@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
US3
Declare War Japan
Buy (51/54)
2 fig
2 trans
3 inf
2 art
Combat:
IWO
1 inf, 1 art load trans SZ26 >> SZ17 unload iwo
SZ55
1 fig phi
1 sub, 1 fig, 1 tact SZ54
IWO
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
SZ55
A 1 sub, 2 fig, 1 tact
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (4, 3)1@4: (5)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (6)
SZ55 cleared no loss
IWO r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 22@2: (2, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
Non-combat:
2 fig, 1 tact SZ55 >> que
1 dest SZ25 >> SZ17
1 sub, 2 dest SZ26 >> SZ17
2 dest, 2 cru, 1 bsh, 1 carrier SZ54 >> SZ33
1 carrier, 1 fig SZ26 >> SZ33
3 fig, 1 strat haw >> que
1 inf, 1 aa gun wus load 1 trans SZ10 >> SZ26 unload haw
1 carrier SZ10 >> SZ26
2 sub, 2 dest, 1 cru, 1 carrier SZ101 >> SZ123
1 inf, 1 art eus load 1 trans SZ101 >> SZ123 unload ice
1 inf, 1 mech cus load 1 trans SZ101 >> SZ123 unload ice
Mobilize: (I can use the now upgraded factories right?)
2 fig eus
2 trans SZ101
2 inf, 2 art cus
1 inf wus
Collect 83 IPC (86 total US4)
China 3
Buy (3/5)
1 inf
Mobilize:
1 inf tsi
Collect 3 IPC (5 total)
UK3
London Buy (30/32)
3 fig
Calcutta Buy (17/17)
repair 8 damage
3 inf
Combat:
IRQ
3 inf cpr
1 inf, 1 art eth load 1 trans SZ76 >> SZ80 unload irq
1 cru, 1 bsh SZ76 >> SZ80 bombard
1 fig, 2 tact epr
IRQ
bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (4)
A 4 inf, 1 art, 1 fig, 2 tact
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 43@1: (2, 4, 1)2@2: (3, 1)2@3: (5, 1)1@4: (2)
D 6 inf, 2 art
Rolls: 8@2; Total Hits: 58@2: (1, 4, 1, 1, 4, 5, 2, 2)
dang, 4 inf, 1 art lost, air units retreat
Non-combat:
1 fig, 2 tact irq >> epr
1 trans SZ83 >> SZ70
1 trans SZ54 >> SZ66 (wrap around)
1 cru SZ76 >> SZ80
2 inf con >> sud
1 mech, 1 tank, 1 art ken >> sud
1 dest SZ88 >> SZ101
1 sub, 2 dest SZ106 >> SZ123
1 inf, 1 art que load trans SZ106 >> SZ123 unload ice
2 fig wau >> que
London Mobilize
3 fig uk
Calcutta Mobilize
3 inf ind
London Collect: 30 IPC (32 total)
Calcutta Collect: 9 IPC
ANZ3
Buy (19/20)
1 inf
1 art
1 strat
Combat:
CAR
1 inf, 1 art nsw load trans SZ62 >> SZ33 unload car
1 cru SZ62 >> SZ33 bombard
3 fig que
CAR
bombard
Rolls: 1@3; Total Hits: 11@3: (1)
aa fire
Rolls: 3@1; Total Hits: 13@1: (3, 6, 1)
CAR cont.
A 1 inf, 1 art, 2 fig
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 3)2@3: (6, 3)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 4)
car taken, 1 fig lost to aa fire
Non-combat:
2 fig car >> SZ33 (land on US carrier)
1 sub SZ62 >> SZ33
Mobilize
1 inf, 1 art, 1 strat nsw
Collect 24 IPC (25 total)
Yes you can use the upgraded MICs straight away.
