@Ragnell804 gg, I concede
G40 A2 game: Lemming vs Alsch91
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Christ I knew it.
God dammit, 1/9 chance, and it happened in my last game too.
Yun hwlo 2 Inf, 1 Fig.
Non-coms
2 Inf She to SzePlace
1 Inf Sze
2 Inf HopCollect
9 + 1 leftover = 10 IPCs -
UK 9
London has 21
1 Fig (10)
1 Tac (11)save 0
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Calcutta has 4 IPCs
1 Inf, save 1
Combat
2 Inf Shn to Fic
1 Fig Ind to Fic1 Inf Shn to Mal (mt)
1 Inf, 1 Tac Shn to Yun
1 Fig Ind to Yun1 Inf Shn to Sia (mt)
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Sia twol
Mal lwolYun
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (6)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
Fic
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (2)
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Alright all this is getting really annoying, your lone infantry have rolled incredibly all game.
Yun cwlo 1 Inf
Fic lwlo 1 InfNon-coms
1 Fig, 1 Tac Yun to Ind
11 Inf, 1 Art, 2 Mech, 1 Arm Ind to Bur
1 Inf Wind to Ind
1 Fig Fic to Bur
1 Fig Bgu to EusPlace
1 Fig, 1 Tac UK
1 Inf IndLondon collects
15 - 8 = 7 IPCsCalcutta collects
13 - 8 + 1 leftover = 6 IPCsAnzac moves 1 Inf Bur to Ind
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Ita9
50IPCs buy 8Inf(24), 1Des, 1CV (24) save 2.Combat:
2Inf, 2Fig, 4Tac Npr >> Cau
AttRolls: 2@1 4@3 2@4; Total Hits: 32@1: (1, 6)4@3: (4, 3, 6, 6)2@4: (6, 3)
DefRolls: 1@2; Total Hits: 01@2: (3)
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Non-combat as per map.
Place 3Inf Cpr, 3Inf Irq, 2Inf Nov, 1CV and 1Des in z95
Collect 56+2=58IPCs.
Map. -
Ger10
90IPCs buy 6Inf(18), 12SS(72) spend all.Combat:
1Inf Epr >> Wind
1Fig, 1Tac Npr >> Wind
AttRolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (2)1@4: (1)
DefRolls: 1@2; Total Hits: 01@2: (5)
1Inf Bel >> Arch
1Fig, 1Tac >> Arch
AttRolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (3)1@4: (2)
DefRolls: 1@2; Total Hits: 01@2: (4)
2Inf Man >> Amu
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non-combat as per map.
Place 10SS z112, 2SS z105, 3Inf Saf, 3Inf Sukr.
Map. -
R 10
27 IPCs
9 Inf (27)
save 0
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Combat
1 Inf Volo to Arch
1 Fig Rus to Arch1 Inf Bry to Bel
1 Fig Rus to Bel3 Inf Bry to Sukr
1 Fig Rus to Sukr2 Inf Vol to Cau
1 Tac Rus to Cau -
Arch
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Bel
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5)
Sukr
Attack (3 Inf, 1 Fig)
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 1, 5)1@3: (3)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Cau
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (2)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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Whoops.
Remaining Sukr rolls
Rolls: 2@2; Total Hits: 12@2: (1, 5)
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Bel R2
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
Sukr R2
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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Bel R3
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
Sukr R3
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Jap10
66IPCs buy 3Inf(9), 5Inf(15), 7SS(42) spend all.Combat:
2SS z6 >> z16
AttRolls: 2@2; Total Hits: 22@2: (1, 1)
DefRolls: 1@2; Total Hits: 01@2: (4)
1Des z33 >> z31
1SS z6 >> z31
AttRolls: 2@2; Total Hits: 02@2: (5, 4)first roll is sneak
DefRolls: 1@1; Total Hits: 01@1: (4)
1SS, 5Fig, 5Tac z33 >> z46
AttRolls: 1@2 5@3 5@4; Total Hits: 31@2: (6)5@3: (5, 3, 6, 5, 5)5@4: (6, 5, 4, 5, 1)
DefRolls: 1@2; Total Hits: 11@2: (1)
1Des, 10SS z33 >> z54:
3Fig Car >> z54:
AttRolls: 1@2 10@2 3@3; Total Hits: 51@2: (4)10@2: (4, 3, 4, 1, 5, 5, 1, 5, 4, 1)3@3: (1, 6, 2)
DefRolls: 1@1; Total Hits: 11@1: (1)
3Inf NSW >> Sau
2Sbr Car >> Sau
AttRolls: 3@1 2@4; Total Hits: 13@1: (4, 6, 4)2@4: (1, 5)
DefRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (3)
2Inf Kwa >> Fic
1Fig, 1Tac Hun >> Fic
AttRolls: 2@1 1@3 1@4; Total Hits: 32@1: (5, 1)1@3: (1)1@4: (4)
defRolls: 1@2; Total Hits: 01@2: (5)
2Inf load z6 >> z2 unload Ala
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z31 R2:
attRolls: 2@2; Total Hits: 02@2: (4, 4)first roll sneak
defRolls: 1@1; Total Hits: 01@1: (6)
Sau R2:
AttRolls: 2@1 2@4; Total Hits: 22@1: (1, 2)2@4: (5, 1)
DefRolls: 1@3; Total Hits: 01@3: (6)
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z31 R3:
AttRolls: 2@2; Total Hits: 12@2: (6, 1)first roll sneak
DefRolls: 1@1; Total Hits: 01@1: (6)
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non-combat as per map.
Place 3Inf Hon, 5Inf Jap, 7SS z6.
Collect 65IPCs.
Map.