11L 41' - souL (Axis) v. LuckyLindy (Allies +10)


  • FIC holds with no losses

    BUR
    A - 3 infantry, artillery
    DiceRolls: 2@1 2@2; Total Hits: 02@1: (2, 4)2@2: (3, 6)
    D - 2 infantry, artillery
    DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 4)


  • BUR 2
    A - 2 infantry, artillery
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (3)2@2: (3, 3)
    D - 2 infantry, artillery
    DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 5)


  • Retreat to IND with artillery

    EGY
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (2, 6)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • EGY round 2
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    D - tank
    DiceRolls: 1@3; Total Hits: 11@3: (3)


  • Not a good round.

    EGY first to hit
    A - infantry
    DiceRolls: 10@1; Total Hits: 110@1: (4, 2, 6, 4, 1, 3, 6, 5, 6, 5)
    D - tank
    DiceRolls: 10@3; Total Hits: 210@3: (3, 6, 6, 5, 4, 2, 5, 4, 4, 4)


  • EGY holds no losses

    Noncombat Moves
    2 infantry from SAF to RHO
    battleship from Z2 to Z7
    destroyer from Z9 to Z7
    fighter from Z5 to Z7
    bomber from Z5 to GBR
    transport, destroyer from Z41 to Z45
    AA gun from IND to PER
    infantry from WCA to WUS

    Mobilization
    transport, cruiser, ac in Z7
    2 infantry, artillery in GBR

    Income
    40 + 5 NO = 45

    souLvLuckyLindy01dB.AAM


  • That’s the kind of turn to sink a game :(

    ita:
    purchase:
    trn inf

    combat:
    trn 14 load inf arm blk -> 15 unload trj
    inf art arm ftr ita -> fra

    fra
    aDiceRolls: 2@2 2@3; Total Hits: 22@2: (5, 1)2@3: (5, 2)
    dDiceRolls: 1@3; Total Hits: 01@3: (6)


  • fra twol

    ncm:
    ftr fra, inf blk -> bul
    2 inf lib -> alg

    mobilize:
    trn 14, inf ita

    collect:
    11+10=21, has 21

    souLvLuckyLindy01eI.AAM


  • You mean throwing away 6 British infantry away for zero benefit is bad? :-P


  • Fearless Americans turn 1

    Purchase
    40 IPC

    2 fighters
    ac
    submarine

    China - gets 2 infantry

    Combat Moves

    China

    KIA (fighter) v infantry (FUK)

    dice


  • KIA - first to hit
    A - infantry
    DiceRolls: 10@1; Total Hits: 210@1: (5, 6, 4, 4, 2, 1, 5, 1, 6, 5)
    D - fighter
    DiceRolls: 10@4; Total Hits: 610@4: (2, 5, 2, 2, 6, 1, 3, 5, 5, 4)


  • KIA holds without loss.

    American combat moves
    Z12 (submarine) v destroyer (Z10), fighter (EUS), bomber (WUS)
    ALG (2 infantry, fighter) v infantry, artillery, bomber (EUS)

    dice


  • Z12
    A - destroyer, fighter, bomber
    DiceRolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (5)1@4: (6)
    D - submarine
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • Z12 round 2
    A - destroyer, fighter, bomber
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
    D - submarine
    DiceRolls: 1@1; Total Hits: 11@1: (1)


  • Z12 taken with fighter, bomber - barely.

    ALG
    A - infantry, artillery, bomber
    DiceRolls: 2@2 1@4; Total Hits: 22@2: (1, 2)1@4: (6)
    D - 2 infantry, fighter
    DiceRolls: 2@2 1@4; Total Hits: 02@2: (3, 3)1@4: (5)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Hi guys, just noticed, and thus edited title so as to keep the league games consistent. sorry to interrupt. JWW


  • No problem, thanks JWW.

    ALG round 2
    A - infantry, artillery, bomber
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 2)1@4: (5)
    D - fighter
    DiceRolls: 1@4; Total Hits: 11@4: (1)


  • ALG taken with artillery, bomber

    Noncombat Moves
    fighter from Z12 to Z7
    bomber from ALG to GBR
    bomber from Z12 to ECA
    fighter from WUS and fighter from Z44 and fighter from HAW to ECA
    destroyer and ac from Z44 to Z20
    infantry from ALA, infantry, AA gun from WUS, infantry from CUS to WCA
    AA gun from EUS to ECA

    Mobilization
    submarine in Z56
    2 fighters, ac in Z10

    2 chinese infantry in CHI

    Income
    41 + 15 NO = 56

    souLvLuckyLindy01fA.AAM


  • Ger2:
    Purchase:
    IC 9 inf arm

    combat:
    4 inf fin, ftr ger -> nwy
    inf epl -> euk
    inf lib, arm egy, ftr ita -> alg
    ftr lib -> 12

    alg
    aDiceRolls: 1@1 2@3; Total Hits: 21@1: (5)2@3: (2, 2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • alg twlo inf

    nwy
    aDiceRolls: 4@1 1@3; Total Hits: 44@1: (1, 1, 4, 1)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

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