'11 L souL (Axis) v. Ol'Blood&Guts (Allies +10)


  • fuk twlo inf
    sui twlo 2 inf
    bur, kwa, hup twol

    ncm:
    ftr kwa -> fic
    ftr 35, cv 61 -> 37
    2 ftr 56, 2 ftr 53, 2 cv 57 -> 62
    ftr hup, ftr sui -> kia

    mobilize:
    inf jpn, 2 trn 62

    collect:
    30+5=35, has 35

    souLvOBG_game2_01cJ.AAM


  • @souL:

    combat:
    dd 51, 2 ftr 57 -> 53
    2 ftr 57 -> 56
    2 ftr 61 -> 35
    2 trn 61 -> 37 unload bur
    bb ca 61 -> 50
    trn 62 load inf arm jpn -> 61 unload fuk
    inf fic -> fuk
    trn 51 load inf -> 49 unload
    trn 51 load 2 inf -> 38 unload
    3 inf fic, ftr for -> yun
    2 inf kia, ftr man -> hup
    3 inf man, ftr jpn -> sui
    3 inf fic, ftr for -> kwa

    you listed 1 inf FIC to Fuk, and 3 inf FIC/ftr For to Yun, and 3inf FIC ftr For to Kwa. I think you meant the inf from Kia to Fuk since it is not on the map, but you had the 3inf/ftr combo in 2 places. You rolled for Kwa instead of Yun, which is fine.

    Also, you short changed yourself 1 IPC.


  • Wanted to make sure the map is correct before proceding


  • Everything is fine the way you said it.  I move on my map… and I rearranged combats on the map but I must have messed it up when I typed it out.  Then I rolled dice based off my map, not listed combats.  Map I posted is right.


  • I thought you said that in our first game, but I could not remember for sure.

    UK1-Buy: 3bmr…save 7

    CM
    1. bmr UK => sz13 autokill trn
    2. 2ftr UK => sz5 cru
    3. 2inf art ftr Egy => Lib 2inf

    sz5
    A-2ftr
    DiceRolls: 2@3; Total Hits: 22@3: (3, 3)
    D-cru
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • sz13, sz5 cwol

    Lib
    A-2inf art ftr
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (2, 4)1@3: (5)
    D-2inf
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Lib
    A-2inf art ftr
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 6)1@3: (5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • The desert heat must be affecting their aim  :|

    Lib
    A-2inf art ftr
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (1, 6)1@3: (2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Lib twol

    NCM
    ftr Lib => Trj
    2inf art arm Egy => Trj
    3inf art aa gun Ind => Per
    bmr sz13 => Trj
    2ftr sz5 => UK
    2inf Saf => Rho
    dd sz41 => sz48
    inf art Aus on trn sz41 => sz45
    inf Wca => Eca

    Mobilize
    3bmr in UK

    Collect: 36 + 7 saved = 43

    souLvOBG_game2_01dUK.AAM


  • @souL:

    mobilize:
    inf jpn, 2 trn 62

    you forgot to place these on the map…map is updated

    souLvOBG_game2_01dUK.AAM


  • There was a random GB flag in poland, removed and fixed yoru income *40

    Ita1:
    Purchase:
    dd save 2

    combat:
    trn 14 load inf art ita unload lib *support bb ca
    ftr ita -> lib

    lib
    aDiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (3, 4)1@4: (1)
    dDiceRolls: 3@2; Total Hits: 33@2: (1, 2, 2)


  • classic italian soldiering.

    lib holds, loss of 2 inf.

    ncm:
    2 inf arm blk, arm ita -> bul

    mobilize:
    dd 14

    collect:
    9+0=9, has 11

    souLvOBG_game2_01eI.AAM


  • US1-Buy: cv, dd, 2 trn, art…save 0

    CM
    None

    NCM
    inf Cus => Eus
    inf Ala => Wca
    inf Wus => Wca
    bmr Wus/bmr Eus => UK
    ftr Wus/ftr Eus => sz10
    ftr Haw => sz56
    cv dd ftr sz44 => sz56

    Mobilize
    cv trn in sz10
    dd trn in sz56
    art in Eus

    Collect: 55

    souLvOBG_game2_01fUSA.AAM


  • Ger2:
    Purchase:
    sub bmb 6 inf art arm

    combat:
    inf fin -> kar
    2 inf art arm alg -> lib
    bmb ger, bmb alg -> gbr *sbr
    3 inf arm pol -> bst

    ger
    aDiceRolls: 2@1; Total Hits: 02@1: (4, 4)


  • dmg
    DiceRolling 2d6:
    (1, 6)

    lib
    aDiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (4, 4)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • bst
    aDiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 2)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • bst twlo inf

    ncm:
    inf nwy -> fin
    2 ftr alg, ftr nwy, 2 bmb gbr -> fra
    sub 2 -> 7
    4 inf art ger -> pol
    inf ger -> fra

    mobilize:
    bmb 6 inf art arm ger, sub 5

    collect:
    37+15=52, has 52

    *take China’s turn.

    souLvOBG_game2_02aG.AAM


  • I always seem to forget them….China

    Recruits 2 inf

    No combats

    NCM
    ftr Yun => Chi
    inf Yun => Sik

    Mobilize
    2inf in Chi

    souLvOBG_game2_02China.AAM


  • Rus2-Buy: 4 inf, 4 arm…save 0

    CM
    1. 10inf art 2arm Cau/3arm Rus => Ukr 2inf art 2arm
    2. 2inf art Arc/inf Bel => Kar inf

    Ukr
    A-10inf art 5arm
    DiceRolls: 9@1 2@2 5@3; Total Hits: 79@1: (1, 5, 2, 4, 1, 2, 1, 1, 2)2@2: (6, 6)5@3: (2, 1, 4, 5, 3)
    D-2inf art 2arm
    DiceRolls: 3@2 2@3; Total Hits: 13@2: (5, 6, 4)2@3: (6, 3)


  • Ukr lwlo inf

    Kar
    A-3inf art
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 3)2@2: (1, 5)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

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