@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2
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Ger3-Buy: 5 repairs, cv, 2 ftr, trn, inf, art…save 0
CM
1. 2inf Fin/ftr sz5 => Nwy inf
2. inf art Ger with cru support/inf Fin => Kar art
3. inf Epl => Ukr
4. inf 6arm Epl => Bst inf
5. inf art Epl/ftr sz5 => Bel inf
6. 2inf Epl/bmr Ger => Euk inf
7. arm Lib => SudNwy
A-2inf ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 5)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Nwy
A-inf ftr
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
This is getting old…ftr retreats to sz5…Nwy hwol
Kar
A-2inf art cru
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (1)2@2: (5, 3)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Kar twol…actually an artiliary in Kar
Bst
A-inf 6arm
Rolls: 1@1 6@3; Total Hits: 51@1: (5)6@3: (2, 2, 3, 4, 3, 3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Bst twol
Bel
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Bel
A-art ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
:roll:
Bel hwlo inf
Euk
A-2inf bmr
Rolls: 2@1 1@4; Total Hits: 12@1: (1, 5)1@4: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Euk twol
NCM
bmr Euk => Ger
ftr Nwy/ftr Bel => sz5
3inf Ger => PolMobilize
cv 2ftr trn in sz5
inf art in GerCollect: 51
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Soviet turn 3
Purchase
34 IPC3 infantry, 5 tanks
Combat Moves
BST (infantry, 6 tanks) v 7 tanks (RUS)
KAR (2 infantry, artillery) v 6 infantry, 2 artillery (ARC)
UKR (infantry) v 5 infantry (CAU)
EUK (2 infantry) v 5 infantry (CAU)dice
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Revise that:
Soviet turn 3
Purchase
34 IPC3 infantry, 5 tanks
Combat Moves
BST (infantry, 6 tanks) v 7 tanks (RUS)
KAR (2 infantry, artillery) v 3 infantry, 2 artillery (ARC)
UKR (infantry) v 5 infantry (CAU)
EUK (2 infantry) v 5 infantry (CAU)dice
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BST
A - 7 tanks
Rolls: 7@3; Total Hits: 57@3: (1, 1, 5, 1, 3, 6, 2)
D - infantry, 6 tanks
Rolls: 1@2 6@3; Total Hits: 01@2: (4)6@3: (6, 4, 6, 6, 6, 6) -
Wow, that is CRAZY. Sorry man, you did not deserve a roll that terrible.
German infantry, 4 tanks killed.
BST round 2
A - 7 tanks
Rolls: 7@3; Total Hits: 67@3: (5, 3, 1, 3, 2, 3, 1)
D - 2 tanks
Rolls: 2@3; Total Hits: 02@3: (6, 6) -
:-o I have never seen anything like that. Sorry OBG that was terrible.
BST taken with 7 tanks. :|
KAR
A - 3 infantry, 2 artillery
Rolls: 1@1 4@2; Total Hits: 41@1: (1)4@2: (1, 4, 1, 2)
D - 2 infantry, artillery
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1) -
KAR taken with 2 infantry, 2 artillery
EUK
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (3, 1, 2, 1, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
EUK taken with 5 infantry
UKR
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (1, 4, 1, 2, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
UKR taken with 4 infantry
Noncombat Moves
6 infantry from STC to YAK
infantry from NOV to CHI
submarine from Z12 to Z6
3 infantry, AA gun from ARC to KAR
AA gun from CAU to UKR
AA gun from RUS to CAUMobilize
3 infantry, tank in CAU
4 tanks in RUSIncome
28 + 5 NO = 33 -
:-o I have never seen anything like that. Sorry OBG that was terrible.
Actually I have seen worse once…in my first game against Boldfresh, I had 10 armor in Bst and he attacked with a lesser force from UK to knock down my forces. First roll = 0 hits, second roll almost as bad…lost it with a significant force left and preventing retaking and cost me the game.
Jap3-Buy: 2 IC, 2 arm, dd…save 0
CM
1. inf Bry => Stc
2. inf Bry => Far
3. 2inf Sik/2inf Nin/ftr sz62 => Chi 3 inf
4. 4inf art arm Ngu => Aus 3inf art from sz40
5. art Man/inf Jap/cru bb 4ftr sz48/ftr sz62 => Wak inf
6. 2inf Bur/ftr sz48 => Ind infChi
A-4inf ftr
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 6, 4, 3)1@3: (5)
D-3inf
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3) -
more bad dice
Chi
A-3inf ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 6)1@3: (3)
D-3inf
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1) -
:roll: Chi hwlo inf
inf retreats to Nin
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (2, 2, 6)2@2: (5, 1)1@3: (3)
D-3inf art
Rolls: 4@2; Total Hits: 04@2: (3, 3, 6, 5) -
Aus
A-4inf art arm
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (5, 1, 4)2@2: (4, 3)1@3: (1)
D-inf art
Rolls: 2@2; Total Hits: 02@2: (6, 4)





