2 ftrs from London/Scotland both killed allowing the CV to move away. That happened the last time someone made that move too, seems a bit annoying. At least I got 3 hits, perhaps compensating for 111.
11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Kar
3 inf, 7 ftrs, 1 bom
Rolls: 3@1 7@3 1@4; Total Hits: 43@1: (4, 4, 2)7@3: (1, 1, 1, 6, 5, 3, 6)1@4: (6)
2 inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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Results
kar - taken, wol
Non-Combat Move
7 ftrs, 1 bom to ger
6 ftrs to ger from ita
2 arm to ger from epl
138 arm to pol from euk
6 inf to per from cauc
2 inf to cauc from mos
3 arm to bel from ura
1 aa to ura from eve
2 aa to nin from hupPlacement
10 arm on Ger
2 inf on CaucCollect 45 + 10 (NO) = 55 total
J on the way.
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Japan Round 47
Buy 1 bom, 3 inf save 4
Combat Move
1) Yun - 1 inf vs. 2 inf (hup), 1 ftr (sui), 2 bom (sui, jap)
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Yun
2 inf, 1 ftr, 2 bom
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (2, 1)1@3: (2)2@4: (5, 5)
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Results
yun - taken with 1 inf, 1 ftr, 2 bom
Non-Combat Move
1 bom to per
1 bom to hup
1 ftr to hup
1 ftr to hup from jap
3 inf to hup from sui
3 inf to sui from man
24 arm to hup from man
1 arm to ger from ita
22 ftrs to ita from perPlacement
3 inf on Man
1 bom on JapCollect 17 + 5 (NO) + 4 saved = 26 total
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Britain turn 47
Purchase
66 IPC
8 infantry
2 battleshipssave 2 IPC
Combat Moves
KAR (3 infantry) v 2 infantry, 16 fighters (FIN)
TRJ (empty) v tank (EGY) blitz and go back to EGYdice
KAR
A - 2 infantry, 16 fighters
Rolls: 2@1 16@3; Total Hits: 62@1: (3, 3)16@3: (1, 3, 4, 1, 4, 6, 3, 2, 5, 4, 6, 2, 4, 5, 6, 5)
D - 3 infantry
Rolls: 3@2; Total Hits: 23@2: (2, 5, 1)
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KAR held, all infantry from both sides killed
Noncombat Moves
3 infantry from ECA to WCA
16 fighters from KAR to FRA
4 fighters from Z7 to FRA
2 fighters from Z12 to FRA
4 fighters from EGY to FRA
bomber from EGY to FRA
10 infantry, 10 artillery from NWY to FRA
4 infantry, 4 tanks from ALG to FRA
14 infantry from LIB to ALG
4 tanks from EGY to ALG
3 infantry from LIB to EGY
7 infantry from BUR to Z61
infantry from KWA to Z61
3 infantry, AA gun from BUR to Z37 (to 2 US transports)
AA gun from FIC to Z37 (to US transport)
4 transports, destroyer, cruiser, ac from Z37 to Z61
2 destroyers, 2 ac, 2 cruisers, 2 fighters from Z12 to Z7Mobilize
2 battleships in Z7
2 infantry in NWY
6 infantry in GBRIncome
47 + 15 NO + 2 saved = 64
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Italy Round 47
Buy 5 inf, 1 rt
Combat Move
1) Trj - mt vs. 1 arm (per, blitz back to per)
Results
trj - taken, blitz
Non-Combat Move
1 inf to ger from pol
1 inf to pol from epl
3 arm to ger from epl
24 arm to pol from eukPlacement
5 inf, 1 rt on Italy
Collect 19
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America turn 47
Purchase
66 IPC
2 infantry
6 fightersCombat Moves
none
Noncombat Moves
12 infantry, 14 tanks from ALG to FRA
2 infantry from ECA to FRA
2 transports from Z9 to Z7
6 fighters from ECA to FRA
6 fighters from EGY to FRA
14 infantry from LIB to ALG
14 tanks from EGY to ALG
6 fighters from EUS to Z7
2 fighters from Z7 to FRA
13 transports, 4 destroyers, 4 ac, 2 battleships from Z37 to Z61
20 infantry from BUR to FOR
3 ac from Z48 to Z42
34 infantry from ECA to WCAMobilize
2 infantry in WUS
6 fighters in EUSIncome
43 + 20 NO = 63
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LL can you do me a favor, I can’t check the map at work, but what is the total Allied unit count in Fra?
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327 infantry
19 artillery
32 tanks
44 fighters
bomber
2 AA guns -
Thanks. Kinda what I thought.
Should have G up tonight.
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Are you going to take a shot at FRA? :-o
Cheers
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Yeah, I’m about 97% sure.
Time to try and end this game one way or another. I’ve been trying to plan a way to get Fra back since I’ll need it if I actually wanted to win. I caught a huge break when US accidently took STC and I didn’t need to strafe with Ger (to weaken for J) so I still had all my armor. It put Fra in play instead my plan of Siberia then Africa. I started doing the numbers then. I was really hoping you’d miss a turn of max defense when I went to Euk with my armor. If you did, or didn’t put all available from UK and US there that turn, Fra would have been a cake walk. Good play on your part.Now its a lot tougher, I figure minimally I’d like to kill all your inf with Ger. I’d like to take out the Rt too to be safe but I might need some good rolls for that. It gets dicey if I leave maybe 25 inf. Never had an impending battle so big and this can go either really good or really bad. Who knows maybe it come out even steven.
Really wish this was a Low Luck battle it would make things a lot easier. lol!
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Should be very exciting, looking forward to it. Let me know when you think the battle will happen and I will try to be online :-D
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Yeah, I’ll do it tonight. Don’t really want to think about that long. lol!
If you’ll be around I’ll do this game first tonight. I’ll need OOL anyway. I’ll ask for each round. I’ll probably do it around 7pm central time.
I guess there is no point in having armies worth 2000 ipc if they aren’t going to be involved in a battle. :-D
Here’s hoping lots of 1,2,3’s for me and 5,6’s for you. :-D
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Yes, it must go round by round. Fire your attack and wait for my casualties. I will be checking in. This will really clear the board of a lot of troops, which will be nice. :wink:
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Maybe this battle will be where the one where the dice make up for all their past wrongs for the last month or two. :-)
Or probably it wont. :-(
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Germany Round 48
Buy 15 inf, 2 arm
Combat Move
1) Fin - mt vs. 1 arm (bel)
2) Fra - 327 inf, 19 rt, 32 arm, 44 ftrs, 1 bom, aa vs. 223 inf (ger, ita), 26 rt (ger), 155 arm (ita, ger, pol), 13 ftrs (ger), 1 bom (ger)Alright, lets do this…