@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
No scrambles.
ok, here it goes, my first rolls, I hope i did it right,
106 (first hit)
Attk
Rolls: 10@2; Total Hits: 310@2: (1, 5, 5, 3, 6, 6, 1, 2, 5, 4)
Def
Rolls: 10@2; Total Hits: 210@2: (3, 2, 6, 3, 4, 5, 4, 2, 3, 4)
Sz110
Sneak Attk Sb
Rolls: 2@2; Total Hits: 12@2: (2, 6)
Sz111
Attk
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 6)2@3: (1, 6)1@4: (6):
Def
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (2)
Sz112
Attk
Rolls: 2@3 2@4; Total Hits: 42@3: (3, 2)2@4: (2, 1)
Def
Rolls: 2@3; Total Hits: 12@3: (1, 5)
France
Attk
Rolls: 7@1 6@2 5@3; Total Hits: 47@1: (6, 6, 6, 2, 4, 3, 4)6@2: (6, 3, 6, 3, 2, 4)5@3: (5, 4, 1, 1, 3)
Def
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (5, 6, 4, 4, 6, 6, 6, 2, 1)2@3: (2, 2)1@4: (2)
Yug
Attk
Rolls: 5@1 4@2 4@3; Total Hits: 45@1: (1, 2, 1, 6, 3)4@2: (5, 3, 6, 4)4@3: (5, 5, 1, 1)
Def
Rolls: 5@2; Total Hits: 05@2: (3, 6, 5, 3, 6)
Szs 106, 111 & 112 twol
Sz 110
Attk
Rolls: 2@3 3@4; Total Hits: 32@3: (5, 6)3@4: (4, 2, 3)
Def
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5)
France Rnd 2
Attk
Rolls: 2@1 6@2 5@3; Total Hits: 52@1: (1, 4)6@2: (3, 2, 4, 6, 5, 2)5@3: (3, 3, 6, 4, 5)
Def
Rolls: 5@2 2@3 1@4; Total Hits: 35@2: (5, 1, 5, 4, 5)2@3: (1, 2)1@4: (5)
Yug Rnd 2
Attk
Rolls: 5@1 4@2 4@3; Total Hits: 25@1: (6, 2, 1, 5, 2)4@2: (5, 6, 5, 6)4@3: (5, 5, 4, 2)
Def
Rolls: 1@2; Total Hits: 01@2: (6)
Yessir, my bad
Yugo twol
Sz 111 rnd 2
Attk
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (2, 4)1@4: (5)
Def
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2)
France Rnd 3
Attk
Rolls: 5@2 5@3; Total Hits: 45@2: (6, 3, 1, 1, 3)5@3: (3, 6, 4, 3, 6)
Def
Rolls: 2@3 1@4; Total Hits: 22@3: (3, 2)1@4: (6)
so, if everything is correct…
France taken with 5Tanks 2Art 1Mech
Yugo taken with 7Inf 2Art 3Tanks
Sz 110 1 sub remains, all planes fly to landing
Sz 111 0 sub remains, all planes fly to landing
Sz 112 1 hit BS 1Cr, all planes fly to landing
Sz 106 1 sub remains
NCM
1Inf Rom to Bul
2Inf Nor to Fin
3Inf Pol to Ger
2Art Ger to WGer
1 art & 1Inf Ger to Nor (via transport pick up in Sz 113 drop off in Nor from Sz 112)
2Inf Den to WGer
1aa Ger to Hun
Place 2trans 1AC in Sz 112
R1
37 IPCs
11 Inf (33)
1 Art (4)
0 Remaining
Non-coms on map
Place 3 Inf Sukr
2 Inf, 1 Art Nukr
6 Inf Rus
Collect 37 IPCs
btw, when maps get save, it’s easiest for organization to do it in this format -
(two digit turn number) - (letter of alphabet Germany = a, Russia = b, etc) - (letter of the country)
It keeps all the maps in order.
