Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Time to send some of those Allied ships to the bottom of the Atlantic.
Germany Round 18
Buy 3 ac, 2 ftrs
Combat Move
1) Sz 12 - 4 trns, 1 dd, 2 ac, 1 bb vs. 5 ftrs (ger), 2 bom (ger, cauc)
2) Sud - 1 arm vs. 1 inf (egy), 2 arm (egy, trj)
3) Kia - 3 inf vs. 4 inf (sui), 2 arm (sui)
4) Hup - 5 inf vs. 21 inf (20 sui, 1 nin), 10 rt (sui), 18 arm (14 sui, 4 chi) -
Sz 12
5 ftrs, 2 bom
Rolls: 5@3 2@4; Total Hits: 25@3: (6, 6, 6, 5, 4)2@4: (1, 2)4 trns, 1 dd, 2 ac, 1 bb
Rolls: 3@2 1@4; Total Hits: 23@2: (1, 4, 4)1@4: (2) -
Worthless ftrs.
Sz 12
3 ftrs, 2 bom
Rolls: 3@3 2@4; Total Hits: 23@3: (4, 2, 2)2@4: (6, 6)2 ac, 1 bb (wounded)
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 4)1@4: (1) -
Worthless bombers.
2 ftrs, 2 boms
Rolls: 2@3 2@4; Total Hits: 32@3: (4, 3)2@4: (2, 2)1 bb (wounded)
Rolls: 1@4; Total Hits: 11@4: (3) -
lose 1 bom.
Sud
1 inf, 2 arm
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 3)1 arm
Rolls: 1@3; Total Hits: 01@3: (4) -
Kia
4 inf, 2 arm
Rolls: 4@1 2@3; Total Hits: 24@1: (3, 3, 6, 2)2@3: (3, 1)3 inf
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1) -
Kia
2 inf, 2 arm
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 6)2@3: (6, 5)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kia
2 inf, 2 arm
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 6)2@3: (5, 5)1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Kia
1 inf, 2 arm
Rolls: 1@1 2@3; Total Hits: 21@1: (4)2@3: (3, 1)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Hup
21 inf, 10 rt, 18 arm
Rolls: 11@1 20@2 18@3; Total Hits: 1811@1: (2, 3, 2, 1, 1, 3, 1, 4, 4, 6, 2)20@2: (4, 2, 2, 2, 3, 6, 5, 3, 3, 6, 2, 3, 1, 4, 4, 2, 4, 2, 6, 5)18@3: (4, 2, 1, 4, 3, 4, 5, 1, 1, 4, 2, 4, 5, 4, 5, 2, 3, 4)5 inf
Rolls: 5@2; Total Hits: 15@2: (4, 5, 4, 6, 1) -
Results
sz 12 - cleared with 2 ftrs, 1 bom
sud - taken, wol
kia - taken with 1 inf, 2 arm
hup - taken with 20 inf, 10 rt, 18 armNon-Combat Move
1 bom to ger
2 ftrs to sz 13 (wait for acs)
1 ftr to sz 13 from pol
16 inf, 1 rt to kar from bst
6 arm to ger from bst
1 aa to pol from bst
5 inf to ger from fra
1 inf to sik from chi
1 inf to kaz from mos
5 arm to kar from mos
1 inf to per from cauc
1 inf to egy from trj
1 arm to trj from caucPlacement
3 ac, 2 ftrs in Sz 13
Collect 49 + 15 (NO) = 64 total
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Oops that would have been easy to stop, nice move though.
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Soviets do nothing. Go ahead with Japan.
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Oops that would have been easy to stop, nice move though.
Thanks. Didn’t see it until I was doing Italy’s turn.
Japan Round 18
Buy 9 inf
Combat Move
1) Fuk - mt vs. 1 inf (fic)
Results
fuk - taken, walk-in
Non-Combat Move
1 bom to chi from jap
2 inf to fic from burPlacement
1 inf on Bur
2 inf on Fic
6 inf on JapanCollect 23 + 5 (NO) = 28 total
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that was all set up by your unit hitting me in LIB last turn :|
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Looking at your game, I noticed :
Collect 23 + 5 (NO) = 28 total
don’t you have 2 NO’s (one for India and one for FIC+Man+Kaingsu) ?
Yoshi
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Oops. I think your right, Ger retook Kia for J.
LL you can add in the flag for next turn (or I can do it when I do Ita) but you can keep J cash at 28 since I didn’t actually catch the mistake.
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Need a little time to think on this one. Don’t know what I should do after the drastic loss of the Z12 fleet. Really messed up my plans bad. OOPS.
I will adjust Japans money to 33 since nothing has happened since Japans turn anyway.
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Britain turn 18
Purchase
47 IPC
3 infantry
2 destroyers
2 fighterssave 2 IPC
Combat Moves
NWE (empty) v infantry (GBR) unload Z7
LIB (infantry) v infantry, 2 fighters, bomber (ALG)dice
LIB
A - infantry, 2 fighters, bomber
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 1)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
LIB taken with infantry, 2 fighters, bomber
Noncombat Moves
3 ac, cruiser, 5 transports, 2 fighters from Z5 to Z7
2 fighters from LIB to Z7
4 fighters from Z5 to FIN
2 infantry from NWY to FIN
bomber from LIB to GBRMobilize
2 destroyers, 2 fighters in Z7
3 infantry in NWYIncome
40 + 5 NO + 2 saved = 47





