11L '41 Ol' Blood&Guts (Axis) vs. LuckyLindy (Allies+9) No Tech, Game 2


  • America turn 1

    Purchase
    40 IPC

    bomber
    3 submarines
    fighter

    Combat Moves
    USA - none this turn

    China

    KWA (infantry) v infantry (FUK)

    dice


  • KWA first to hit!
    A - infantry
    DiceRolls: 10@1; Total Hits: 010@1: (4, 2, 4, 6, 6, 5, 5, 4, 3, 6)
    D - infantry
    DiceRolls: 10@2; Total Hits: 210@2: (5, 6, 4, 1, 3, 1, 4, 4, 3, 3)


  • KWA holds, no losses

    Noncombat Moves
    fighter from HAW and fighter from Z44 to AUS
    fighter and bomber from EUS to GBR
    fighter from WUS to Z56
    bomber from WUS to AUS
    infantry from ALA & infantry, AA gun from WUS & infantry from CUS to WCA
    infantry, artillery from EUS to GBR
    transport, destroyer from Z10 to Z8
    AA gun from EUS to ECA
    destroyer, ac from Z44 to Z56

    Mobilization
    USA

    3 submarines, fighter in Z56
    bomber in WUS

    China

    2 infantry in CHI

    Income
    38 + 10 NO = 48

    OBG_vs._LL_game2_01fUSA.AAM


  • You listed moving your aa gun from Eus to Eca but the map does not show it…I will place it there.

    Ger2-Buy: IC, aa gun, dd, 4 inf, art…save 0

    CM
    1. 2inf art arm bmr Alg => Lib 3inf
    2. inf Fin => Kar
    3. arm Ukr => Euk => Epl

    Lib
    A-2inf art arm bmr
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (5)2@2: (6, 5)1@3: (4)1@4: (1)
    D-3inf
    DiceRolls: 3@2; Total Hits: 23@2: (1, 3, 2)


  • Lib
    A-art arm bmr
    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (2)
    D-2inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • Lib lwlo 2inf art

    NCM
    ftr Nwy => sz5
    2inf Nwy => Fin
    sub sz6 => sz5
    bmr Lib => Ger
    3inf arm Pol => Epl
    2inf art arm Ukr => Epl
    arm Ger => Epl
    4inf Ger => Fra
    sub sz2 => sz6
    aa gun Ger => Fra

    Mobilize
    aa gun, 4inf, art in Ger
    IC in Fra
    dd in sz5

    Collect: 53

    OBG_vs._LL_game2_02aG.AAM


  • Soviet turn 2

    Purchase
    31 IPC

    4 infantry
    artillery
    3 tanks

    Combat Moves
    BST (empty) v infantry (BEL)
    KAR (infantry) v infantry, artillery (BEL)
    UKR (empty) v infantry (CAU)
    EUK (empty) v infantry (CAU)
    MAN (empty) v infantry (BRY)

    dice


  • Actually, I am going to change that post before combat, I want a differenty purchase.

    Soviet turn 2

    Purchase
    31 IPC

    2 infantry, 5 tanks

    Combat Moves
    BST (empty) v infantry (BEL)
    KAR (infantry) v infantry, artillery (BEL)
    UKR (empty) v infantry (CAU)
    EUK (empty) v infantry (CAU)
    MAN (empty) v infantry (BRY)


  • KAR
    A - infantry, artillery
    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • KAR taken with artillery.  Now I wish I would have had the “cajones” to attack KAR with 2 infantry!  If only I could see the future.

    Noncombat Moves
    6 infantry from BRY to STC
    infantry from URA to ARC
    3 infantry, AA gun from BEL to ARC
    2 infantry, 2 artillery from RUS to ARC
    infantry from EVE to NOV
    submarine from Z2 to Z12

    Mobilization
    5 tanks in RUS
    2 infantry in CAU

    Income
    29 + 5 NO = 34

    OBG_vs._LL_game2_02bR.AAM


  • Jap2-Buy: inf, 2 arm, cv, 2 dd…save 0

    CM
    1. 2inf Yun => Bur
    2. 2inf Hup => Sik
    3. 2inf Sui => Nin
    4. 2inf Jap via trn sz61 => Bry
    5. cru bb sz50/ftr FIC/ftr cv sz37/3ftr 2cv sz60 => sz48 dd
    6. 2inf Sum (trn sz38), inf Bor/art Phi (trn sz49), inf Bor/arm Phi (trn sz50) => Ngu
    7. inf Phi/art Jap (trn sz50), 2ftr FIC => Man inf
    8. inf Kwa => Fuk

    sz48
    A-3cv 5ftr cru bb
    DiceRolls: 3@1 6@3 1@4; Total Hits: 33@1: (3, 6, 6)6@3: (5, 2, 4, 5, 3, 5)1@4: (3)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • sz48 cwol, Ngu twol

    Man
    A-inf art 2ftr
    DiceRolls: 2@2 2@3; Total Hits: 12@2: (5, 3)2@3: (6, 2)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • That was close…Man twol

    NCM
    2ftr Man => sz62

    Mobilize
    inf in Jap
    cv 2dd in sz62
    2arm in FIC

    Collect: 48

    OBG_vs._LL_game2_02cJ.AAM


  • Britain turn 2

    Purchase
    35 IPC

    submarine
    battleship
    destroyer

    save 1 IPC

    Combat Moves
    NWY (empty) v infantry (GBR) unloading in Z6
    Z6 (submarine) v destroyer, 2 ac, 2 fighters (Z8)

    dice


  • Z6
    A - destroyer, 2 ac, 2 fighters
    DiceRolls: 1@2 2@1 2@3; Total Hits: 21@2: (4)2@1: (4, 5)2@3: (1, 1)
    D - submarine
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • Z6 taken with 2 ac, 2 fighters

    I also removed the British NO which was taken away when you took GIB and EGY.

    Noncombat Moves
    2 infantry from RHO to CNG
    5 infantry, artillery, tank, fighter, bomber from TRJ to PER
    transport from Z45 to Z56
    tank from ECA to WCA
    infantry from WUS to Z56

    Mobilization
    submarine, battleship in Z6
    destroyer in Z8

    Income
    32 + 1 s = 33

    OBG_vs._LL_game2_02dB.AAM


  • @LuckyLindy:

    I also removed the British NO which was taken away when you took GIB and EGY.

    Good catch…I always forget to look at Saf

    Ita2-Buy: inf, art, arm…save 2

    CM
    1. inf Egy => Trj
    2. inf ftr Ita with bb support from sz15 => Ukr inf

    Ukr
    A-inf ftr bb
    DiceRolls: 1@1 1@3 1@4; Total Hits: 01@1: (2)1@3: (5)1@4: (6)
    D-inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Ukr
    A-inf ftr
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Ukr hwlo inf

    NCM
    ftr Ukr => Epl
    2arm Fra => Pol
    2cru sz15 => sz16

    Mobilize
    inf art arm in Ita

    Collect: 23 + 2 saved = 25

    OBG_vs._LL_game2_02eI.AAM


  • America turn 2

    Purchase
    48 IPC

    3 fighters
    3 submarines

    Combat Moves
    sbr GER with bomber (GBR)

    dice

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