That’s why my file’s named 01bR
So when you save 01cJ, it will always be immediately after my map in the order.
Not a big issue, but I felt I should explain it.
J1
Buy:
1Mic (12)
2trans (14)
CM
Cha – Walk in
2inf 1art from Jeh to Cha
Anh – Walk in
3inf 1art from Sha
3inf 1art from Ksu
Hun (2inf)
3inf, 1art Ksi
2fgt, 2tac Man
1fgt For
Attk
Rolls: 2@1 2@2 2@3 3@4; Total Hits: 62@1: (5, 6)2@2: (1, 2)2@3: (3, 1)3@4: (6, 4, 2)
Def
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Yun (4inf)
3inf Kwa
2bmb Jap
1fgt, 1tac Ksu
Attk
Rolls: 3@1 1@3 3@4; Total Hits: 43@1: (6, 1, 4)1@3: (2)3@4: (3, 1, 5)
Def
Rolls: 4@2; Total Hits: 14@2: (6, 3, 1, 4)
Amu – Walk in
6inf, 1art, 1mec Man
4inf Kor
Sib – Walk in
Trans Sz 6 pickup Inf and Tank from Jap drop off in Sib Sz 5
NCM
Sorry made a mistake in the battle for Hunan, was supposed to be 3@3 and 2@4 not 2@3 and 3@4, but it would not have mattered.
Oh, and I suppose I should have said that I will make war on the USSR
All attacking planes land in Kwa
Sz 36
Cr from Sz 20
Des from Sz 19 & 6
BB from Sz19
Sub from Sz 19
Sz 33
2 AC from Sz 6
Sub from Sz 6
Cr from Sz 6
BB from Sz 6
Des from Sz 6
2Ftr and 2Tac from Sz6
Sz 35
Trans Sz 19 pickup Inf from Oki travel to Sz 35
Trans 20 Sz to Sz 6
AA from Man to Amu
Ftr from Oki to Jeh
Ftr from Kor to Jeh
2Ftr and 2Tac from Jap to Jeh
Place 2Trans in Sz6 MIC in Ksu
US1
52 IPCs
1 BB (20)
2 CV (32)
0 Remaining
Non-combat
1 Fig Phi to Gua
1 SS SZ 35 to SZ 49
1 DD SZ 35 to SZ 23
1 CA, 1 DD, 1 SS, 1 TT SZ 26 to SZ 10, take 2 Inf Haw to Wus
2 Fig Haw to SZ 10
1 Fig Wus to SZ 10
1 Fig Eus to SZ 10
1 Strat Eus to Wus
1 Inf, 3 Mech, 1 Arm Cus to Eus
1 Inf Wus to Cus
1 Mech Wus to Eus
Place
1 BB, 2 CV SZ 10
Collect 52 IPCs
China 1
12 IPCs
4 Inf
Combat
2 Inf Kwe to Yun
2 Inf, 1 Fig Sze to Yun
Rolls: 4@1 1@3; Total Hits: 14@1: (1, 2, 5, 4)1@3: (5)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
R2
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 3, 1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
Yunnan lwlo 1 Inf
Non-com
1 Fig Yun to Sze
1 Inf She to Sze
2 Inf Sui to She
Place 4 Inf Sze
Collect
9 + 6 NO = 15 IPCs
UK 1
London - 28 IPCs
9 Inf (27)
1 Remaining
Calcutta - 17 IPCs
1 Inf (3)
2 Art (8)
1 Arm (6)
0 Remaining
Combat
1 Inf, 1 Fig Wfr to Hol
1 Fig Sco to Hol
2 Fig UK to Hol
Rolls: 1@1 4@3; Total Hits: 31@1: (4)4@3: (3, 2, 1, 4)
Rolls: 1@2; Total Hits: 11@2: (1)
Hol cwlo 1 Inf
Non-combat
1 Inf, 1 Art Ont to Que
1 Inf Sco to UK
4 Fig Hol to UK
1 DD SZ 109 to SZ 104
