@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
fuk twlo inf
sui twlo 2 inf
bur, kwa, hup twol
ncm:
ftr kwa -> fic
ftr 35, cv 61 -> 37
2 ftr 56, 2 ftr 53, 2 cv 57 -> 62
ftr hup, ftr sui -> kia
mobilize:
inf jpn, 2 trn 62
collect:
30+5=35, has 35
combat:
dd 51, 2 ftr 57 -> 53
2 ftr 57 -> 56
2 ftr 61 -> 35
2 trn 61 -> 37 unload bur
bb ca 61 -> 50
trn 62 load inf arm jpn -> 61 unload fuk
inf fic -> fuk
trn 51 load inf -> 49 unload
trn 51 load 2 inf -> 38 unload
3 inf fic, ftr for -> yun
2 inf kia, ftr man -> hup
3 inf man, ftr jpn -> sui
3 inf fic, ftr for -> kwa
you listed 1 inf FIC to Fuk, and 3 inf FIC/ftr For to Yun, and 3inf FIC ftr For to Kwa. I think you meant the inf from Kia to Fuk since it is not on the map, but you had the 3inf/ftr combo in 2 places. You rolled for Kwa instead of Yun, which is fine.
Also, you short changed yourself 1 IPC.
Wanted to make sure the map is correct before proceding
Everything is fine the way you said it. I move on my map… and I rearranged combats on the map but I must have messed it up when I typed it out. Then I rolled dice based off my map, not listed combats. Map I posted is right.
I thought you said that in our first game, but I could not remember for sure.
UK1-Buy: 3bmr…save 7
CM
1. bmr UK => sz13 autokill trn
2. 2ftr UK => sz5 cru
3. 2inf art ftr Egy => Lib 2inf
sz5
A-2ftr
Rolls: 2@3; Total Hits: 22@3: (3, 3)
D-cru
Rolls: 1@3; Total Hits: 01@3: (4)
sz13, sz5 cwol
Lib
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (2, 4)1@3: (5)
D-2inf
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Lib
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (5, 6)1@3: (5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3)
The desert heat must be affecting their aim :|
Lib
A-2inf art ftr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (1, 6)1@3: (2)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4)
Lib twol
NCM
ftr Lib => Trj
2inf art arm Egy => Trj
3inf art aa gun Ind => Per
bmr sz13 => Trj
2ftr sz5 => UK
2inf Saf => Rho
dd sz41 => sz48
inf art Aus on trn sz41 => sz45
inf Wca => Eca
Mobilize
3bmr in UK
Collect: 36 + 7 saved = 43
mobilize:
inf jpn, 2 trn 62
you forgot to place these on the map…map is updated
There was a random GB flag in poland, removed and fixed yoru income *40
Ita1:
Purchase:
dd save 2
combat:
trn 14 load inf art ita unload lib *support bb ca
ftr ita -> lib
lib
a
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (3, 4)1@4: (1)
d
Rolls: 3@2; Total Hits: 33@2: (1, 2, 2)
classic italian soldiering.
lib holds, loss of 2 inf.
ncm:
2 inf arm blk, arm ita -> bul
mobilize:
dd 14
collect:
9+0=9, has 11
US1-Buy: cv, dd, 2 trn, art…save 0
CM
None
NCM
inf Cus => Eus
inf Ala => Wca
inf Wus => Wca
bmr Wus/bmr Eus => UK
ftr Wus/ftr Eus => sz10
ftr Haw => sz56
cv dd ftr sz44 => sz56
Mobilize
cv trn in sz10
dd trn in sz56
art in Eus
Collect: 55
Ger2:
Purchase:
sub bmb 6 inf art arm
combat:
inf fin -> kar
2 inf art arm alg -> lib
bmb ger, bmb alg -> gbr *sbr
3 inf arm pol -> bst
ger
a
Rolls: 2@1; Total Hits: 02@1: (4, 4)
dmg
Rolling 2d6:
(1, 6)
lib
a
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (4, 4)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (3)
bst
a
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 2)1@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)
bst twlo inf
ncm:
inf nwy -> fin
2 ftr alg, ftr nwy, 2 bmb gbr -> fra
sub 2 -> 7
4 inf art ger -> pol
inf ger -> fra
mobilize:
bmb 6 inf art arm ger, sub 5
collect:
37+15=52, has 52
*take China’s turn.
I always seem to forget them….China
Recruits 2 inf
No combats
NCM
ftr Yun => Chi
inf Yun => Sik
Mobilize
2inf in Chi
Rus2-Buy: 4 inf, 4 arm…save 0
CM
1. 10inf art 2arm Cau/3arm Rus => Ukr 2inf art 2arm
2. 2inf art Arc/inf Bel => Kar inf
Ukr
A-10inf art 5arm
Rolls: 9@1 2@2 5@3; Total Hits: 79@1: (1, 5, 2, 4, 1, 2, 1, 1, 2)2@2: (6, 6)5@3: (2, 1, 4, 5, 3)
D-2inf art 2arm
Rolls: 3@2 2@3; Total Hits: 13@2: (5, 6, 4)2@3: (6, 3)
Ukr lwlo inf
Kar
A-3inf art
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 3)2@2: (1, 5)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5)