I3
Purchase Units 34 IPCs
1 mIC @ 12
1 trns @ 7
5 inf @ 15
CM
CPR – walk in
1 inf from IRQ
ALG (1 inf)
1 inf, 1 art from SITA via 1 trns in sz 91
1 tank from LIB
Sz 81 (1 DD)
1 DD from sz 98
1 fig, 1 tac from SYR
CC
ALG
A
Rolls: 2@2 1@3; Total Hits: 12@2: (2, 3)1@3: (5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
sz 81
A
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (1)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
ALG twol
sz 81 cwol
NCM
EGY
1 fig, 1 tac from sz 81
1 inf, 1 art from SITA via 1 trns in sz 97
1 inf, 1 tank from GRE via 1 trns in sz 98
sz 98
1 trns from sz 97 with German inf
ROM
1 AAGun, 1 tank from YUGO
IRQ
1 inf, 1 art from TRJ
BUL
4 inf from GRE
Mobilize Units
1 mIC in IRQ
1 trns in sz 95
5 inf in NITA
Collect Income
25(territories)+14(NOs)-3(convoy)= 36 IPCs
G4
Purchase Units 50 IPCs
5 inf @ 15
4 art @ 16
2 tanks @ 12
1 AAGun @ 5
CM
None
NCM
Sz 87
2 ss from sz 105
EGY
2 inf from sz 98
POL
6 inf from GER
1 tank from WGR
1 tac, 1 bmb from WFR
1 tac from WGR
NOR
6 inf from FIN
3 fig from WGR
2 fig from WFR
Mobilize Units
2 art, 1 inf in ROM
2 art, 4 inf, 2 tanks in GER
1 AAGun in WGR
Collect Income
40(territories)+15(NOs)= 55 IPCs
USSR 4
Declare War against Germany and Italy
Buy (37/37)
7 inf
1 mech
3 art
Non-combat:
3 inf, 2 art cau npr
1 mech, 2 tank ros >> npr
1 tank bry >> cau
2 mech, 2 tank rus >> ros
2 fig, 1 tact rus >> ros
1 inf bal >> epl
1 inf bes >> epl
2 inf sukr >> bes
1 inf nov >> bal
1 inf nov >> kar
1 inf nov >> bel
6 inf tim >> novo
1 inf, 1 aa gun sam >> novo
8 inf, 1 aa gun yen >> tim
19 inf, 10 art, 1 aa gun bry >> nukr
6 inf sukr >> nukr
4 art rus >> sam
Mobilize:
3 art sukr
1 mech, 2 inf vol
5 inf rus
Collect 42 IPC
J4
Purchase Units 42 IPCs
3 DD @ 24
2 m.inf @ 8
save 10
CM
IND (6 inf, 1 art)
1 tank, 3 art, 1 inf from BUR
1 inf from FIC, 1 inf from SHN via 1 trns in sz 36
1 inf, 1 art from KWA via 1 trns in sz 36
2 tac, 3 fig from YUN
1 fig, 1 tac from sz 41
1 fig, 1 tac from KWA
BOR - walk in
1 inf from KWA via 1 trns in sz 36
TSI (9 inf, 1 fig)
6 inf, 2 art, 1 m.inf from SHE
3 fig, 2 tac, 2 bmb from YUN
SIK – walk in
1 inf from SZE
SUM (1 inf)
1 art, 1 inf from KWA via 1 trns in sz 36
1 fig, 1 tac from sz 36
1 BB bombard from sz 41
Sz 39 (1 ss)
1 BB from sz 41
1 CA, 1 DD, 1 ss from sz 37
SUM
A - bombard
Rolls: 1@4; Total Hits: 11@4: (2)
A
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 6)1@3: (1)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
SUM twol
TSI
A
Rolls: 5@1 4@2 3@3 4@4; Total Hits: 65@1: (1, 4, 6, 5, 6)4@2: (2, 1, 5, 5)3@3: (5, 2, 4)4@4: (5, 5, 3, 4)
D
Rolls: 9@2 1@4; Total Hits: 59@2: (6, 4, 6, 2, 3, 1, 1, 2, 3)1@4: (3)
TSI rnd 2
A
Rolls: 4@2 3@3 4@4; Total Hits: 54@2: (4, 5, 3, 6)3@3: (6, 6, 1)4@4: (3, 4, 1, 2)
D
Rolls: 3@2 1@4; Total Hits: 23@2: (5, 1, 1)1@4: (5)