1 TT SZ 109 to SZ 92
1 CA SZ 91 to SZ 92
1 CA, 1 CV, 1 TT SZ 98 to SZ 92, take 1 Arm Alx, 1 Inf Mal to Gib
1 DD SZ 98 to SZ 94
1 Tac SZ 98 to Gib
1 Fig Mal to Gib
2 Inf, 1 Art Alx to Egy
1 Inf Sud to Egy
2 Inf Saf to Rho
1 DD SZ 71 to SZ 83
1 TT SZ 39 to SZ 80, take 1 Inf Wind to Cpr
3 Inf Mal to Shn
1 BB SZ 37 to SZ 39
6 Inf, 1 Art, 1 AA gun Ind to Bur
1 Fig Bur to Ind
Place
9 Inf UK
1 Inf, 2 Art, 1 Arm Ind
London collects 30 + 5 - 2 + 1 leftover = 34 IPCs
Calcutta collects 17 IPCs
ANZAC 1
10 IPCs
1 DD (8)
2 Remaining
No combat
Non-combat
1 TT SZ 62 to SZ 42, take 1 Inf Nsw to Java
1 DD SZ 62 to SZ 42
1 CA SZ 63 to SZ 62
1 Inf, 1 AA gun Nsw to Que
2 Fig Nze to Que
1 Inf Mal to Shn
1 Inf Egy to Alx
Collect
14 + 2 leftover = 16 IPCs
Forgot to place units; here’s the correct map.
Italy 1
Purchase
1dd (8)
save 2
CM
SFr (1Inf 1Art)
2Inf 2Art Nit
Attk
Rolls: 4@2; Total Hits: 14@2: (6, 1, 5, 4)
Def
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Gre (4 Inf)
2Inf 1Arm Alb
2Inf Sit via Trans Sz97
1Fit Nit
Attk
Rolls: 4@1 2@3; Total Hits: 24@1: (2, 6, 1, 2)2@3: (2, 4)
Def
Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 6)
Alex (1Inf)
2Inf 1Art 1Mech 1Arm Tob
Attk
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (4, 2)1@3: (4)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
Tun (1Inf)
1Inf 1Art Lib
Attk
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Def
Rolls: 1@2; Total Hits: 01@2: (6)
Sz 93(1CR 1dd)
1ss 1Cr Sz 95
1Ftr Sit land in Tob
Attk
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (5, 2)
Def
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
Sz 94 (1dd)
1dd Sz 95
1Tac NIt land in Tob
Attk
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
Ken – Walk in
1Inf Iso
2Inf 1Art Eth
Trj – Walk in
3Inf 1Arm via Trans Sz97 drop off from Sz 98
Round 2
Alex twol
SFr (1 Art)
2Inf 2Art
Attk
Rolls: 4@2; Total Hits: 44@2: (1, 2, 1, 1)
Def
Rolls: 1@2; Total Hits: 01@2: (6)
Gre (2Inf)
3Inf 1Arm
1Fig
Attk
Rolls: 3@1 2@3; Total Hits: 13@1: (3, 6, 5)2@3: (3, 6)
Def
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Tun (1Inf)
1Inf 1Art
Attk
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Def
Rolls: 1@2; Total Hits: 01@2: (4)
Sz 93(1CR) (I messed this up in attacking without waiting for you to declare losses, so I’ll just take out the dd and sub, that’s fair right?)
1Cr
1Ftr
Attk
Rolls: 2@3; Total Hits: 22@3: (3, 1)
Def
Rolls: 1@3; Total Hits: 11@3: (2)
Sz 94 (1dd)
1Tac
Attk
Rolls: 1@3; Total Hits: 01@3: (4)
Def
Rolls: 1@2; Total Hits: 01@2: (5)