bombers
    DiceRolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (6, 4)


  • Do  you lose infantry or fighter?


  • I guess it’s obvious you would want to lose the infantry as the fighter if it survives can block blitzing just as the infantry does - I will continue with your defense.

    LIB
    D - infantry, fighter
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (3)


  • US loses fighter

    LIB round 2
    A - 2 bombers
    DiceRolls: 2@4; Total Hits: 12@4: (5, 4)
    D - fighter
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • Well that was a BUST for the Allies - ouch again.

    LIB taken with bomber, not controlled

    Noncombat Moves
    ac, fighter from Z10 to Z12
    fighter from ECA and fighter from Z12 to ALG
    2 fighters from ECA, destroyer, ac from Z20 to Z56
    submarine from Z56 to Z51

    Mobilize
    6 destroyers in Z56

    Income
    38 + 10 NO + 8 saved (just realized I had 56 this turn, not 48) = 56

    souLvLuckyLindy02fUSA.AAM


  • Ger3:
    Purchase:
    6 inf art 5 arm

    combat:
    3 inf pol, 6 inf 2 art 3 arm epl, arm 2 ftr ger -> bst

    bst
    aDiceRolls: 7@1 4@2 6@3; Total Hits: 67@1: (5, 4, 1, 5, 3, 3, 5)4@2: (5, 4, 1, 6)6@3: (2, 3, 1, 2, 6, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • bst twlo inf

    ncm:
    5 inf ger -> fra
    inf fra -> ita
    4 inf ger -> pol
    inf ger -> blk
    2 ftr bst -> ger
    ftr fra -> 14

    mobilize:
    4 inf art 5 arm ger, 2 inf egy

    collect:
    29+10=39, has 39

    souLvLuckyLindy03aG.AAM


  • Soviet turn 3

    Purchase
    36 IPC

    7 infantry, 3 tanks

    Combat Moves
    EPL (empty) v infantry (EUK)
    UKR (infantry) v 3 infantry (EUK), fighter (CAU)
    TRJ (empty) v tank (CAU)

    dice


  • UKR
    A - 3 infantry, fighter
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 5, 4)1@3: (1)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)

Suggested Topics

  • 13
  • 38
  • 29
  • 97
  • 61
  • 96
  • 56
  • 364
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.9k

Users

40.7k

Topics

1.8m

Posts