Lemming (Allies) v Wheatbeer (Axis) g40 a2
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Sorry about the mobilization too. I’ll place 3Inf in Wfr and 1Inf in Ger, then move 1Inf from Fin to Nor.
See this new map.
Hope the rules don’t keep changing, I can’t tell if it’s a net gain or loss for Axis or Allies, getting confused restarting games with diff rulesets. -
Sorry, almost forgot. Working on USSR now.
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USSR 2
Buy (38/38):
10 inf
2 artNCM:
2 fig, 1 tact sukr >> nov
3 inf, 3 art sukr >> nukr
2 inf ros >> bry
1 mech, 3 tank rus >> smo
6 inf yak >> yen
12 inf, 2 aa gun bury >> yakMobilize:
3 inf sukr
3 inf nov
4 inf, 2 art rusCollect 37 IPC
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Japan2.
40IPCs buy 2CV(32), 1TT(7) save 1.Combat:
1Inf Cha >> Sui
1Inf Anh >> Hop
1Inf Anh >> Kwe3Inf Hun >> Yun
6Fig, 5Tac, 2Sbr Kwa >> Yun
2Fig Jeh >> Yun
AttRolls: 3@1 8@3 7@4; Total Hits: 83@1: (5, 2, 1)8@3: (2, 6, 3, 5, 5, 1, 5, 3)7@4: (3, 3, 1, 6, 6, 6, 5)
DefRolls: 3@2; Total Hits: 13@2: (3, 2, 5)
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NOn-combat as per map.
Place 2CV, 1TT z6
Collect 43+1=44IPCs.
Map. -
US2
Buy (52/52)
1 sub
1 dest
1 carrier
1 fig
1 stratNCM:
1 sub, 2 cru, 1 carrier, 1 bsh, 2 fig SZ25 >> SZ30
1 dest SZ25 >> SZ8
1 sub, 1 dest, 1 carrier SZ10 >> SZ30
1 cru SZ11 >> SZ30
1 inf, 1 art wus load trans SZ10 >> SZ30 unload joh
2 inf haw load trans SZ26 >> SZ30 unload joh
1 fig mid >> SZ30
1 trans SZ11 >> SZ10
1 fig, 1 strat wus >> haw
1 fig, 1 tact mid >> haw
1 fig, 1 tact eus >> wus
1 fig phi >> SZ30
1 dest SZ23 >> SZ30
1 sub SZ56 >> SZ62Mobilize:
1 sub, 1 dest, 1 carrier wus
1 fig, 1 strat eusCollect 52 IPC
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China 2
Buy (15/15)
5 infCM:
YUN
3 inf, 1 fig sze -
YUN
A 3 inf, 1 fig
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 6, 1)1@3: (5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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YUN r2
A 3 inf, 1 fig
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 4, 2)1@3: (1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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yun twlo 1 inf
NCM:
1 fig yun >> sze
2 inf she >> sik
5 inf sze >> sikMobilize:
5 inf sikCollect 12 IPC
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UK2
UKE Buy (37/37):
7 inf
2 art
1 destUKP Buy (20/20)
1 tact
3 infCM:
SZ99
1 carrier, 1 fig SZ92
1 tact sudKEN
1 inf, 1 mech, 1 tank eth -
SZ99
A 1 fig, 1 tact, 1 carrier
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
D 1 cru, 1 damaged bsh
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
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sz99 cwlo 1 tact
KEN
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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KEN r2
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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KEN r3
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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ken twol
NCM:
1 fig uk >> gib
1 dest SZ83 >> SZ91
2 inf cel load trans SZ44 >> SZ41 unload sum
1 inf epr >> cpr (activate 2 inf)
2 inf rho >> con
2 inf, 2 art egy >> sud
1 trans SZ76 >> SZ71
1 cru SZ76 >> SZ98
1 inf, 1 art que load 1 trans SZ106 >> SZ91 unload gib
3 inf, 2 art, 2 aa gun ind >> burUKE Mobilize:
7 inf, 2 art uk
1 dest SZ110UKP Mobilize:
3 inf, 1 tact indUKE Collect 29 IPC
UKP Collect 24 IPC -
Sorry for the long hiatus. Busy at work recently and kids fell ill.
Italy2.
14IPCs buy 2SS save 2.Combat:
1SS z93 >> z993Inf, 1Art, 1Mech, 1Arm Alx >> Egy
3Fig, 1Sbr Sita >> z110
Do you scramble and risk sea lion? :-) -
Good question … was afraid you’d do that. Gotta think a minute.
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btw can I check, if I send a TT to z99 with an attempted landing in Cyp to deny your fighter a landing spot, they’ll just be auto-killed by the fighter as I don’t have surface warships right? No way I can kill the CV and end the combat before that happens right?
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This is a risky move for me too, I’m giving up Italy’s usual expansion into North Africa and cleaning out the Medit for this, can go horribly wrong too.