good luck
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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I would put my money on Allies for this game.
If I’d planned better, I could have had NSW.
But as it was, waiting another turn to get my troops past the naval block seemed unwise. -
I should have labelled the map 3cJ not 4cJ also.
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Hong Kong has 2 UK inf right? Need to roll another round.
HON R2:
AttRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 6)1@3: (3)1@4: (2)
DefRolls: 1@2; Total Hits: 11@2: (1)
On hindsight I would not have overstretched US and rather let you take NSW. Now I actually have to think about defending LA and have lost Hawaii for a long while. Ironically, I took NSW in another game where I’m Axis, but I’m paying the price for giving up the seas to the US.
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You’re right about hon of course, sorry, no excuse for being sloppy … please delete a Japanese inf off hon.
Did you want to play this one out?
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I’m game, just to see what haps in the Pacific with Jap committing full force to the seas. Your naval moves have been way aggressive and I like that :-)
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Ok … I agree, will be interesting to see what happens … my turns might be on the slow side though due to the tourney and school.
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Sure Don’t hold your breath for my moves either, need to seriously rethink Allies round 3 in a more coordinated fashion and forget the Alpha+.3 rules for a bit :-)
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US3 then.
Purchase (77):
3Tpt (21)
1Art (4)
2Des (16)
1CV (16)
2Fig (20)CM
2Fig, 1Tac Nze >> z61
2Fig z63 >> z61
AttRolls: 4@3 1@4; Total Hits: 44@3: (5, 1, 3, 1)1@4: (3)
DefRolls: 1@2; Total Hits: 01@2: (5)
2TT load 2Inf, 1Mech, 1Arm (Cus) z101 >> z91 unload Gib
Escorted by 1CV, 2Des, 1Fig
AttRolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (3)
DefRolls: 2@2 1@4; Total Hits: 02@2: (5, 6)1@4: (6)
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Gib R2:
AttRolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 2)1@3: (4)
DefRolls: 1@4; Total Hits: 11@4: (2)
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Gib R3:
AttRolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (5)
DefRolls: 1@4; Total Hits: 11@4: (2)
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NCM:
1SS, 1Fig z101 >> z91
1Cru z46 >> z56
1BB, 1CV, 1TT (load 1Inf, 1Art) z63 >> z56 (unload Wau)
1Fig Yun >> z56
4Fig, 1Tac z61 >> QuePlace:
2Des z10
2SS, 1CV, 2Fig, 1TT z101 (shucks realised I had a typo when I cut and paste my purchase, wanted 1Tpt and 2SS instead save 2, otherwise obviously too little troops to fill the Tpts. Hope you don’t mind)
1Art CusCollect 64+2=66IPCs
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China3.
Buy 4Inf, 1Art (16)
CM:
6Inf, 1Art, 1Fig She >> Sui
AttRolls: 5@1 2@2 1@3; Total Hits: 15@1: (1, 2, 2, 2, 6)2@2: (3, 4)1@3: (5)
DefRolls: 4@2; Total Hits: 14@2: (6, 5, 6, 1)
1Inf Kwe >> Hop
4Inf, 3Art Kwe >> Anh
1Inf Hun >> Ksi -
Sui R2:
AttRolls: 4@1 2@2 1@3; Total Hits: 24@1: (4, 5, 1, 2)2@2: (1, 3)1@3: (6)
DefRolls: 3@2; Total Hits: 03@2: (4, 4, 4)
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Sui R3:
AttRolls: 4@1 2@2 1@3; Total Hits: 34@1: (5, 6, 3, 2)2@2: (2, 1)1@3: (3)
DefRolls: 1@2; Total Hits: 11@2: (2)
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NCM land Fig in Hun
Place 4Inf, 1Art in Hun
Collect 19IPCs.
Map. -
UK3.
London buys 2Tpt (14), 1Fig(10) save 1.
India buys 1Inf (3), 2Art (8), 3SS (18) spend all.CM:
2TT load 2Inf, 2Art (Ken) z72 >> z80 unload Irq
3Inf Cpr >> Irq
1Fig Ind >> Irq
bombard 1Cru, 1BB
AttRolls: 3@1 4@2 2@3 1@4; Total Hits: 33@1: (4, 2, 4)4@2: (2, 3, 2, 3)2@3: (6, 6)1@4: (4)
DefRolls: 4@2; Total Hits: 34@2: (1, 5, 2, 2)
1Inf Fic >> Sia
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Ouch! Irq R2:
AttRolls: 4@2 1@3; Total Hits: 14@2: (1, 5, 5, 3)1@3: (5)
DefRolls: 1@2; Total Hits: 11@2: (1)
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UK’s miserable luck continues, really quite ridiculous :-(
NCM as per map.
Place 2TT z109, 1Fig Lon
Place 1Inf 2Art Ind, 3SS z39.Lon collects 29+1=30IPCs.
Ind collects 21IPCs.Map.
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ANZAC3.
Buy 3SS place in z62
Non-combat as per map.
Collect 19IPCs.
map. -
I3
Buy (27/27)
1 minor IC
1 trans
2 artCM:
SUD
blitz tank egy in and back to egySYR
1 art trjMAL
1 inf 1 art alg load trans SZ92 >> SZ96 unload mal